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DrawStatusTextA
関数ステータスバー風の枠付きテキストを描画する(ANSI版)。
シグネチャ
// COMCTL32.dll (ANSI / -A)
#include <windows.h>
void DrawStatusTextA(
HDC hDC,
RECT* lprc,
LPCSTR pszText,
DWORD uFlags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDC | HDC | in |
| lprc | RECT* | inout |
| pszText | LPCSTR | in |
| uFlags | DWORD | in |
戻り値の型: void
各言語での呼び出し定義
// COMCTL32.dll (ANSI / -A)
#include <windows.h>
void DrawStatusTextA(
HDC hDC,
RECT* lprc,
LPCSTR pszText,
DWORD uFlags
);[DllImport("COMCTL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern void DrawStatusTextA(
IntPtr hDC, // HDC
IntPtr lprc, // RECT* in/out
[MarshalAs(UnmanagedType.LPStr)] string pszText, // LPCSTR
uint uFlags // DWORD
);<DllImport("COMCTL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Sub DrawStatusTextA(
hDC As IntPtr, ' HDC
lprc As IntPtr, ' RECT* in/out
<MarshalAs(UnmanagedType.LPStr)> pszText As String, ' LPCSTR
uFlags As UInteger ' DWORD
)
End Sub' hDC : HDC
' lprc : RECT* in/out
' pszText : LPCSTR
' uFlags : DWORD
Declare PtrSafe Sub DrawStatusTextA Lib "comctl32" ( _
ByVal hDC As LongPtr, _
ByVal lprc As LongPtr, _
ByVal pszText As String, _
ByVal uFlags As Long)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawStatusTextA = ctypes.windll.comctl32.DrawStatusTextA
DrawStatusTextA.restype = None
DrawStatusTextA.argtypes = [
wintypes.HANDLE, # hDC : HDC
ctypes.c_void_p, # lprc : RECT* in/out
wintypes.LPCSTR, # pszText : LPCSTR
wintypes.DWORD, # uFlags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('COMCTL32.dll')
DrawStatusTextA = Fiddle::Function.new(
lib['DrawStatusTextA'],
[
Fiddle::TYPE_VOIDP, # hDC : HDC
Fiddle::TYPE_VOIDP, # lprc : RECT* in/out
Fiddle::TYPE_VOIDP, # pszText : LPCSTR
-Fiddle::TYPE_INT, # uFlags : DWORD
],
Fiddle::TYPE_VOID)#[link(name = "comctl32")]
extern "system" {
fn DrawStatusTextA(
hDC: *mut core::ffi::c_void, // HDC
lprc: *mut RECT, // RECT* in/out
pszText: *const u8, // LPCSTR
uFlags: u32 // DWORD
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("COMCTL32.dll", CharSet = CharSet.Ansi)]
public static extern void DrawStatusTextA(IntPtr hDC, IntPtr lprc, [MarshalAs(UnmanagedType.LPStr)] string pszText, uint uFlags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'COMCTL32_DrawStatusTextA' -Namespace Win32 -PassThru
# $api::DrawStatusTextA(hDC, lprc, pszText, uFlags)#uselib "COMCTL32.dll"
#func global DrawStatusTextA "DrawStatusTextA" sptr, sptr, sptr, sptr
; DrawStatusTextA hDC, varptr(lprc), pszText, uFlags
; hDC : HDC -> "sptr"
; lprc : RECT* in/out -> "sptr"
; pszText : LPCSTR -> "sptr"
; uFlags : DWORD -> "sptr"出力引数:
#uselib "COMCTL32.dll" #func global DrawStatusTextA "DrawStatusTextA" sptr, var, str, int ; DrawStatusTextA hDC, lprc, pszText, uFlags ; hDC : HDC -> "sptr" ; lprc : RECT* in/out -> "var" ; pszText : LPCSTR -> "str" ; uFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "COMCTL32.dll" #func global DrawStatusTextA "DrawStatusTextA" sptr, sptr, str, int ; DrawStatusTextA hDC, varptr(lprc), pszText, uFlags ; hDC : HDC -> "sptr" ; lprc : RECT* in/out -> "sptr" ; pszText : LPCSTR -> "str" ; uFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; void DrawStatusTextA(HDC hDC, RECT* lprc, LPCSTR pszText, DWORD uFlags) #uselib "COMCTL32.dll" #func global DrawStatusTextA "DrawStatusTextA" intptr, var, str, int ; DrawStatusTextA hDC, lprc, pszText, uFlags ; hDC : HDC -> "intptr" ; lprc : RECT* in/out -> "var" ; pszText : LPCSTR -> "str" ; uFlags : DWORD -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; void DrawStatusTextA(HDC hDC, RECT* lprc, LPCSTR pszText, DWORD uFlags) #uselib "COMCTL32.dll" #func global DrawStatusTextA "DrawStatusTextA" intptr, intptr, str, int ; DrawStatusTextA hDC, varptr(lprc), pszText, uFlags ; hDC : HDC -> "intptr" ; lprc : RECT* in/out -> "intptr" ; pszText : LPCSTR -> "str" ; uFlags : DWORD -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
comctl32 = windows.NewLazySystemDLL("COMCTL32.dll")
procDrawStatusTextA = comctl32.NewProc("DrawStatusTextA")
)
// hDC (HDC), lprc (RECT* in/out), pszText (LPCSTR), uFlags (DWORD)
r1, _, err := procDrawStatusTextA.Call(
uintptr(hDC),
uintptr(lprc),
uintptr(unsafe.Pointer(windows.BytePtrFromString(pszText))),
uintptr(uFlags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure DrawStatusTextA(
hDC: THandle; // HDC
lprc: Pointer; // RECT* in/out
pszText: PAnsiChar; // LPCSTR
uFlags: DWORD // DWORD
); stdcall;
external 'COMCTL32.dll' name 'DrawStatusTextA';result := DllCall("COMCTL32\DrawStatusTextA"
, "Ptr", hDC ; HDC
, "Ptr", lprc ; RECT* in/out
, "AStr", pszText ; LPCSTR
, "UInt", uFlags ; DWORD
, "Int") ; return: void●DrawStatusTextA(hDC, lprc, pszText, uFlags) = DLL("COMCTL32.dll", "int DrawStatusTextA(void*, void*, char*, dword)")
# 呼び出し: DrawStatusTextA(hDC, lprc, pszText, uFlags)
# hDC : HDC -> "void*"
# lprc : RECT* in/out -> "void*"
# pszText : LPCSTR -> "char*"
# uFlags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。