ホーム › System.Variant › InitVariantFromUInt16Array
InitVariantFromUInt16Array
関数16ビット符号なし整数配列からVARIANTを初期化する。
シグネチャ
// PROPSYS.dll
#include <windows.h>
HRESULT InitVariantFromUInt16Array(
const WORD* prgn,
DWORD cElems,
VARIANT* pvar
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| prgn | WORD* | in |
| cElems | DWORD | in |
| pvar | VARIANT* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// PROPSYS.dll
#include <windows.h>
HRESULT InitVariantFromUInt16Array(
const WORD* prgn,
DWORD cElems,
VARIANT* pvar
);[DllImport("PROPSYS.dll", ExactSpelling = true)]
static extern int InitVariantFromUInt16Array(
ref ushort prgn, // WORD*
uint cElems, // DWORD
IntPtr pvar // VARIANT* out
);<DllImport("PROPSYS.dll", ExactSpelling:=True)>
Public Shared Function InitVariantFromUInt16Array(
ByRef prgn As UShort, ' WORD*
cElems As UInteger, ' DWORD
pvar As IntPtr ' VARIANT* out
) As Integer
End Function' prgn : WORD*
' cElems : DWORD
' pvar : VARIANT* out
Declare PtrSafe Function InitVariantFromUInt16Array Lib "propsys" ( _
ByRef prgn As Integer, _
ByVal cElems As Long, _
ByVal pvar As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
InitVariantFromUInt16Array = ctypes.windll.propsys.InitVariantFromUInt16Array
InitVariantFromUInt16Array.restype = ctypes.c_int
InitVariantFromUInt16Array.argtypes = [
ctypes.POINTER(ctypes.c_ushort), # prgn : WORD*
wintypes.DWORD, # cElems : DWORD
ctypes.c_void_p, # pvar : VARIANT* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('PROPSYS.dll')
InitVariantFromUInt16Array = Fiddle::Function.new(
lib['InitVariantFromUInt16Array'],
[
Fiddle::TYPE_VOIDP, # prgn : WORD*
-Fiddle::TYPE_INT, # cElems : DWORD
Fiddle::TYPE_VOIDP, # pvar : VARIANT* out
],
Fiddle::TYPE_INT)#[link(name = "propsys")]
extern "system" {
fn InitVariantFromUInt16Array(
prgn: *const u16, // WORD*
cElems: u32, // DWORD
pvar: *mut VARIANT // VARIANT* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("PROPSYS.dll")]
public static extern int InitVariantFromUInt16Array(ref ushort prgn, uint cElems, IntPtr pvar);
"@
$api = Add-Type -MemberDefinition $sig -Name 'PROPSYS_InitVariantFromUInt16Array' -Namespace Win32 -PassThru
# $api::InitVariantFromUInt16Array(prgn, cElems, pvar)#uselib "PROPSYS.dll"
#func global InitVariantFromUInt16Array "InitVariantFromUInt16Array" sptr, sptr, sptr
; InitVariantFromUInt16Array varptr(prgn), cElems, varptr(pvar) ; 戻り値は stat
; prgn : WORD* -> "sptr"
; cElems : DWORD -> "sptr"
; pvar : VARIANT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "PROPSYS.dll" #cfunc global InitVariantFromUInt16Array "InitVariantFromUInt16Array" var, int, var ; res = InitVariantFromUInt16Array(prgn, cElems, pvar) ; prgn : WORD* -> "var" ; cElems : DWORD -> "int" ; pvar : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "PROPSYS.dll" #cfunc global InitVariantFromUInt16Array "InitVariantFromUInt16Array" sptr, int, sptr ; res = InitVariantFromUInt16Array(varptr(prgn), cElems, varptr(pvar)) ; prgn : WORD* -> "sptr" ; cElems : DWORD -> "int" ; pvar : VARIANT* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT InitVariantFromUInt16Array(WORD* prgn, DWORD cElems, VARIANT* pvar) #uselib "PROPSYS.dll" #cfunc global InitVariantFromUInt16Array "InitVariantFromUInt16Array" var, int, var ; res = InitVariantFromUInt16Array(prgn, cElems, pvar) ; prgn : WORD* -> "var" ; cElems : DWORD -> "int" ; pvar : VARIANT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT InitVariantFromUInt16Array(WORD* prgn, DWORD cElems, VARIANT* pvar) #uselib "PROPSYS.dll" #cfunc global InitVariantFromUInt16Array "InitVariantFromUInt16Array" intptr, int, intptr ; res = InitVariantFromUInt16Array(varptr(prgn), cElems, varptr(pvar)) ; prgn : WORD* -> "intptr" ; cElems : DWORD -> "int" ; pvar : VARIANT* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
propsys = windows.NewLazySystemDLL("PROPSYS.dll")
procInitVariantFromUInt16Array = propsys.NewProc("InitVariantFromUInt16Array")
)
// prgn (WORD*), cElems (DWORD), pvar (VARIANT* out)
r1, _, err := procInitVariantFromUInt16Array.Call(
uintptr(prgn),
uintptr(cElems),
uintptr(pvar),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction InitVariantFromUInt16Array(
prgn: Pointer; // WORD*
cElems: DWORD; // DWORD
pvar: Pointer // VARIANT* out
): Integer; stdcall;
external 'PROPSYS.dll' name 'InitVariantFromUInt16Array';result := DllCall("PROPSYS\InitVariantFromUInt16Array"
, "Ptr", prgn ; WORD*
, "UInt", cElems ; DWORD
, "Ptr", pvar ; VARIANT* out
, "Int") ; return: HRESULT●InitVariantFromUInt16Array(prgn, cElems, pvar) = DLL("PROPSYS.dll", "int InitVariantFromUInt16Array(void*, dword, void*)")
# 呼び出し: InitVariantFromUInt16Array(prgn, cElems, pvar)
# prgn : WORD* -> "void*"
# cElems : DWORD -> "dword"
# pvar : VARIANT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。