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DrawThemeText
関数テーマの書式に従ってテキストを描画する。
シグネチャ
// UxTheme.dll
#include <windows.h>
HRESULT DrawThemeText(
HTHEME hTheme,
HDC hdc,
INT iPartId,
INT iStateId,
LPCWSTR pszText,
INT cchText,
DRAW_TEXT_FORMAT dwTextFlags,
DWORD dwTextFlags2,
RECT* pRect
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hTheme | HTHEME | in |
| hdc | HDC | in |
| iPartId | INT | in |
| iStateId | INT | in |
| pszText | LPCWSTR | in |
| cchText | INT | in |
| dwTextFlags | DRAW_TEXT_FORMAT | in |
| dwTextFlags2 | DWORD | in |
| pRect | RECT* | in |
戻り値の型: HRESULT
各言語での呼び出し定義
// UxTheme.dll
#include <windows.h>
HRESULT DrawThemeText(
HTHEME hTheme,
HDC hdc,
INT iPartId,
INT iStateId,
LPCWSTR pszText,
INT cchText,
DRAW_TEXT_FORMAT dwTextFlags,
DWORD dwTextFlags2,
RECT* pRect
);[DllImport("UxTheme.dll", ExactSpelling = true)]
static extern int DrawThemeText(
IntPtr hTheme, // HTHEME
IntPtr hdc, // HDC
int iPartId, // INT
int iStateId, // INT
[MarshalAs(UnmanagedType.LPWStr)] string pszText, // LPCWSTR
int cchText, // INT
uint dwTextFlags, // DRAW_TEXT_FORMAT
uint dwTextFlags2, // DWORD
IntPtr pRect // RECT*
);<DllImport("UxTheme.dll", ExactSpelling:=True)>
Public Shared Function DrawThemeText(
hTheme As IntPtr, ' HTHEME
hdc As IntPtr, ' HDC
iPartId As Integer, ' INT
iStateId As Integer, ' INT
<MarshalAs(UnmanagedType.LPWStr)> pszText As String, ' LPCWSTR
cchText As Integer, ' INT
dwTextFlags As UInteger, ' DRAW_TEXT_FORMAT
dwTextFlags2 As UInteger, ' DWORD
pRect As IntPtr ' RECT*
) As Integer
End Function' hTheme : HTHEME
' hdc : HDC
' iPartId : INT
' iStateId : INT
' pszText : LPCWSTR
' cchText : INT
' dwTextFlags : DRAW_TEXT_FORMAT
' dwTextFlags2 : DWORD
' pRect : RECT*
Declare PtrSafe Function DrawThemeText Lib "uxtheme" ( _
ByVal hTheme As LongPtr, _
ByVal hdc As LongPtr, _
ByVal iPartId As Long, _
ByVal iStateId As Long, _
ByVal pszText As LongPtr, _
ByVal cchText As Long, _
ByVal dwTextFlags As Long, _
ByVal dwTextFlags2 As Long, _
ByVal pRect As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawThemeText = ctypes.windll.uxtheme.DrawThemeText
DrawThemeText.restype = ctypes.c_int
DrawThemeText.argtypes = [
ctypes.c_ssize_t, # hTheme : HTHEME
wintypes.HANDLE, # hdc : HDC
ctypes.c_int, # iPartId : INT
ctypes.c_int, # iStateId : INT
wintypes.LPCWSTR, # pszText : LPCWSTR
ctypes.c_int, # cchText : INT
wintypes.DWORD, # dwTextFlags : DRAW_TEXT_FORMAT
wintypes.DWORD, # dwTextFlags2 : DWORD
ctypes.c_void_p, # pRect : RECT*
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UxTheme.dll')
DrawThemeText = Fiddle::Function.new(
lib['DrawThemeText'],
[
Fiddle::TYPE_INTPTR_T, # hTheme : HTHEME
Fiddle::TYPE_VOIDP, # hdc : HDC
Fiddle::TYPE_INT, # iPartId : INT
Fiddle::TYPE_INT, # iStateId : INT
Fiddle::TYPE_VOIDP, # pszText : LPCWSTR
Fiddle::TYPE_INT, # cchText : INT
-Fiddle::TYPE_INT, # dwTextFlags : DRAW_TEXT_FORMAT
-Fiddle::TYPE_INT, # dwTextFlags2 : DWORD
Fiddle::TYPE_VOIDP, # pRect : RECT*
],
Fiddle::TYPE_INT)#[link(name = "uxtheme")]
extern "system" {
fn DrawThemeText(
hTheme: isize, // HTHEME
hdc: *mut core::ffi::c_void, // HDC
iPartId: i32, // INT
iStateId: i32, // INT
pszText: *const u16, // LPCWSTR
cchText: i32, // INT
dwTextFlags: u32, // DRAW_TEXT_FORMAT
dwTextFlags2: u32, // DWORD
pRect: *mut RECT // RECT*
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UxTheme.dll")]
public static extern int DrawThemeText(IntPtr hTheme, IntPtr hdc, int iPartId, int iStateId, [MarshalAs(UnmanagedType.LPWStr)] string pszText, int cchText, uint dwTextFlags, uint dwTextFlags2, IntPtr pRect);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UxTheme_DrawThemeText' -Namespace Win32 -PassThru
# $api::DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, pRect)#uselib "UxTheme.dll"
#func global DrawThemeText "DrawThemeText" sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr, sptr
; DrawThemeText hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, varptr(pRect) ; 戻り値は stat
; hTheme : HTHEME -> "sptr"
; hdc : HDC -> "sptr"
; iPartId : INT -> "sptr"
; iStateId : INT -> "sptr"
; pszText : LPCWSTR -> "sptr"
; cchText : INT -> "sptr"
; dwTextFlags : DRAW_TEXT_FORMAT -> "sptr"
; dwTextFlags2 : DWORD -> "sptr"
; pRect : RECT* -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UxTheme.dll" #cfunc global DrawThemeText "DrawThemeText" sptr, sptr, int, int, wstr, int, int, int, var ; res = DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, pRect) ; hTheme : HTHEME -> "sptr" ; hdc : HDC -> "sptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pszText : LPCWSTR -> "wstr" ; cchText : INT -> "int" ; dwTextFlags : DRAW_TEXT_FORMAT -> "int" ; dwTextFlags2 : DWORD -> "int" ; pRect : RECT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UxTheme.dll" #cfunc global DrawThemeText "DrawThemeText" sptr, sptr, int, int, wstr, int, int, int, sptr ; res = DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, varptr(pRect)) ; hTheme : HTHEME -> "sptr" ; hdc : HDC -> "sptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pszText : LPCWSTR -> "wstr" ; cchText : INT -> "int" ; dwTextFlags : DRAW_TEXT_FORMAT -> "int" ; dwTextFlags2 : DWORD -> "int" ; pRect : RECT* -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT DrawThemeText(HTHEME hTheme, HDC hdc, INT iPartId, INT iStateId, LPCWSTR pszText, INT cchText, DRAW_TEXT_FORMAT dwTextFlags, DWORD dwTextFlags2, RECT* pRect) #uselib "UxTheme.dll" #cfunc global DrawThemeText "DrawThemeText" intptr, intptr, int, int, wstr, int, int, int, var ; res = DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, pRect) ; hTheme : HTHEME -> "intptr" ; hdc : HDC -> "intptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pszText : LPCWSTR -> "wstr" ; cchText : INT -> "int" ; dwTextFlags : DRAW_TEXT_FORMAT -> "int" ; dwTextFlags2 : DWORD -> "int" ; pRect : RECT* -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT DrawThemeText(HTHEME hTheme, HDC hdc, INT iPartId, INT iStateId, LPCWSTR pszText, INT cchText, DRAW_TEXT_FORMAT dwTextFlags, DWORD dwTextFlags2, RECT* pRect) #uselib "UxTheme.dll" #cfunc global DrawThemeText "DrawThemeText" intptr, intptr, int, int, wstr, int, int, int, intptr ; res = DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, varptr(pRect)) ; hTheme : HTHEME -> "intptr" ; hdc : HDC -> "intptr" ; iPartId : INT -> "int" ; iStateId : INT -> "int" ; pszText : LPCWSTR -> "wstr" ; cchText : INT -> "int" ; dwTextFlags : DRAW_TEXT_FORMAT -> "int" ; dwTextFlags2 : DWORD -> "int" ; pRect : RECT* -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uxtheme = windows.NewLazySystemDLL("UxTheme.dll")
procDrawThemeText = uxtheme.NewProc("DrawThemeText")
)
// hTheme (HTHEME), hdc (HDC), iPartId (INT), iStateId (INT), pszText (LPCWSTR), cchText (INT), dwTextFlags (DRAW_TEXT_FORMAT), dwTextFlags2 (DWORD), pRect (RECT*)
r1, _, err := procDrawThemeText.Call(
uintptr(hTheme),
uintptr(hdc),
uintptr(iPartId),
uintptr(iStateId),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszText))),
uintptr(cchText),
uintptr(dwTextFlags),
uintptr(dwTextFlags2),
uintptr(pRect),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction DrawThemeText(
hTheme: NativeInt; // HTHEME
hdc: THandle; // HDC
iPartId: Integer; // INT
iStateId: Integer; // INT
pszText: PWideChar; // LPCWSTR
cchText: Integer; // INT
dwTextFlags: DWORD; // DRAW_TEXT_FORMAT
dwTextFlags2: DWORD; // DWORD
pRect: Pointer // RECT*
): Integer; stdcall;
external 'UxTheme.dll' name 'DrawThemeText';result := DllCall("UxTheme\DrawThemeText"
, "Ptr", hTheme ; HTHEME
, "Ptr", hdc ; HDC
, "Int", iPartId ; INT
, "Int", iStateId ; INT
, "WStr", pszText ; LPCWSTR
, "Int", cchText ; INT
, "UInt", dwTextFlags ; DRAW_TEXT_FORMAT
, "UInt", dwTextFlags2 ; DWORD
, "Ptr", pRect ; RECT*
, "Int") ; return: HRESULT●DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, pRect) = DLL("UxTheme.dll", "int DrawThemeText(int, void*, int, int, char*, int, dword, dword, void*)")
# 呼び出し: DrawThemeText(hTheme, hdc, iPartId, iStateId, pszText, cchText, dwTextFlags, dwTextFlags2, pRect)
# hTheme : HTHEME -> "int"
# hdc : HDC -> "void*"
# iPartId : INT -> "int"
# iStateId : INT -> "int"
# pszText : LPCWSTR -> "char*"
# cchText : INT -> "int"
# dwTextFlags : DRAW_TEXT_FORMAT -> "dword"
# dwTextFlags2 : DWORD -> "dword"
# pRect : RECT* -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。