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BeginBufferedPaint
関数オフスクリーンバッファへの描画を開始しバッファDCを取得する。
シグネチャ
// UXTHEME.dll
#include <windows.h>
INT_PTR BeginBufferedPaint(
HDC hdcTarget,
const RECT* prcTarget,
BP_BUFFERFORMAT dwFormat,
BP_PAINTPARAMS* pPaintParams, // optional
HDC* phdc
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdcTarget | HDC | in |
| prcTarget | RECT* | in |
| dwFormat | BP_BUFFERFORMAT | in |
| pPaintParams | BP_PAINTPARAMS* | inoptional |
| phdc | HDC* | out |
戻り値の型: INT_PTR
各言語での呼び出し定義
// UXTHEME.dll
#include <windows.h>
INT_PTR BeginBufferedPaint(
HDC hdcTarget,
const RECT* prcTarget,
BP_BUFFERFORMAT dwFormat,
BP_PAINTPARAMS* pPaintParams, // optional
HDC* phdc
);[DllImport("UXTHEME.dll", SetLastError = true, ExactSpelling = true)]
static extern IntPtr BeginBufferedPaint(
IntPtr hdcTarget, // HDC
IntPtr prcTarget, // RECT*
int dwFormat, // BP_BUFFERFORMAT
IntPtr pPaintParams, // BP_PAINTPARAMS* optional
IntPtr phdc // HDC* out
);<DllImport("UXTHEME.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function BeginBufferedPaint(
hdcTarget As IntPtr, ' HDC
prcTarget As IntPtr, ' RECT*
dwFormat As Integer, ' BP_BUFFERFORMAT
pPaintParams As IntPtr, ' BP_PAINTPARAMS* optional
phdc As IntPtr ' HDC* out
) As IntPtr
End Function' hdcTarget : HDC
' prcTarget : RECT*
' dwFormat : BP_BUFFERFORMAT
' pPaintParams : BP_PAINTPARAMS* optional
' phdc : HDC* out
Declare PtrSafe Function BeginBufferedPaint Lib "uxtheme" ( _
ByVal hdcTarget As LongPtr, _
ByVal prcTarget As LongPtr, _
ByVal dwFormat As Long, _
ByVal pPaintParams As LongPtr, _
ByVal phdc As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
BeginBufferedPaint = ctypes.windll.uxtheme.BeginBufferedPaint
BeginBufferedPaint.restype = ctypes.c_ssize_t
BeginBufferedPaint.argtypes = [
wintypes.HANDLE, # hdcTarget : HDC
ctypes.c_void_p, # prcTarget : RECT*
ctypes.c_int, # dwFormat : BP_BUFFERFORMAT
ctypes.c_void_p, # pPaintParams : BP_PAINTPARAMS* optional
ctypes.c_void_p, # phdc : HDC* out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('UXTHEME.dll')
BeginBufferedPaint = Fiddle::Function.new(
lib['BeginBufferedPaint'],
[
Fiddle::TYPE_VOIDP, # hdcTarget : HDC
Fiddle::TYPE_VOIDP, # prcTarget : RECT*
Fiddle::TYPE_INT, # dwFormat : BP_BUFFERFORMAT
Fiddle::TYPE_VOIDP, # pPaintParams : BP_PAINTPARAMS* optional
Fiddle::TYPE_VOIDP, # phdc : HDC* out
],
Fiddle::TYPE_INTPTR_T)#[link(name = "uxtheme")]
extern "system" {
fn BeginBufferedPaint(
hdcTarget: *mut core::ffi::c_void, // HDC
prcTarget: *const RECT, // RECT*
dwFormat: i32, // BP_BUFFERFORMAT
pPaintParams: *mut BP_PAINTPARAMS, // BP_PAINTPARAMS* optional
phdc: *mut *mut core::ffi::c_void // HDC* out
) -> isize;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("UXTHEME.dll", SetLastError = true)]
public static extern IntPtr BeginBufferedPaint(IntPtr hdcTarget, IntPtr prcTarget, int dwFormat, IntPtr pPaintParams, IntPtr phdc);
"@
$api = Add-Type -MemberDefinition $sig -Name 'UXTHEME_BeginBufferedPaint' -Namespace Win32 -PassThru
# $api::BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdc)#uselib "UXTHEME.dll"
#func global BeginBufferedPaint "BeginBufferedPaint" sptr, sptr, sptr, sptr, sptr
; BeginBufferedPaint hdcTarget, varptr(prcTarget), dwFormat, varptr(pPaintParams), phdc ; 戻り値は stat
; hdcTarget : HDC -> "sptr"
; prcTarget : RECT* -> "sptr"
; dwFormat : BP_BUFFERFORMAT -> "sptr"
; pPaintParams : BP_PAINTPARAMS* optional -> "sptr"
; phdc : HDC* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "UXTHEME.dll" #cfunc global BeginBufferedPaint "BeginBufferedPaint" sptr, var, int, var, sptr ; res = BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdc) ; hdcTarget : HDC -> "sptr" ; prcTarget : RECT* -> "var" ; dwFormat : BP_BUFFERFORMAT -> "int" ; pPaintParams : BP_PAINTPARAMS* optional -> "var" ; phdc : HDC* out -> "sptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "UXTHEME.dll" #cfunc global BeginBufferedPaint "BeginBufferedPaint" sptr, sptr, int, sptr, sptr ; res = BeginBufferedPaint(hdcTarget, varptr(prcTarget), dwFormat, varptr(pPaintParams), phdc) ; hdcTarget : HDC -> "sptr" ; prcTarget : RECT* -> "sptr" ; dwFormat : BP_BUFFERFORMAT -> "int" ; pPaintParams : BP_PAINTPARAMS* optional -> "sptr" ; phdc : HDC* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; INT_PTR BeginBufferedPaint(HDC hdcTarget, RECT* prcTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS* pPaintParams, HDC* phdc) #uselib "UXTHEME.dll" #cfunc global BeginBufferedPaint "BeginBufferedPaint" intptr, var, int, var, intptr ; res = BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdc) ; hdcTarget : HDC -> "intptr" ; prcTarget : RECT* -> "var" ; dwFormat : BP_BUFFERFORMAT -> "int" ; pPaintParams : BP_PAINTPARAMS* optional -> "var" ; phdc : HDC* out -> "intptr" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; INT_PTR BeginBufferedPaint(HDC hdcTarget, RECT* prcTarget, BP_BUFFERFORMAT dwFormat, BP_PAINTPARAMS* pPaintParams, HDC* phdc) #uselib "UXTHEME.dll" #cfunc global BeginBufferedPaint "BeginBufferedPaint" intptr, intptr, int, intptr, intptr ; res = BeginBufferedPaint(hdcTarget, varptr(prcTarget), dwFormat, varptr(pPaintParams), phdc) ; hdcTarget : HDC -> "intptr" ; prcTarget : RECT* -> "intptr" ; dwFormat : BP_BUFFERFORMAT -> "int" ; pPaintParams : BP_PAINTPARAMS* optional -> "intptr" ; phdc : HDC* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
uxtheme = windows.NewLazySystemDLL("UXTHEME.dll")
procBeginBufferedPaint = uxtheme.NewProc("BeginBufferedPaint")
)
// hdcTarget (HDC), prcTarget (RECT*), dwFormat (BP_BUFFERFORMAT), pPaintParams (BP_PAINTPARAMS* optional), phdc (HDC* out)
r1, _, err := procBeginBufferedPaint.Call(
uintptr(hdcTarget),
uintptr(prcTarget),
uintptr(dwFormat),
uintptr(pPaintParams),
uintptr(phdc),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INT_PTRfunction BeginBufferedPaint(
hdcTarget: THandle; // HDC
prcTarget: Pointer; // RECT*
dwFormat: Integer; // BP_BUFFERFORMAT
pPaintParams: Pointer; // BP_PAINTPARAMS* optional
phdc: Pointer // HDC* out
): NativeInt; stdcall;
external 'UXTHEME.dll' name 'BeginBufferedPaint';result := DllCall("UXTHEME\BeginBufferedPaint"
, "Ptr", hdcTarget ; HDC
, "Ptr", prcTarget ; RECT*
, "Int", dwFormat ; BP_BUFFERFORMAT
, "Ptr", pPaintParams ; BP_PAINTPARAMS* optional
, "Ptr", phdc ; HDC* out
, "Ptr") ; return: INT_PTR●BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdc) = DLL("UXTHEME.dll", "int BeginBufferedPaint(void*, void*, int, void*, void*)")
# 呼び出し: BeginBufferedPaint(hdcTarget, prcTarget, dwFormat, pPaintParams, phdc)
# hdcTarget : HDC -> "void*"
# prcTarget : RECT* -> "void*"
# dwFormat : BP_BUFFERFORMAT -> "int"
# pPaintParams : BP_PAINTPARAMS* optional -> "void*"
# phdc : HDC* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。