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CMCheckColorsInGamut
関数CMMでRGB色が色域内にあるか確認する。
シグネチャ
// ICM32.dll
#include <windows.h>
BOOL CMCheckColorsInGamut(
INT_PTR hcmTransform,
RGBTRIPLE* lpaRGBTriple,
BYTE* lpaResult,
DWORD nCount
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hcmTransform | INT_PTR | in | ガモット判定に使用するカラー変換のハンドル(CMM内部用)。 |
| lpaRGBTriple | RGBTRIPLE* | in | 判定対象のRGB色値を格納したRGBTRIPLE配列へのポインタ。 |
| lpaResult | BYTE* | out | 各色のガモット内外判定結果を受け取るBYTE配列へのポインタ。 |
| nCount | DWORD | in | 判定する色の個数。 |
戻り値の型: BOOL
各言語での呼び出し定義
// ICM32.dll
#include <windows.h>
BOOL CMCheckColorsInGamut(
INT_PTR hcmTransform,
RGBTRIPLE* lpaRGBTriple,
BYTE* lpaResult,
DWORD nCount
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ICM32.dll", ExactSpelling = true)]
static extern bool CMCheckColorsInGamut(
IntPtr hcmTransform, // INT_PTR
IntPtr lpaRGBTriple, // RGBTRIPLE*
IntPtr lpaResult, // BYTE* out
uint nCount // DWORD
);<DllImport("ICM32.dll", ExactSpelling:=True)>
Public Shared Function CMCheckColorsInGamut(
hcmTransform As IntPtr, ' INT_PTR
lpaRGBTriple As IntPtr, ' RGBTRIPLE*
lpaResult As IntPtr, ' BYTE* out
nCount As UInteger ' DWORD
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hcmTransform : INT_PTR
' lpaRGBTriple : RGBTRIPLE*
' lpaResult : BYTE* out
' nCount : DWORD
Declare PtrSafe Function CMCheckColorsInGamut Lib "icm32" ( _
ByVal hcmTransform As LongPtr, _
ByVal lpaRGBTriple As LongPtr, _
ByVal lpaResult As LongPtr, _
ByVal nCount As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CMCheckColorsInGamut = ctypes.windll.icm32.CMCheckColorsInGamut
CMCheckColorsInGamut.restype = wintypes.BOOL
CMCheckColorsInGamut.argtypes = [
ctypes.c_ssize_t, # hcmTransform : INT_PTR
ctypes.c_void_p, # lpaRGBTriple : RGBTRIPLE*
ctypes.POINTER(ctypes.c_ubyte), # lpaResult : BYTE* out
wintypes.DWORD, # nCount : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ICM32.dll')
CMCheckColorsInGamut = Fiddle::Function.new(
lib['CMCheckColorsInGamut'],
[
Fiddle::TYPE_INTPTR_T, # hcmTransform : INT_PTR
Fiddle::TYPE_VOIDP, # lpaRGBTriple : RGBTRIPLE*
Fiddle::TYPE_VOIDP, # lpaResult : BYTE* out
-Fiddle::TYPE_INT, # nCount : DWORD
],
Fiddle::TYPE_INT)#[link(name = "icm32")]
extern "system" {
fn CMCheckColorsInGamut(
hcmTransform: isize, // INT_PTR
lpaRGBTriple: *mut RGBTRIPLE, // RGBTRIPLE*
lpaResult: *mut u8, // BYTE* out
nCount: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("ICM32.dll")]
public static extern bool CMCheckColorsInGamut(IntPtr hcmTransform, IntPtr lpaRGBTriple, IntPtr lpaResult, uint nCount);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ICM32_CMCheckColorsInGamut' -Namespace Win32 -PassThru
# $api::CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount)#uselib "ICM32.dll"
#func global CMCheckColorsInGamut "CMCheckColorsInGamut" sptr, sptr, sptr, sptr
; CMCheckColorsInGamut hcmTransform, varptr(lpaRGBTriple), varptr(lpaResult), nCount ; 戻り値は stat
; hcmTransform : INT_PTR -> "sptr"
; lpaRGBTriple : RGBTRIPLE* -> "sptr"
; lpaResult : BYTE* out -> "sptr"
; nCount : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ICM32.dll" #cfunc global CMCheckColorsInGamut "CMCheckColorsInGamut" sptr, var, var, int ; res = CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount) ; hcmTransform : INT_PTR -> "sptr" ; lpaRGBTriple : RGBTRIPLE* -> "var" ; lpaResult : BYTE* out -> "var" ; nCount : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ICM32.dll" #cfunc global CMCheckColorsInGamut "CMCheckColorsInGamut" sptr, sptr, sptr, int ; res = CMCheckColorsInGamut(hcmTransform, varptr(lpaRGBTriple), varptr(lpaResult), nCount) ; hcmTransform : INT_PTR -> "sptr" ; lpaRGBTriple : RGBTRIPLE* -> "sptr" ; lpaResult : BYTE* out -> "sptr" ; nCount : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL CMCheckColorsInGamut(INT_PTR hcmTransform, RGBTRIPLE* lpaRGBTriple, BYTE* lpaResult, DWORD nCount) #uselib "ICM32.dll" #cfunc global CMCheckColorsInGamut "CMCheckColorsInGamut" intptr, var, var, int ; res = CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount) ; hcmTransform : INT_PTR -> "intptr" ; lpaRGBTriple : RGBTRIPLE* -> "var" ; lpaResult : BYTE* out -> "var" ; nCount : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL CMCheckColorsInGamut(INT_PTR hcmTransform, RGBTRIPLE* lpaRGBTriple, BYTE* lpaResult, DWORD nCount) #uselib "ICM32.dll" #cfunc global CMCheckColorsInGamut "CMCheckColorsInGamut" intptr, intptr, intptr, int ; res = CMCheckColorsInGamut(hcmTransform, varptr(lpaRGBTriple), varptr(lpaResult), nCount) ; hcmTransform : INT_PTR -> "intptr" ; lpaRGBTriple : RGBTRIPLE* -> "intptr" ; lpaResult : BYTE* out -> "intptr" ; nCount : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icm32 = windows.NewLazySystemDLL("ICM32.dll")
procCMCheckColorsInGamut = icm32.NewProc("CMCheckColorsInGamut")
)
// hcmTransform (INT_PTR), lpaRGBTriple (RGBTRIPLE*), lpaResult (BYTE* out), nCount (DWORD)
r1, _, err := procCMCheckColorsInGamut.Call(
uintptr(hcmTransform),
uintptr(lpaRGBTriple),
uintptr(lpaResult),
uintptr(nCount),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction CMCheckColorsInGamut(
hcmTransform: NativeInt; // INT_PTR
lpaRGBTriple: Pointer; // RGBTRIPLE*
lpaResult: Pointer; // BYTE* out
nCount: DWORD // DWORD
): BOOL; stdcall;
external 'ICM32.dll' name 'CMCheckColorsInGamut';result := DllCall("ICM32\CMCheckColorsInGamut"
, "Ptr", hcmTransform ; INT_PTR
, "Ptr", lpaRGBTriple ; RGBTRIPLE*
, "Ptr", lpaResult ; BYTE* out
, "UInt", nCount ; DWORD
, "Int") ; return: BOOL●CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount) = DLL("ICM32.dll", "bool CMCheckColorsInGamut(int, void*, void*, dword)")
# 呼び出し: CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount)
# hcmTransform : INT_PTR -> "int"
# lpaRGBTriple : RGBTRIPLE* -> "void*"
# lpaResult : BYTE* out -> "void*"
# nCount : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "icm32" fn CMCheckColorsInGamut(
hcmTransform: isize, // INT_PTR
lpaRGBTriple: [*c]RGBTRIPLE, // RGBTRIPLE*
lpaResult: [*c]u8, // BYTE* out
nCount: u32 // DWORD
) callconv(std.os.windows.WINAPI) i32;proc CMCheckColorsInGamut(
hcmTransform: int, # INT_PTR
lpaRGBTriple: ptr RGBTRIPLE, # RGBTRIPLE*
lpaResult: ptr uint8, # BYTE* out
nCount: uint32 # DWORD
): int32 {.importc: "CMCheckColorsInGamut", stdcall, dynlib: "ICM32.dll".}pragma(lib, "icm32");
extern(Windows)
int CMCheckColorsInGamut(
ptrdiff_t hcmTransform, // INT_PTR
RGBTRIPLE* lpaRGBTriple, // RGBTRIPLE*
ubyte* lpaResult, // BYTE* out
uint nCount // DWORD
);ccall((:CMCheckColorsInGamut, "ICM32.dll"), stdcall, Int32,
(Int, Ptr{RGBTRIPLE}, Ptr{UInt8}, UInt32),
hcmTransform, lpaRGBTriple, lpaResult, nCount)
# hcmTransform : INT_PTR -> Int
# lpaRGBTriple : RGBTRIPLE* -> Ptr{RGBTRIPLE}
# lpaResult : BYTE* out -> Ptr{UInt8}
# nCount : DWORD -> UInt32
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t CMCheckColorsInGamut(
intptr_t hcmTransform,
void* lpaRGBTriple,
uint8_t* lpaResult,
uint32_t nCount);
]]
local icm32 = ffi.load("icm32")
-- icm32.CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount)
-- hcmTransform : INT_PTR
-- lpaRGBTriple : RGBTRIPLE*
-- lpaResult : BYTE* out
-- nCount : DWORD
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('ICM32.dll');
const CMCheckColorsInGamut = lib.func('__stdcall', 'CMCheckColorsInGamut', 'int32_t', ['intptr_t', 'void *', 'uint8_t *', 'uint32_t']);
// CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount)
// hcmTransform : INT_PTR -> 'intptr_t'
// lpaRGBTriple : RGBTRIPLE* -> 'void *'
// lpaResult : BYTE* out -> 'uint8_t *'
// nCount : DWORD -> 'uint32_t'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("ICM32.dll", {
CMCheckColorsInGamut: { parameters: ["isize", "pointer", "pointer", "u32"], result: "i32" },
});
// lib.symbols.CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount)
// hcmTransform : INT_PTR -> "isize"
// lpaRGBTriple : RGBTRIPLE* -> "pointer"
// lpaResult : BYTE* out -> "pointer"
// nCount : DWORD -> "u32"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t CMCheckColorsInGamut(
intptr_t hcmTransform,
void* lpaRGBTriple,
uint8_t* lpaResult,
uint32_t nCount);
C, "ICM32.dll");
// $ffi->CMCheckColorsInGamut(hcmTransform, lpaRGBTriple, lpaResult, nCount);
// hcmTransform : INT_PTR
// lpaRGBTriple : RGBTRIPLE*
// lpaResult : BYTE* out
// nCount : DWORD
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface Icm32 extends StdCallLibrary {
Icm32 INSTANCE = Native.load("icm32", Icm32.class);
boolean CMCheckColorsInGamut(
long hcmTransform, // INT_PTR
Pointer lpaRGBTriple, // RGBTRIPLE*
byte[] lpaResult, // BYTE* out
int nCount // DWORD
);
}@[Link("icm32")]
lib LibICM32
fun CMCheckColorsInGamut = CMCheckColorsInGamut(
hcmTransform : LibC::SSizeT, # INT_PTR
lpaRGBTriple : RGBTRIPLE*, # RGBTRIPLE*
lpaResult : UInt8*, # BYTE* out
nCount : UInt32 # DWORD
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef CMCheckColorsInGamutNative = Int32 Function(IntPtr, Pointer<Void>, Pointer<Uint8>, Uint32);
typedef CMCheckColorsInGamutDart = int Function(int, Pointer<Void>, Pointer<Uint8>, int);
final CMCheckColorsInGamut = DynamicLibrary.open('ICM32.dll')
.lookupFunction<CMCheckColorsInGamutNative, CMCheckColorsInGamutDart>('CMCheckColorsInGamut');
// hcmTransform : INT_PTR -> IntPtr
// lpaRGBTriple : RGBTRIPLE* -> Pointer<Void>
// lpaResult : BYTE* out -> Pointer<Uint8>
// nCount : DWORD -> Uint32
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function CMCheckColorsInGamut(
hcmTransform: NativeInt; // INT_PTR
lpaRGBTriple: Pointer; // RGBTRIPLE*
lpaResult: Pointer; // BYTE* out
nCount: DWORD // DWORD
): BOOL; stdcall;
external 'ICM32.dll' name 'CMCheckColorsInGamut';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "CMCheckColorsInGamut"
c_CMCheckColorsInGamut :: CIntPtr -> Ptr () -> Ptr Word8 -> Word32 -> IO CInt
-- hcmTransform : INT_PTR -> CIntPtr
-- lpaRGBTriple : RGBTRIPLE* -> Ptr ()
-- lpaResult : BYTE* out -> Ptr Word8
-- nCount : DWORD -> Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let cmcheckcolorsingamut =
foreign "CMCheckColorsInGamut"
(intptr_t @-> (ptr void) @-> (ptr uint8_t) @-> uint32_t @-> returning int32_t)
(* hcmTransform : INT_PTR -> intptr_t *)
(* lpaRGBTriple : RGBTRIPLE* -> (ptr void) *)
(* lpaResult : BYTE* out -> (ptr uint8_t) *)
(* nCount : DWORD -> uint32_t *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library icm32 (t "ICM32.dll"))
(cffi:use-foreign-library icm32)
(cffi:defcfun ("CMCheckColorsInGamut" cmcheck-colors-in-gamut :convention :stdcall) :int32
(hcm-transform :int64) ; INT_PTR
(lpa-rgbtriple :pointer) ; RGBTRIPLE*
(lpa-result :pointer) ; BYTE* out
(n-count :uint32)) ; DWORD
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $CMCheckColorsInGamut = Win32::API::More->new('ICM32',
'BOOL CMCheckColorsInGamut(LPARAM hcmTransform, LPVOID lpaRGBTriple, LPVOID lpaResult, DWORD nCount)');
# my $ret = $CMCheckColorsInGamut->Call($hcmTransform, $lpaRGBTriple, $lpaResult, $nCount);
# hcmTransform : INT_PTR -> LPARAM
# lpaRGBTriple : RGBTRIPLE* -> LPVOID
# lpaResult : BYTE* out -> LPVOID
# nCount : DWORD -> DWORD
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型