Win32 API 日本語リファレンス
ホームUI.Controls › EndBufferedPaint

EndBufferedPaint

関数
バッファ描画を終了し必要に応じて対象DCへ反映する。
DLLUXTHEME.dll呼出規約winapi対応OSWindows Vista 以降

シグネチャ

// UXTHEME.dll
#include <windows.h>

HRESULT EndBufferedPaint(
    INT_PTR hBufferedPaint,
    BOOL fUpdateTarget
);

パラメーター

名前方向
hBufferedPaintINT_PTRin
fUpdateTargetBOOLin

戻り値の型: HRESULT

各言語での呼び出し定義

// UXTHEME.dll
#include <windows.h>

HRESULT EndBufferedPaint(
    INT_PTR hBufferedPaint,
    BOOL fUpdateTarget
);
[DllImport("UXTHEME.dll", ExactSpelling = true)]
static extern int EndBufferedPaint(
    IntPtr hBufferedPaint,   // INT_PTR
    bool fUpdateTarget   // BOOL
);
<DllImport("UXTHEME.dll", ExactSpelling:=True)>
Public Shared Function EndBufferedPaint(
    hBufferedPaint As IntPtr,   ' INT_PTR
    fUpdateTarget As Boolean   ' BOOL
) As Integer
End Function
' hBufferedPaint : INT_PTR
' fUpdateTarget : BOOL
Declare PtrSafe Function EndBufferedPaint Lib "uxtheme" ( _
    ByVal hBufferedPaint As LongPtr, _
    ByVal fUpdateTarget As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

EndBufferedPaint = ctypes.windll.uxtheme.EndBufferedPaint
EndBufferedPaint.restype = ctypes.c_int
EndBufferedPaint.argtypes = [
    ctypes.c_ssize_t,  # hBufferedPaint : INT_PTR
    wintypes.BOOL,  # fUpdateTarget : BOOL
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('UXTHEME.dll')
EndBufferedPaint = Fiddle::Function.new(
  lib['EndBufferedPaint'],
  [
    Fiddle::TYPE_INTPTR_T,  # hBufferedPaint : INT_PTR
    Fiddle::TYPE_INT,  # fUpdateTarget : BOOL
  ],
  Fiddle::TYPE_INT)
#[link(name = "uxtheme")]
extern "system" {
    fn EndBufferedPaint(
        hBufferedPaint: isize,  // INT_PTR
        fUpdateTarget: i32  // BOOL
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("UXTHEME.dll")]
public static extern int EndBufferedPaint(IntPtr hBufferedPaint, bool fUpdateTarget);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UXTHEME_EndBufferedPaint' -Namespace Win32 -PassThru
# $api::EndBufferedPaint(hBufferedPaint, fUpdateTarget)
#uselib "UXTHEME.dll"
#func global EndBufferedPaint "EndBufferedPaint" sptr, sptr
; EndBufferedPaint hBufferedPaint, fUpdateTarget   ; 戻り値は stat
; hBufferedPaint : INT_PTR -> "sptr"
; fUpdateTarget : BOOL -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "UXTHEME.dll"
#cfunc global EndBufferedPaint "EndBufferedPaint" sptr, int
; res = EndBufferedPaint(hBufferedPaint, fUpdateTarget)
; hBufferedPaint : INT_PTR -> "sptr"
; fUpdateTarget : BOOL -> "int"
; HRESULT EndBufferedPaint(INT_PTR hBufferedPaint, BOOL fUpdateTarget)
#uselib "UXTHEME.dll"
#cfunc global EndBufferedPaint "EndBufferedPaint" intptr, int
; res = EndBufferedPaint(hBufferedPaint, fUpdateTarget)
; hBufferedPaint : INT_PTR -> "intptr"
; fUpdateTarget : BOOL -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	uxtheme = windows.NewLazySystemDLL("UXTHEME.dll")
	procEndBufferedPaint = uxtheme.NewProc("EndBufferedPaint")
)

// hBufferedPaint (INT_PTR), fUpdateTarget (BOOL)
r1, _, err := procEndBufferedPaint.Call(
	uintptr(hBufferedPaint),
	uintptr(fUpdateTarget),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function EndBufferedPaint(
  hBufferedPaint: NativeInt;   // INT_PTR
  fUpdateTarget: BOOL   // BOOL
): Integer; stdcall;
  external 'UXTHEME.dll' name 'EndBufferedPaint';
result := DllCall("UXTHEME\EndBufferedPaint"
    , "Ptr", hBufferedPaint   ; INT_PTR
    , "Int", fUpdateTarget   ; BOOL
    , "Int")   ; return: HRESULT
●EndBufferedPaint(hBufferedPaint, fUpdateTarget) = DLL("UXTHEME.dll", "int EndBufferedPaint(int, bool)")
# 呼び出し: EndBufferedPaint(hBufferedPaint, fUpdateTarget)
# hBufferedPaint : INT_PTR -> "int"
# fUpdateTarget : BOOL -> "bool"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。