ホーム › UI.ColorSystem › CMCreateTransform
CMCreateTransform
関数CMMで色空間から色変換を作成する(ANSI版)。
シグネチャ
// ICM32.dll (ANSI / -A)
#include <windows.h>
INT_PTR CMCreateTransform(
LOGCOLORSPACEA* lpColorSpace,
void* lpDevCharacter,
void* lpTargetDevCharacter
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| lpColorSpace | LOGCOLORSPACEA* | in |
| lpDevCharacter | void* | in |
| lpTargetDevCharacter | void* | in |
戻り値の型: INT_PTR
各言語での呼び出し定義
// ICM32.dll (ANSI / -A)
#include <windows.h>
INT_PTR CMCreateTransform(
LOGCOLORSPACEA* lpColorSpace,
void* lpDevCharacter,
void* lpTargetDevCharacter
);[DllImport("ICM32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr CMCreateTransform(
IntPtr lpColorSpace, // LOGCOLORSPACEA*
IntPtr lpDevCharacter, // void*
IntPtr lpTargetDevCharacter // void*
);<DllImport("ICM32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function CMCreateTransform(
lpColorSpace As IntPtr, ' LOGCOLORSPACEA*
lpDevCharacter As IntPtr, ' void*
lpTargetDevCharacter As IntPtr ' void*
) As IntPtr
End Function' lpColorSpace : LOGCOLORSPACEA*
' lpDevCharacter : void*
' lpTargetDevCharacter : void*
Declare PtrSafe Function CMCreateTransform Lib "icm32" ( _
ByVal lpColorSpace As LongPtr, _
ByVal lpDevCharacter As LongPtr, _
ByVal lpTargetDevCharacter As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CMCreateTransform = ctypes.windll.icm32.CMCreateTransform
CMCreateTransform.restype = ctypes.c_ssize_t
CMCreateTransform.argtypes = [
ctypes.c_void_p, # lpColorSpace : LOGCOLORSPACEA*
ctypes.POINTER(None), # lpDevCharacter : void*
ctypes.POINTER(None), # lpTargetDevCharacter : void*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('ICM32.dll')
CMCreateTransform = Fiddle::Function.new(
lib['CMCreateTransform'],
[
Fiddle::TYPE_VOIDP, # lpColorSpace : LOGCOLORSPACEA*
Fiddle::TYPE_VOIDP, # lpDevCharacter : void*
Fiddle::TYPE_VOIDP, # lpTargetDevCharacter : void*
],
Fiddle::TYPE_INTPTR_T)#[link(name = "icm32")]
extern "system" {
fn CMCreateTransform(
lpColorSpace: *mut LOGCOLORSPACEA, // LOGCOLORSPACEA*
lpDevCharacter: *mut (), // void*
lpTargetDevCharacter: *mut () // void*
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("ICM32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr CMCreateTransform(IntPtr lpColorSpace, IntPtr lpDevCharacter, IntPtr lpTargetDevCharacter);
"@
$api = Add-Type -MemberDefinition $sig -Name 'ICM32_CMCreateTransform' -Namespace Win32 -PassThru
# $api::CMCreateTransform(lpColorSpace, lpDevCharacter, lpTargetDevCharacter)#uselib "ICM32.dll"
#func global CMCreateTransform "CMCreateTransform" sptr, sptr, sptr
; CMCreateTransform varptr(lpColorSpace), lpDevCharacter, lpTargetDevCharacter ; 戻り値は stat
; lpColorSpace : LOGCOLORSPACEA* -> "sptr"
; lpDevCharacter : void* -> "sptr"
; lpTargetDevCharacter : void* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "ICM32.dll" #cfunc global CMCreateTransform "CMCreateTransform" var, sptr, sptr ; res = CMCreateTransform(lpColorSpace, lpDevCharacter, lpTargetDevCharacter) ; lpColorSpace : LOGCOLORSPACEA* -> "var" ; lpDevCharacter : void* -> "sptr" ; lpTargetDevCharacter : void* -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "ICM32.dll" #cfunc global CMCreateTransform "CMCreateTransform" sptr, sptr, sptr ; res = CMCreateTransform(varptr(lpColorSpace), lpDevCharacter, lpTargetDevCharacter) ; lpColorSpace : LOGCOLORSPACEA* -> "sptr" ; lpDevCharacter : void* -> "sptr" ; lpTargetDevCharacter : void* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT_PTR CMCreateTransform(LOGCOLORSPACEA* lpColorSpace, void* lpDevCharacter, void* lpTargetDevCharacter) #uselib "ICM32.dll" #cfunc global CMCreateTransform "CMCreateTransform" var, intptr, intptr ; res = CMCreateTransform(lpColorSpace, lpDevCharacter, lpTargetDevCharacter) ; lpColorSpace : LOGCOLORSPACEA* -> "var" ; lpDevCharacter : void* -> "intptr" ; lpTargetDevCharacter : void* -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT_PTR CMCreateTransform(LOGCOLORSPACEA* lpColorSpace, void* lpDevCharacter, void* lpTargetDevCharacter) #uselib "ICM32.dll" #cfunc global CMCreateTransform "CMCreateTransform" intptr, intptr, intptr ; res = CMCreateTransform(varptr(lpColorSpace), lpDevCharacter, lpTargetDevCharacter) ; lpColorSpace : LOGCOLORSPACEA* -> "intptr" ; lpDevCharacter : void* -> "intptr" ; lpTargetDevCharacter : void* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
icm32 = windows.NewLazySystemDLL("ICM32.dll")
procCMCreateTransform = icm32.NewProc("CMCreateTransform")
)
// lpColorSpace (LOGCOLORSPACEA*), lpDevCharacter (void*), lpTargetDevCharacter (void*)
r1, _, err := procCMCreateTransform.Call(
uintptr(lpColorSpace),
uintptr(lpDevCharacter),
uintptr(lpTargetDevCharacter),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INT_PTRfunction CMCreateTransform(
lpColorSpace: Pointer; // LOGCOLORSPACEA*
lpDevCharacter: Pointer; // void*
lpTargetDevCharacter: Pointer // void*
): NativeInt; stdcall;
external 'ICM32.dll' name 'CMCreateTransform';result := DllCall("ICM32\CMCreateTransform"
, "Ptr", lpColorSpace ; LOGCOLORSPACEA*
, "Ptr", lpDevCharacter ; void*
, "Ptr", lpTargetDevCharacter ; void*
, "Ptr") ; return: INT_PTR●CMCreateTransform(lpColorSpace, lpDevCharacter, lpTargetDevCharacter) = DLL("ICM32.dll", "int CMCreateTransform(void*, void*, void*)")
# 呼び出し: CMCreateTransform(lpColorSpace, lpDevCharacter, lpTargetDevCharacter)
# lpColorSpace : LOGCOLORSPACEA* -> "void*"
# lpDevCharacter : void* -> "void*"
# lpTargetDevCharacter : void* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。