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DrawThemeIcon
関数イメージリスト内のアイコンをテーマに従って描画する。
シグネチャ
// UxTheme.dll
#include <windows.h>
HRESULT DrawThemeIcon(
HTHEME hTheme,
HDC hdc,
INT iPartId,
INT iStateId,
RECT* pRect,
HIMAGELIST himl,
INT iImageIndex
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hTheme | HTHEME | in |
| hdc | HDC | in |
| iPartId | INT | in |
| iStateId | INT | in |
| pRect | RECT* | in |
| himl | HIMAGELIST | in |
| iImageIndex | INT | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// UxTheme.dll
#include <windows.h>
HRESULT DrawThemeIcon(
HTHEME hTheme,
HDC hdc,
INT iPartId,
INT iStateId,
RECT* pRect,
HIMAGELIST himl,
INT iImageIndex
);[DllImport("UxTheme.dll", ExactSpelling = true)]
static extern int DrawThemeIcon(
IntPtr hTheme, // HTHEME
IntPtr hdc, // HDC
int iPartId, // INT
int iStateId, // INT
IntPtr pRect, // RECT*
IntPtr himl, // HIMAGELIST
int iImageIndex // INT
);<DllImport("UxTheme.dll", ExactSpelling:=True)>
Public Shared Function DrawThemeIcon(
hTheme As IntPtr, ' HTHEME
hdc As IntPtr, ' HDC
iPartId As Integer, ' INT
iStateId As Integer, ' INT
pRect As IntPtr, ' RECT*
himl As IntPtr, ' HIMAGELIST
iImageIndex As Integer ' INT
) As Integer
End Function' hTheme : HTHEME
' hdc : HDC
' iPartId : INT
' iStateId : INT
' pRect : RECT*
' himl : HIMAGELIST
' iImageIndex : INT
Declare PtrSafe Function DrawThemeIcon Lib "uxtheme" ( _
ByVal hTheme As LongPtr, _
ByVal hdc As LongPtr, _
ByVal iPartId As Long, _
ByVal iStateId As Long, _
ByVal pRect As LongPtr, _
ByVal himl As LongPtr, _
ByVal iImageIndex As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawThemeIcon = ctypes.windll.uxtheme.DrawThemeIcon
DrawThemeIcon.restype = ctypes.c_int
DrawThemeIcon.argtypes = [
ctypes.c_ssize_t, # hTheme : HTHEME
wintypes.HANDLE, # hdc : HDC
ctypes.c_int, # iPartId : INT
ctypes.c_int, # iStateId : INT
ctypes.c_void_p, # pRect : RECT*
ctypes.c_ssize_t, # himl : HIMAGELIST
ctypes.c_int, # iImageIndex : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UxTheme.dll')
DrawThemeIcon = Fiddle::Function.new(
lib['DrawThemeIcon'],
[
Fiddle::TYPE_INTPTR_T, # hTheme : HTHEME
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_INT, # iPartId : INT
Fiddle::TYPE_INT, # iStateId : INT
Fiddle::TYPE_VOIDP, # pRect : RECT*
Fiddle::TYPE_INTPTR_T, # himl : HIMAGELIST
Fiddle::TYPE_INT, # iImageIndex : INT
],
Fiddle::TYPE_INT)#[link(name = "uxtheme")]
extern "system" {
fn DrawThemeIcon(
hTheme: isize, // HTHEME
hdc: *mut core::ffi::c_void, // HDC
iPartId: i32, // INT
iStateId: i32, // INT
pRect: *mut RECT, // RECT*
himl: isize, // HIMAGELIST
iImageIndex: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UxTheme.dll")]
public static extern int DrawThemeIcon(IntPtr hTheme, IntPtr hdc, int iPartId, int iStateId, IntPtr pRect, IntPtr himl, int iImageIndex);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UxTheme_DrawThemeIcon' -Namespace Win32 -PassThru
# $api::DrawThemeIcon(hTheme, hdc, iPartId, iStateId, pRect, himl, iImageIndex)#uselib "UxTheme.dll"
#func global DrawThemeIcon "DrawThemeIcon" sptr, sptr, sptr, sptr, sptr, sptr, sptr
; DrawThemeIcon hTheme, hdc, iPartId, iStateId, varptr(pRect), himl, iImageIndex ; 戻り値は stat
; hTheme : HTHEME -> "sptr"
; hdc : HDC -> "sptr"
; iPartId : INT -> "sptr"
; iStateId : INT -> "sptr"
; pRect : RECT* -> "sptr"
; himl : HIMAGELIST -> "sptr"
; iImageIndex : INT -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UxTheme.dll" #cfunc global DrawThemeIcon "DrawThemeIcon" sptr, sptr, int, int, var, sptr, int ; res = DrawThemeIcon(hTheme, hdc, iPartId, iStateId, pRect, himl, iImageIndex) ; hTheme : HTHEME -> "sptr" ; hdc : HDC -> "sptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pRect : RECT* -> "var" ; himl : HIMAGELIST -> "sptr" ; iImageIndex : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UxTheme.dll" #cfunc global DrawThemeIcon "DrawThemeIcon" sptr, sptr, int, int, sptr, sptr, int ; res = DrawThemeIcon(hTheme, hdc, iPartId, iStateId, varptr(pRect), himl, iImageIndex) ; hTheme : HTHEME -> "sptr" ; hdc : HDC -> "sptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pRect : RECT* -> "sptr" ; himl : HIMAGELIST -> "sptr" ; iImageIndex : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DrawThemeIcon(HTHEME hTheme, HDC hdc, INT iPartId, INT iStateId, RECT* pRect, HIMAGELIST himl, INT iImageIndex) #uselib "UxTheme.dll" #cfunc global DrawThemeIcon "DrawThemeIcon" intptr, intptr, int, int, var, intptr, int ; res = DrawThemeIcon(hTheme, hdc, iPartId, iStateId, pRect, himl, iImageIndex) ; hTheme : HTHEME -> "intptr" ; hdc : HDC -> "intptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pRect : RECT* -> "var" ; himl : HIMAGELIST -> "intptr" ; iImageIndex : INT -> "int" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DrawThemeIcon(HTHEME hTheme, HDC hdc, INT iPartId, INT iStateId, RECT* pRect, HIMAGELIST himl, INT iImageIndex) #uselib "UxTheme.dll" #cfunc global DrawThemeIcon "DrawThemeIcon" intptr, intptr, int, int, intptr, intptr, int ; res = DrawThemeIcon(hTheme, hdc, iPartId, iStateId, varptr(pRect), himl, iImageIndex) ; hTheme : HTHEME -> "intptr" ; hdc : HDC -> "intptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pRect : RECT* -> "intptr" ; himl : HIMAGELIST -> "intptr" ; iImageIndex : INT -> "int" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uxtheme = windows.NewLazySystemDLL("UxTheme.dll")
procDrawThemeIcon = uxtheme.NewProc("DrawThemeIcon")
)
// hTheme (HTHEME), hdc (HDC), iPartId (INT), iStateId (INT), pRect (RECT*), himl (HIMAGELIST), iImageIndex (INT)
r1, _, err := procDrawThemeIcon.Call(
uintptr(hTheme),
uintptr(hdc),
uintptr(iPartId),
uintptr(iStateId),
uintptr(pRect),
uintptr(himl),
uintptr(iImageIndex),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DrawThemeIcon(
hTheme: NativeInt; // HTHEME
hdc: THandle; // HDC
iPartId: Integer; // INT
iStateId: Integer; // INT
pRect: Pointer; // RECT*
himl: NativeInt; // HIMAGELIST
iImageIndex: Integer // INT
): Integer; stdcall;
external 'UxTheme.dll' name 'DrawThemeIcon';result := DllCall("UxTheme\DrawThemeIcon"
, "Ptr", hTheme ; HTHEME
, "Ptr", hdc ; HDC
, "Int", iPartId ; INT
, "Int", iStateId ; INT
, "Ptr", pRect ; RECT*
, "Ptr", himl ; HIMAGELIST
, "Int", iImageIndex ; INT
, "Int") ; return: HRESULT●DrawThemeIcon(hTheme, hdc, iPartId, iStateId, pRect, himl, iImageIndex) = DLL("UxTheme.dll", "int DrawThemeIcon(int, void*, int, int, void*, int, int)")
# 呼び出し: DrawThemeIcon(hTheme, hdc, iPartId, iStateId, pRect, himl, iImageIndex)
# hTheme : HTHEME -> "int"
# hdc : HDC -> "void*"
# iPartId : INT -> "int"
# iStateId : INT -> "int"
# pRect : RECT* -> "void*"
# himl : HIMAGELIST -> "int"
# iImageIndex : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。