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RoUninitialize

関数
現在のスレッドのWindowsランタイムを終了処理する。
DLLapi-ms-win-core-winrt-l1-1-0.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// api-ms-win-core-winrt-l1-1-0.dll
#include <windows.h>

void RoUninitialize(void);

パラメーターなし。戻り値: void

各言語での呼び出し定義

// api-ms-win-core-winrt-l1-1-0.dll
#include <windows.h>

void RoUninitialize(void);
[DllImport("api-ms-win-core-winrt-l1-1-0.dll", ExactSpelling = true)]
static extern void RoUninitialize();
<DllImport("api-ms-win-core-winrt-l1-1-0.dll", ExactSpelling:=True)>
Public Shared Sub RoUninitialize()
End Sub
Declare PtrSafe Sub RoUninitialize Lib "api-ms-win-core-winrt-l1-1-0" ()
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

RoUninitialize = ctypes.windll.LoadLibrary("api-ms-win-core-winrt-l1-1-0.dll").RoUninitialize
RoUninitialize.restype = None
RoUninitialize.argtypes = []
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('api-ms-win-core-winrt-l1-1-0.dll')
RoUninitialize = Fiddle::Function.new(
  lib['RoUninitialize'],
  [],
  Fiddle::TYPE_VOID)
#[link(name = "api-ms-win-core-winrt-l1-1-0")]
extern "system" {
    fn RoUninitialize();
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("api-ms-win-core-winrt-l1-1-0.dll")]
public static extern void RoUninitialize();
"@
$api = Add-Type -MemberDefinition $sig -Name 'api-ms-win-core-winrt-l1-1-0_RoUninitialize' -Namespace Win32 -PassThru
# $api::RoUninitialize()
#uselib "api-ms-win-core-winrt-l1-1-0.dll"
#func global RoUninitialize "RoUninitialize"
; RoUninitialize
#uselib "api-ms-win-core-winrt-l1-1-0.dll"
#func global RoUninitialize "RoUninitialize"
; RoUninitialize
; void RoUninitialize()
#uselib "api-ms-win-core-winrt-l1-1-0.dll"
#func global RoUninitialize "RoUninitialize"
; RoUninitialize
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	api_ms_win_core_winrt_l1_1_0 = windows.NewLazySystemDLL("api-ms-win-core-winrt-l1-1-0.dll")
	procRoUninitialize = api_ms_win_core_winrt_l1_1_0.NewProc("RoUninitialize")
)

r1, _, err := procRoUninitialize.Call()
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure RoUninitialize; stdcall;
  external 'api-ms-win-core-winrt-l1-1-0.dll' name 'RoUninitialize';
result := DllCall("api-ms-win-core-winrt-l1-1-0\RoUninitialize", "Int")
●RoUninitialize() = DLL("api-ms-win-core-winrt-l1-1-0.dll", "int RoUninitialize()")
# 呼び出し: RoUninitialize()
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "api-ms-win-core-winrt-l1-1-0" fn RoUninitialize() callconv(std.os.windows.WINAPI) void;
proc RoUninitialize() {.importc: "RoUninitialize", stdcall, dynlib: "api-ms-win-core-winrt-l1-1-0.dll".}
pragma(lib, "api-ms-win-core-winrt-l1-1-0");
extern(Windows)
void RoUninitialize();
ccall((:RoUninitialize, "api-ms-win-core-winrt-l1-1-0.dll"), stdcall, Cvoid,
      (),
      )
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
void RoUninitialize(void);
]]
local api-ms-win-core-winrt-l1-1-0 = ffi.load("api-ms-win-core-winrt-l1-1-0")
-- api-ms-win-core-winrt-l1-1-0.RoUninitialize()
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('api-ms-win-core-winrt-l1-1-0.dll');
const RoUninitialize = lib.func('__stdcall', 'RoUninitialize', 'void', []);
// RoUninitialize()
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("api-ms-win-core-winrt-l1-1-0.dll", {
  RoUninitialize: { parameters: [], result: "void" },
});
// lib.symbols.RoUninitialize()
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
void RoUninitialize(void);
C, "api-ms-win-core-winrt-l1-1-0.dll");
// $ffi->RoUninitialize();
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface Api-ms-win-core-winrt-l1-1-0 extends StdCallLibrary {
    Api-ms-win-core-winrt-l1-1-0 INSTANCE = Native.load("api-ms-win-core-winrt-l1-1-0", Api-ms-win-core-winrt-l1-1-0.class);
    void RoUninitialize();
}
@[Link("api-ms-win-core-winrt-l1-1-0")]
lib Libapi-ms-win-core-winrt-l1-1-0
  fun RoUninitialize = RoUninitialize() : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef RoUninitializeNative = Void Function();
typedef RoUninitializeDart = void Function();
final RoUninitialize = DynamicLibrary.open('api-ms-win-core-winrt-l1-1-0.dll')
    .lookupFunction<RoUninitializeNative, RoUninitializeDart>('RoUninitialize');
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
procedure RoUninitialize; stdcall;
  external 'api-ms-win-core-winrt-l1-1-0.dll' name 'RoUninitialize';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "RoUninitialize"
  c_RoUninitialize :: IO ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let rouninitialize =
  foreign "RoUninitialize"
    (void @-> returning void)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library api-ms-win-core-winrt-l1-1-0 (t "api-ms-win-core-winrt-l1-1-0.dll"))
(cffi:use-foreign-library api-ms-win-core-winrt-l1-1-0)

(cffi:defcfun ("RoUninitialize" ro-uninitialize :convention :stdcall) :void)
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $RoUninitialize = Win32::API::More->new('api-ms-win-core-winrt-l1-1-0',
    'void RoUninitialize()');
# my $ret = $RoUninitialize->Call();
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。