ホーム › UI.Accessibility › WindowFromAccessibleObject
WindowFromAccessibleObject
関数アクセシブルオブジェクトに対応するウィンドウハンドルを取得する。
シグネチャ
// OLEACC.dll
#include <windows.h>
HRESULT WindowFromAccessibleObject(
IAccessible* param0,
HWND* phwnd // optional
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| param0 | IAccessible* | in | 対応ウィンドウを取得するIAccessibleインターフェイス。 |
| phwnd | HWND* | outoptional | 出力として対象オブジェクトを保持するウィンドウのHWNDを受け取るポインタ。 |
戻り値の型: HRESULT
各言語での呼び出し定義
// OLEACC.dll
#include <windows.h>
HRESULT WindowFromAccessibleObject(
IAccessible* param0,
HWND* phwnd // optional
);[DllImport("OLEACC.dll", ExactSpelling = true)]
static extern int WindowFromAccessibleObject(
IntPtr param0, // IAccessible*
IntPtr phwnd // HWND* optional, out
);<DllImport("OLEACC.dll", ExactSpelling:=True)>
Public Shared Function WindowFromAccessibleObject(
param0 As IntPtr, ' IAccessible*
phwnd As IntPtr ' HWND* optional, out
) As Integer
End Function' param0 : IAccessible*
' phwnd : HWND* optional, out
Declare PtrSafe Function WindowFromAccessibleObject Lib "oleacc" ( _
ByVal param0 As LongPtr, _
ByVal phwnd As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
WindowFromAccessibleObject = ctypes.windll.oleacc.WindowFromAccessibleObject
WindowFromAccessibleObject.restype = ctypes.c_int
WindowFromAccessibleObject.argtypes = [
ctypes.c_void_p, # param0 : IAccessible*
ctypes.c_void_p, # phwnd : HWND* optional, out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('OLEACC.dll')
WindowFromAccessibleObject = Fiddle::Function.new(
lib['WindowFromAccessibleObject'],
[
Fiddle::TYPE_VOIDP, # param0 : IAccessible*
Fiddle::TYPE_VOIDP, # phwnd : HWND* optional, out
],
Fiddle::TYPE_INT)#[link(name = "oleacc")]
extern "system" {
fn WindowFromAccessibleObject(
param0: *mut core::ffi::c_void, // IAccessible*
phwnd: *mut *mut core::ffi::c_void // HWND* optional, out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("OLEACC.dll")]
public static extern int WindowFromAccessibleObject(IntPtr param0, IntPtr phwnd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'OLEACC_WindowFromAccessibleObject' -Namespace Win32 -PassThru
# $api::WindowFromAccessibleObject(param0, phwnd)#uselib "OLEACC.dll"
#func global WindowFromAccessibleObject "WindowFromAccessibleObject" sptr, sptr
; WindowFromAccessibleObject param0, phwnd ; 戻り値は stat
; param0 : IAccessible* -> "sptr"
; phwnd : HWND* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "OLEACC.dll"
#cfunc global WindowFromAccessibleObject "WindowFromAccessibleObject" sptr, sptr
; res = WindowFromAccessibleObject(param0, phwnd)
; param0 : IAccessible* -> "sptr"
; phwnd : HWND* optional, out -> "sptr"; HRESULT WindowFromAccessibleObject(IAccessible* param0, HWND* phwnd)
#uselib "OLEACC.dll"
#cfunc global WindowFromAccessibleObject "WindowFromAccessibleObject" intptr, intptr
; res = WindowFromAccessibleObject(param0, phwnd)
; param0 : IAccessible* -> "intptr"
; phwnd : HWND* optional, out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
oleacc = windows.NewLazySystemDLL("OLEACC.dll")
procWindowFromAccessibleObject = oleacc.NewProc("WindowFromAccessibleObject")
)
// param0 (IAccessible*), phwnd (HWND* optional, out)
r1, _, err := procWindowFromAccessibleObject.Call(
uintptr(param0),
uintptr(phwnd),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction WindowFromAccessibleObject(
param0: Pointer; // IAccessible*
phwnd: Pointer // HWND* optional, out
): Integer; stdcall;
external 'OLEACC.dll' name 'WindowFromAccessibleObject';result := DllCall("OLEACC\WindowFromAccessibleObject"
, "Ptr", param0 ; IAccessible*
, "Ptr", phwnd ; HWND* optional, out
, "Int") ; return: HRESULT●WindowFromAccessibleObject(param0, phwnd) = DLL("OLEACC.dll", "int WindowFromAccessibleObject(void*, void*)")
# 呼び出し: WindowFromAccessibleObject(param0, phwnd)
# param0 : IAccessible* -> "void*"
# phwnd : HWND* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "oleacc" fn WindowFromAccessibleObject(
param0: ?*anyopaque, // IAccessible*
phwnd: ?*anyopaque // HWND* optional, out
) callconv(std.os.windows.WINAPI) i32;proc WindowFromAccessibleObject(
param0: pointer, # IAccessible*
phwnd: pointer # HWND* optional, out
): int32 {.importc: "WindowFromAccessibleObject", stdcall, dynlib: "OLEACC.dll".}pragma(lib, "oleacc");
extern(Windows)
int WindowFromAccessibleObject(
void* param0, // IAccessible*
void* phwnd // HWND* optional, out
);ccall((:WindowFromAccessibleObject, "OLEACC.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{Cvoid}),
param0, phwnd)
# param0 : IAccessible* -> Ptr{Cvoid}
# phwnd : HWND* optional, out -> Ptr{Cvoid}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t WindowFromAccessibleObject(
void* param0,
void* phwnd);
]]
local oleacc = ffi.load("oleacc")
-- oleacc.WindowFromAccessibleObject(param0, phwnd)
-- param0 : IAccessible*
-- phwnd : HWND* optional, out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('OLEACC.dll');
const WindowFromAccessibleObject = lib.func('__stdcall', 'WindowFromAccessibleObject', 'int32_t', ['void *', 'void *']);
// WindowFromAccessibleObject(param0, phwnd)
// param0 : IAccessible* -> 'void *'
// phwnd : HWND* optional, out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("OLEACC.dll", {
WindowFromAccessibleObject: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.WindowFromAccessibleObject(param0, phwnd)
// param0 : IAccessible* -> "pointer"
// phwnd : HWND* optional, out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t WindowFromAccessibleObject(
void* param0,
void* phwnd);
C, "OLEACC.dll");
// $ffi->WindowFromAccessibleObject(param0, phwnd);
// param0 : IAccessible*
// phwnd : HWND* optional, out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Oleacc extends StdCallLibrary {
Oleacc INSTANCE = Native.load("oleacc", Oleacc.class);
int WindowFromAccessibleObject(
Pointer param0, // IAccessible*
Pointer phwnd // HWND* optional, out
);
}@[Link("oleacc")]
lib LibOLEACC
fun WindowFromAccessibleObject = WindowFromAccessibleObject(
param0 : Void*, # IAccessible*
phwnd : Void* # HWND* optional, out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef WindowFromAccessibleObjectNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef WindowFromAccessibleObjectDart = int Function(Pointer<Void>, Pointer<Void>);
final WindowFromAccessibleObject = DynamicLibrary.open('OLEACC.dll')
.lookupFunction<WindowFromAccessibleObjectNative, WindowFromAccessibleObjectDart>('WindowFromAccessibleObject');
// param0 : IAccessible* -> Pointer<Void>
// phwnd : HWND* optional, out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function WindowFromAccessibleObject(
param0: Pointer; // IAccessible*
phwnd: Pointer // HWND* optional, out
): Integer; stdcall;
external 'OLEACC.dll' name 'WindowFromAccessibleObject';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "WindowFromAccessibleObject"
c_WindowFromAccessibleObject :: Ptr () -> Ptr () -> IO Int32
-- param0 : IAccessible* -> Ptr ()
-- phwnd : HWND* optional, out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let windowfromaccessibleobject =
foreign "WindowFromAccessibleObject"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* param0 : IAccessible* -> (ptr void) *)
(* phwnd : HWND* optional, out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library oleacc (t "OLEACC.dll"))
(cffi:use-foreign-library oleacc)
(cffi:defcfun ("WindowFromAccessibleObject" window-from-accessible-object :convention :stdcall) :int32
(param0 :pointer) ; IAccessible*
(phwnd :pointer)) ; HWND* optional, out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $WindowFromAccessibleObject = Win32::API::More->new('OLEACC',
'int WindowFromAccessibleObject(LPVOID param0, HANDLE phwnd)');
# my $ret = $WindowFromAccessibleObject->Call($param0, $phwnd);
# param0 : IAccessible* -> LPVOID
# phwnd : HWND* optional, out -> HANDLE
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型