ホーム › System.Threading › SetThreadAffinityMask
SetThreadAffinityMask
関数スレッドのプロセッサアフィニティマスクを設定する。
シグネチャ
// KERNEL32.dll
#include <windows.h>
UINT_PTR SetThreadAffinityMask(
HANDLE hThread,
UINT_PTR dwThreadAffinityMask
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hThread | HANDLE | in |
| dwThreadAffinityMask | UINT_PTR | in |
戻り値の型: UINT_PTR
各言語での呼び出し定義
// KERNEL32.dll
#include <windows.h>
UINT_PTR SetThreadAffinityMask(
HANDLE hThread,
UINT_PTR dwThreadAffinityMask
);[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern UIntPtr SetThreadAffinityMask(
IntPtr hThread, // HANDLE
UIntPtr dwThreadAffinityMask // UINT_PTR
);<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetThreadAffinityMask(
hThread As IntPtr, ' HANDLE
dwThreadAffinityMask As UIntPtr ' UINT_PTR
) As UIntPtr
End Function' hThread : HANDLE
' dwThreadAffinityMask : UINT_PTR
Declare PtrSafe Function SetThreadAffinityMask Lib "kernel32" ( _
ByVal hThread As LongPtr, _
ByVal dwThreadAffinityMask As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetThreadAffinityMask = ctypes.windll.kernel32.SetThreadAffinityMask
SetThreadAffinityMask.restype = ctypes.c_size_t
SetThreadAffinityMask.argtypes = [
wintypes.HANDLE, # hThread : HANDLE
ctypes.c_size_t, # dwThreadAffinityMask : UINT_PTR
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('KERNEL32.dll')
SetThreadAffinityMask = Fiddle::Function.new(
lib['SetThreadAffinityMask'],
[
Fiddle::TYPE_VOIDP, # hThread : HANDLE
Fiddle::TYPE_UINTPTR_T, # dwThreadAffinityMask : UINT_PTR
],
Fiddle::TYPE_UINTPTR_T)#[link(name = "kernel32")]
extern "system" {
fn SetThreadAffinityMask(
hThread: *mut core::ffi::c_void, // HANDLE
dwThreadAffinityMask: usize // UINT_PTR
) -> usize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern UIntPtr SetThreadAffinityMask(IntPtr hThread, UIntPtr dwThreadAffinityMask);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_SetThreadAffinityMask' -Namespace Win32 -PassThru
# $api::SetThreadAffinityMask(hThread, dwThreadAffinityMask)#uselib "KERNEL32.dll"
#func global SetThreadAffinityMask "SetThreadAffinityMask" sptr, sptr
; SetThreadAffinityMask hThread, dwThreadAffinityMask ; 戻り値は stat
; hThread : HANDLE -> "sptr"
; dwThreadAffinityMask : UINT_PTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "KERNEL32.dll"
#cfunc global SetThreadAffinityMask "SetThreadAffinityMask" sptr, sptr
; res = SetThreadAffinityMask(hThread, dwThreadAffinityMask)
; hThread : HANDLE -> "sptr"
; dwThreadAffinityMask : UINT_PTR -> "sptr"; UINT_PTR SetThreadAffinityMask(HANDLE hThread, UINT_PTR dwThreadAffinityMask)
#uselib "KERNEL32.dll"
#cfunc global SetThreadAffinityMask "SetThreadAffinityMask" intptr, intptr
; res = SetThreadAffinityMask(hThread, dwThreadAffinityMask)
; hThread : HANDLE -> "intptr"
; dwThreadAffinityMask : UINT_PTR -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
procSetThreadAffinityMask = kernel32.NewProc("SetThreadAffinityMask")
)
// hThread (HANDLE), dwThreadAffinityMask (UINT_PTR)
r1, _, err := procSetThreadAffinityMask.Call(
uintptr(hThread),
uintptr(dwThreadAffinityMask),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // UINT_PTRfunction SetThreadAffinityMask(
hThread: THandle; // HANDLE
dwThreadAffinityMask: NativeUInt // UINT_PTR
): NativeUInt; stdcall;
external 'KERNEL32.dll' name 'SetThreadAffinityMask';result := DllCall("KERNEL32\SetThreadAffinityMask"
, "Ptr", hThread ; HANDLE
, "UPtr", dwThreadAffinityMask ; UINT_PTR
, "UPtr") ; return: UINT_PTR●SetThreadAffinityMask(hThread, dwThreadAffinityMask) = DLL("KERNEL32.dll", "int SetThreadAffinityMask(void*, int)")
# 呼び出し: SetThreadAffinityMask(hThread, dwThreadAffinityMask)
# hThread : HANDLE -> "void*"
# dwThreadAffinityMask : UINT_PTR -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。