Win32 API 日本語リファレンス
ホームSystem.Threading › UnregisterWait

UnregisterWait

関数
登録済みの待機操作を解除する。
DLLKERNEL32.dll呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWait(
    HANDLE WaitHandle
);

パラメーター

名前方向
WaitHandleHANDLEin

戻り値の型: BOOL

各言語での呼び出し定義

// KERNEL32.dll
#include <windows.h>

BOOL UnregisterWait(
    HANDLE WaitHandle
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool UnregisterWait(
    IntPtr WaitHandle   // HANDLE
);
<DllImport("KERNEL32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function UnregisterWait(
    WaitHandle As IntPtr   ' HANDLE
) As Boolean
End Function
' WaitHandle : HANDLE
Declare PtrSafe Function UnregisterWait Lib "kernel32" ( _
    ByVal WaitHandle As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

UnregisterWait = ctypes.windll.kernel32.UnregisterWait
UnregisterWait.restype = wintypes.BOOL
UnregisterWait.argtypes = [
    wintypes.HANDLE,  # WaitHandle : HANDLE
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('KERNEL32.dll')
UnregisterWait = Fiddle::Function.new(
  lib['UnregisterWait'],
  [
    Fiddle::TYPE_VOIDP,  # WaitHandle : HANDLE
  ],
  Fiddle::TYPE_INT)
#[link(name = "kernel32")]
extern "system" {
    fn UnregisterWait(
        WaitHandle: *mut core::ffi::c_void  // HANDLE
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("KERNEL32.dll", SetLastError = true)]
public static extern bool UnregisterWait(IntPtr WaitHandle);
"@
$api = Add-Type -MemberDefinition $sig -Name 'KERNEL32_UnregisterWait' -Namespace Win32 -PassThru
# $api::UnregisterWait(WaitHandle)
#uselib "KERNEL32.dll"
#func global UnregisterWait "UnregisterWait" sptr
; UnregisterWait WaitHandle   ; 戻り値は stat
; WaitHandle : HANDLE -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "KERNEL32.dll"
#cfunc global UnregisterWait "UnregisterWait" sptr
; res = UnregisterWait(WaitHandle)
; WaitHandle : HANDLE -> "sptr"
; BOOL UnregisterWait(HANDLE WaitHandle)
#uselib "KERNEL32.dll"
#cfunc global UnregisterWait "UnregisterWait" intptr
; res = UnregisterWait(WaitHandle)
; WaitHandle : HANDLE -> "intptr"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	kernel32 = windows.NewLazySystemDLL("KERNEL32.dll")
	procUnregisterWait = kernel32.NewProc("UnregisterWait")
)

// WaitHandle (HANDLE)
r1, _, err := procUnregisterWait.Call(
	uintptr(WaitHandle),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function UnregisterWait(
  WaitHandle: THandle   // HANDLE
): BOOL; stdcall;
  external 'KERNEL32.dll' name 'UnregisterWait';
result := DllCall("KERNEL32\UnregisterWait"
    , "Ptr", WaitHandle   ; HANDLE
    , "Int")   ; return: BOOL
●UnregisterWait(WaitHandle) = DLL("KERNEL32.dll", "bool UnregisterWait(void*)")
# 呼び出し: UnregisterWait(WaitHandle)
# WaitHandle : HANDLE -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。