ホーム › System.WinRT.Direct3D11 › CreateDirect3D11SurfaceFromDXGISurface
CreateDirect3D11SurfaceFromDXGISurface
関数DXGIサーフェスからWinRTのDirect3D11サーフェスを生成する。
シグネチャ
// d3d11.dll
#include <windows.h>
HRESULT CreateDirect3D11SurfaceFromDXGISurface(
IDXGISurface* dgxiSurface,
IInspectable** graphicsSurface
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| dgxiSurface | IDXGISurface* | in |
| graphicsSurface | IInspectable** | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// d3d11.dll
#include <windows.h>
HRESULT CreateDirect3D11SurfaceFromDXGISurface(
IDXGISurface* dgxiSurface,
IInspectable** graphicsSurface
);[DllImport("d3d11.dll", ExactSpelling = true)]
static extern int CreateDirect3D11SurfaceFromDXGISurface(
IntPtr dgxiSurface, // IDXGISurface*
IntPtr graphicsSurface // IInspectable** out
);<DllImport("d3d11.dll", ExactSpelling:=True)>
Public Shared Function CreateDirect3D11SurfaceFromDXGISurface(
dgxiSurface As IntPtr, ' IDXGISurface*
graphicsSurface As IntPtr ' IInspectable** out
) As Integer
End Function' dgxiSurface : IDXGISurface*
' graphicsSurface : IInspectable** out
Declare PtrSafe Function CreateDirect3D11SurfaceFromDXGISurface Lib "d3d11" ( _
ByVal dgxiSurface As LongPtr, _
ByVal graphicsSurface As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CreateDirect3D11SurfaceFromDXGISurface = ctypes.windll.d3d11.CreateDirect3D11SurfaceFromDXGISurface
CreateDirect3D11SurfaceFromDXGISurface.restype = ctypes.c_int
CreateDirect3D11SurfaceFromDXGISurface.argtypes = [
ctypes.c_void_p, # dgxiSurface : IDXGISurface*
ctypes.c_void_p, # graphicsSurface : IInspectable** out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('d3d11.dll')
CreateDirect3D11SurfaceFromDXGISurface = Fiddle::Function.new(
lib['CreateDirect3D11SurfaceFromDXGISurface'],
[
Fiddle::TYPE_VOIDP, # dgxiSurface : IDXGISurface*
Fiddle::TYPE_VOIDP, # graphicsSurface : IInspectable** out
],
Fiddle::TYPE_INT)#[link(name = "d3d11")]
extern "system" {
fn CreateDirect3D11SurfaceFromDXGISurface(
dgxiSurface: *mut core::ffi::c_void, // IDXGISurface*
graphicsSurface: *mut *mut core::ffi::c_void // IInspectable** out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("d3d11.dll")]
public static extern int CreateDirect3D11SurfaceFromDXGISurface(IntPtr dgxiSurface, IntPtr graphicsSurface);
"@
$api = Add-Type -MemberDefinition $sig -Name 'd3d11_CreateDirect3D11SurfaceFromDXGISurface' -Namespace Win32 -PassThru
# $api::CreateDirect3D11SurfaceFromDXGISurface(dgxiSurface, graphicsSurface)#uselib "d3d11.dll"
#func global CreateDirect3D11SurfaceFromDXGISurface "CreateDirect3D11SurfaceFromDXGISurface" sptr, sptr
; CreateDirect3D11SurfaceFromDXGISurface dgxiSurface, graphicsSurface ; 戻り値は stat
; dgxiSurface : IDXGISurface* -> "sptr"
; graphicsSurface : IInspectable** out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "d3d11.dll"
#cfunc global CreateDirect3D11SurfaceFromDXGISurface "CreateDirect3D11SurfaceFromDXGISurface" sptr, sptr
; res = CreateDirect3D11SurfaceFromDXGISurface(dgxiSurface, graphicsSurface)
; dgxiSurface : IDXGISurface* -> "sptr"
; graphicsSurface : IInspectable** out -> "sptr"; HRESULT CreateDirect3D11SurfaceFromDXGISurface(IDXGISurface* dgxiSurface, IInspectable** graphicsSurface)
#uselib "d3d11.dll"
#cfunc global CreateDirect3D11SurfaceFromDXGISurface "CreateDirect3D11SurfaceFromDXGISurface" intptr, intptr
; res = CreateDirect3D11SurfaceFromDXGISurface(dgxiSurface, graphicsSurface)
; dgxiSurface : IDXGISurface* -> "intptr"
; graphicsSurface : IInspectable** out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
d3d11 = windows.NewLazySystemDLL("d3d11.dll")
procCreateDirect3D11SurfaceFromDXGISurface = d3d11.NewProc("CreateDirect3D11SurfaceFromDXGISurface")
)
// dgxiSurface (IDXGISurface*), graphicsSurface (IInspectable** out)
r1, _, err := procCreateDirect3D11SurfaceFromDXGISurface.Call(
uintptr(dgxiSurface),
uintptr(graphicsSurface),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction CreateDirect3D11SurfaceFromDXGISurface(
dgxiSurface: Pointer; // IDXGISurface*
graphicsSurface: Pointer // IInspectable** out
): Integer; stdcall;
external 'd3d11.dll' name 'CreateDirect3D11SurfaceFromDXGISurface';result := DllCall("d3d11\CreateDirect3D11SurfaceFromDXGISurface"
, "Ptr", dgxiSurface ; IDXGISurface*
, "Ptr", graphicsSurface ; IInspectable** out
, "Int") ; return: HRESULT●CreateDirect3D11SurfaceFromDXGISurface(dgxiSurface, graphicsSurface) = DLL("d3d11.dll", "int CreateDirect3D11SurfaceFromDXGISurface(void*, void*)")
# 呼び出し: CreateDirect3D11SurfaceFromDXGISurface(dgxiSurface, graphicsSurface)
# dgxiSurface : IDXGISurface* -> "void*"
# graphicsSurface : IInspectable** out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。