Win32 API 日本語リファレンス
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DrawStatusTextA

関数
ステータスバー風の枠付きテキストを描画する(ANSI版)。
DLLCOMCTL32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// COMCTL32.dll  (ANSI / -A)
#include <windows.h>

void DrawStatusTextA(
    HDC hDC,
    RECT* lprc,
    LPCSTR pszText,
    DWORD uFlags
);

パラメーター

名前方向
hDCHDCin
lprcRECT*inout
pszTextLPCSTRin
uFlagsDWORDin

戻り値の型: void

各言語での呼び出し定義

// COMCTL32.dll  (ANSI / -A)
#include <windows.h>

void DrawStatusTextA(
    HDC hDC,
    RECT* lprc,
    LPCSTR pszText,
    DWORD uFlags
);
[DllImport("COMCTL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern void DrawStatusTextA(
    IntPtr hDC,   // HDC
    IntPtr lprc,   // RECT* in/out
    [MarshalAs(UnmanagedType.LPStr)] string pszText,   // LPCSTR
    uint uFlags   // DWORD
);
<DllImport("COMCTL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Sub DrawStatusTextA(
    hDC As IntPtr,   ' HDC
    lprc As IntPtr,   ' RECT* in/out
    <MarshalAs(UnmanagedType.LPStr)> pszText As String,   ' LPCSTR
    uFlags As UInteger   ' DWORD
)
End Sub
' hDC : HDC
' lprc : RECT* in/out
' pszText : LPCSTR
' uFlags : DWORD
Declare PtrSafe Sub DrawStatusTextA Lib "comctl32" ( _
    ByVal hDC As LongPtr, _
    ByVal lprc As LongPtr, _
    ByVal pszText As String, _
    ByVal uFlags As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

DrawStatusTextA = ctypes.windll.comctl32.DrawStatusTextA
DrawStatusTextA.restype = None
DrawStatusTextA.argtypes = [
    wintypes.HANDLE,  # hDC : HDC
    ctypes.c_void_p,  # lprc : RECT* in/out
    wintypes.LPCSTR,  # pszText : LPCSTR
    wintypes.DWORD,  # uFlags : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('COMCTL32.dll')
DrawStatusTextA = Fiddle::Function.new(
  lib['DrawStatusTextA'],
  [
    Fiddle::TYPE_VOIDP,  # hDC : HDC
    Fiddle::TYPE_VOIDP,  # lprc : RECT* in/out
    Fiddle::TYPE_VOIDP,  # pszText : LPCSTR
    -Fiddle::TYPE_INT,  # uFlags : DWORD
  ],
  Fiddle::TYPE_VOID)
#[link(name = "comctl32")]
extern "system" {
    fn DrawStatusTextA(
        hDC: *mut core::ffi::c_void,  // HDC
        lprc: *mut RECT,  // RECT* in/out
        pszText: *const u8,  // LPCSTR
        uFlags: u32  // DWORD
    );
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("COMCTL32.dll", CharSet = CharSet.Ansi)]
public static extern void DrawStatusTextA(IntPtr hDC, IntPtr lprc, [MarshalAs(UnmanagedType.LPStr)] string pszText, uint uFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DrawStatusTextA' -Namespace Win32 -PassThru
# $api::DrawStatusTextA(hDC, lprc, pszText, uFlags)
#uselib "COMCTL32.dll"
#func global DrawStatusTextA "DrawStatusTextA" sptr, sptr, sptr, sptr
; DrawStatusTextA hDC, varptr(lprc), pszText, uFlags
; hDC : HDC -> "sptr"
; lprc : RECT* in/out -> "sptr"
; pszText : LPCSTR -> "sptr"
; uFlags : DWORD -> "sptr"
出力引数:
#uselib "COMCTL32.dll"
#func global DrawStatusTextA "DrawStatusTextA" sptr, var, str, int
; DrawStatusTextA hDC, lprc, pszText, uFlags
; hDC : HDC -> "sptr"
; lprc : RECT* in/out -> "var"
; pszText : LPCSTR -> "str"
; uFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; void DrawStatusTextA(HDC hDC, RECT* lprc, LPCSTR pszText, DWORD uFlags)
#uselib "COMCTL32.dll"
#func global DrawStatusTextA "DrawStatusTextA" intptr, var, str, int
; DrawStatusTextA hDC, lprc, pszText, uFlags
; hDC : HDC -> "intptr"
; lprc : RECT* in/out -> "var"
; pszText : LPCSTR -> "str"
; uFlags : DWORD -> "int"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
	procDrawStatusTextA = comctl32.NewProc("DrawStatusTextA")
)

// hDC (HDC), lprc (RECT* in/out), pszText (LPCSTR), uFlags (DWORD)
r1, _, err := procDrawStatusTextA.Call(
	uintptr(hDC),
	uintptr(lprc),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(pszText))),
	uintptr(uFlags),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // void
procedure DrawStatusTextA(
  hDC: THandle;   // HDC
  lprc: Pointer;   // RECT* in/out
  pszText: PAnsiChar;   // LPCSTR
  uFlags: DWORD   // DWORD
); stdcall;
  external 'COMCTL32.dll' name 'DrawStatusTextA';
result := DllCall("COMCTL32\DrawStatusTextA"
    , "Ptr", hDC   ; HDC
    , "Ptr", lprc   ; RECT* in/out
    , "AStr", pszText   ; LPCSTR
    , "UInt", uFlags   ; DWORD
    , "Int")   ; return: void
●DrawStatusTextA(hDC, lprc, pszText, uFlags) = DLL("COMCTL32.dll", "int DrawStatusTextA(void*, void*, char*, dword)")
# 呼び出し: DrawStatusTextA(hDC, lprc, pszText, uFlags)
# hDC : HDC -> "void*"
# lprc : RECT* in/out -> "void*"
# pszText : LPCSTR -> "char*"
# uFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。