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NotifyWinEvent
関数WinEventフックへアクセシビリティイベントを通知する。
シグネチャ
// USER32.dll
#include <windows.h>
void NotifyWinEvent(
DWORD event,
HWND hwnd,
INT idObject,
INT idChild
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| event | DWORD | in | 通知するWinEventのイベント定数(EVENT_*)。 |
| hwnd | HWND | in | イベントを発生させた要素を含むウィンドウのハンドル。 |
| idObject | INT | in | イベント対象オブジェクトのID(OBJID_*)。 |
| idChild | INT | in | イベント対象の子要素ID。オブジェクト自身はCHILDID_SELF(0)を指定する。 |
戻り値の型: void
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
void NotifyWinEvent(
DWORD event,
HWND hwnd,
INT idObject,
INT idChild
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern void NotifyWinEvent(
uint event, // DWORD
IntPtr hwnd, // HWND
int idObject, // INT
int idChild // INT
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Sub NotifyWinEvent(
[event] As UInteger, ' DWORD
hwnd As IntPtr, ' HWND
idObject As Integer, ' INT
idChild As Integer ' INT
)
End Sub' event : DWORD
' hwnd : HWND
' idObject : INT
' idChild : INT
Declare PtrSafe Sub NotifyWinEvent Lib "user32" ( _
ByVal event As Long, _
ByVal hwnd As LongPtr, _
ByVal idObject As Long, _
ByVal idChild As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
NotifyWinEvent = ctypes.windll.user32.NotifyWinEvent
NotifyWinEvent.restype = None
NotifyWinEvent.argtypes = [
wintypes.DWORD, # event : DWORD
wintypes.HANDLE, # hwnd : HWND
ctypes.c_int, # idObject : INT
ctypes.c_int, # idChild : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
NotifyWinEvent = Fiddle::Function.new(
lib['NotifyWinEvent'],
[
-Fiddle::TYPE_INT, # event : DWORD
Fiddle::TYPE_VOIDP, # hwnd : HWND
Fiddle::TYPE_INT, # idObject : INT
Fiddle::TYPE_INT, # idChild : INT
],
Fiddle::TYPE_VOID)#[link(name = "user32")]
extern "system" {
fn NotifyWinEvent(
event: u32, // DWORD
hwnd: *mut core::ffi::c_void, // HWND
idObject: i32, // INT
idChild: i32 // INT
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern void NotifyWinEvent(uint event, IntPtr hwnd, int idObject, int idChild);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_NotifyWinEvent' -Namespace Win32 -PassThru
# $api::NotifyWinEvent(event, hwnd, idObject, idChild)#uselib "USER32.dll"
#func global NotifyWinEvent "NotifyWinEvent" sptr, sptr, sptr, sptr
; NotifyWinEvent event, hwnd, idObject, idChild
; event : DWORD -> "sptr"
; hwnd : HWND -> "sptr"
; idObject : INT -> "sptr"
; idChild : INT -> "sptr"#uselib "USER32.dll"
#func global NotifyWinEvent "NotifyWinEvent" int, sptr, int, int
; NotifyWinEvent event, hwnd, idObject, idChild
; event : DWORD -> "int"
; hwnd : HWND -> "sptr"
; idObject : INT -> "int"
; idChild : INT -> "int"; void NotifyWinEvent(DWORD event, HWND hwnd, INT idObject, INT idChild)
#uselib "USER32.dll"
#func global NotifyWinEvent "NotifyWinEvent" int, intptr, int, int
; NotifyWinEvent event, hwnd, idObject, idChild
; event : DWORD -> "int"
; hwnd : HWND -> "intptr"
; idObject : INT -> "int"
; idChild : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procNotifyWinEvent = user32.NewProc("NotifyWinEvent")
)
// event (DWORD), hwnd (HWND), idObject (INT), idChild (INT)
r1, _, err := procNotifyWinEvent.Call(
uintptr(event),
uintptr(hwnd),
uintptr(idObject),
uintptr(idChild),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure NotifyWinEvent(
event: DWORD; // DWORD
hwnd: THandle; // HWND
idObject: Integer; // INT
idChild: Integer // INT
); stdcall;
external 'USER32.dll' name 'NotifyWinEvent';result := DllCall("USER32\NotifyWinEvent"
, "UInt", event ; DWORD
, "Ptr", hwnd ; HWND
, "Int", idObject ; INT
, "Int", idChild ; INT
, "Int") ; return: void●NotifyWinEvent(event, hwnd, idObject, idChild) = DLL("USER32.dll", "int NotifyWinEvent(dword, void*, int, int)")
# 呼び出し: NotifyWinEvent(event, hwnd, idObject, idChild)
# event : DWORD -> "dword"
# hwnd : HWND -> "void*"
# idObject : INT -> "int"
# idChild : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn NotifyWinEvent(
event: u32, // DWORD
hwnd: ?*anyopaque, // HWND
idObject: i32, // INT
idChild: i32 // INT
) callconv(std.os.windows.WINAPI) void;proc NotifyWinEvent(
event: uint32, # DWORD
hwnd: pointer, # HWND
idObject: int32, # INT
idChild: int32 # INT
) {.importc: "NotifyWinEvent", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
void NotifyWinEvent(
uint event, // DWORD
void* hwnd, // HWND
int idObject, // INT
int idChild // INT
);ccall((:NotifyWinEvent, "USER32.dll"), stdcall, Cvoid,
(UInt32, Ptr{Cvoid}, Int32, Int32),
event, hwnd, idObject, idChild)
# event : DWORD -> UInt32
# hwnd : HWND -> Ptr{Cvoid}
# idObject : INT -> Int32
# idChild : INT -> Int32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
void NotifyWinEvent(
uint32_t event,
void* hwnd,
int32_t idObject,
int32_t idChild);
]]
local user32 = ffi.load("user32")
-- user32.NotifyWinEvent(event, hwnd, idObject, idChild)
-- event : DWORD
-- hwnd : HWND
-- idObject : INT
-- idChild : INT
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const NotifyWinEvent = lib.func('__stdcall', 'NotifyWinEvent', 'void', ['uint32_t', 'void *', 'int32_t', 'int32_t']);
// NotifyWinEvent(event, hwnd, idObject, idChild)
// event : DWORD -> 'uint32_t'
// hwnd : HWND -> 'void *'
// idObject : INT -> 'int32_t'
// idChild : INT -> 'int32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
NotifyWinEvent: { parameters: ["u32", "pointer", "i32", "i32"], result: "void" },
});
// lib.symbols.NotifyWinEvent(event, hwnd, idObject, idChild)
// event : DWORD -> "u32"
// hwnd : HWND -> "pointer"
// idObject : INT -> "i32"
// idChild : INT -> "i32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
void NotifyWinEvent(
uint32_t event,
void* hwnd,
int32_t idObject,
int32_t idChild);
C, "USER32.dll");
// $ffi->NotifyWinEvent(event, hwnd, idObject, idChild);
// event : DWORD
// hwnd : HWND
// idObject : INT
// idChild : INT
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class);
void NotifyWinEvent(
int event, // DWORD
Pointer hwnd, // HWND
int idObject, // INT
int idChild // INT
);
}@[Link("user32")]
lib LibUSER32
fun NotifyWinEvent = NotifyWinEvent(
event : UInt32, # DWORD
hwnd : Void*, # HWND
idObject : Int32, # INT
idChild : Int32 # INT
) : Void
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef NotifyWinEventNative = Void Function(Uint32, Pointer<Void>, Int32, Int32);
typedef NotifyWinEventDart = void Function(int, Pointer<Void>, int, int);
final NotifyWinEvent = DynamicLibrary.open('USER32.dll')
.lookupFunction<NotifyWinEventNative, NotifyWinEventDart>('NotifyWinEvent');
// event : DWORD -> Uint32
// hwnd : HWND -> Pointer<Void>
// idObject : INT -> Int32
// idChild : INT -> Int32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
procedure NotifyWinEvent(
event: DWORD; // DWORD
hwnd: THandle; // HWND
idObject: Integer; // INT
idChild: Integer // INT
); stdcall;
external 'USER32.dll' name 'NotifyWinEvent';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "NotifyWinEvent"
c_NotifyWinEvent :: Word32 -> Ptr () -> Int32 -> Int32 -> IO ()
-- event : DWORD -> Word32
-- hwnd : HWND -> Ptr ()
-- idObject : INT -> Int32
-- idChild : INT -> Int32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let notifywinevent =
foreign "NotifyWinEvent"
(uint32_t @-> (ptr void) @-> int32_t @-> int32_t @-> returning void)
(* event : DWORD -> uint32_t *)
(* hwnd : HWND -> (ptr void) *)
(* idObject : INT -> int32_t *)
(* idChild : INT -> int32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("NotifyWinEvent" notify-win-event :convention :stdcall) :void
(event :uint32) ; DWORD
(hwnd :pointer) ; HWND
(id-object :int32) ; INT
(id-child :int32)) ; INT
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $NotifyWinEvent = Win32::API::More->new('USER32',
'void NotifyWinEvent(DWORD event, HANDLE hwnd, int idObject, int idChild)');
# my $ret = $NotifyWinEvent->Call($event, $hwnd, $idObject, $idChild);
# event : DWORD -> DWORD
# hwnd : HWND -> HANDLE
# idObject : INT -> int
# idChild : INT -> int
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。