Win32 API 日本語リファレンス
ホームUI.Controls › GetWindowFeedbackSetting

GetWindowFeedbackSetting

関数
ウィンドウのタッチ視覚フィードバック設定を取得する。
DLLUSER32.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// USER32.dll
#include <windows.h>

BOOL GetWindowFeedbackSetting(
    HWND hwnd,
    FEEDBACK_TYPE feedback,
    DWORD dwFlags,
    DWORD* pSize,
    void* config   // optional
);

パラメーター

名前方向
hwndHWNDin
feedbackFEEDBACK_TYPEin
dwFlagsDWORDin
pSizeDWORD*inout
configvoid*outoptional

戻り値の型: BOOL

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

BOOL GetWindowFeedbackSetting(
    HWND hwnd,
    FEEDBACK_TYPE feedback,
    DWORD dwFlags,
    DWORD* pSize,
    void* config   // optional
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool GetWindowFeedbackSetting(
    IntPtr hwnd,   // HWND
    int feedback,   // FEEDBACK_TYPE
    uint dwFlags,   // DWORD
    ref uint pSize,   // DWORD* in/out
    IntPtr config   // void* optional, out
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function GetWindowFeedbackSetting(
    hwnd As IntPtr,   ' HWND
    feedback As Integer,   ' FEEDBACK_TYPE
    dwFlags As UInteger,   ' DWORD
    ByRef pSize As UInteger,   ' DWORD* in/out
    config As IntPtr   ' void* optional, out
) As Boolean
End Function
' hwnd : HWND
' feedback : FEEDBACK_TYPE
' dwFlags : DWORD
' pSize : DWORD* in/out
' config : void* optional, out
Declare PtrSafe Function GetWindowFeedbackSetting Lib "user32" ( _
    ByVal hwnd As LongPtr, _
    ByVal feedback As Long, _
    ByVal dwFlags As Long, _
    ByRef pSize As Long, _
    ByVal config As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetWindowFeedbackSetting = ctypes.windll.user32.GetWindowFeedbackSetting
GetWindowFeedbackSetting.restype = wintypes.BOOL
GetWindowFeedbackSetting.argtypes = [
    wintypes.HANDLE,  # hwnd : HWND
    ctypes.c_int,  # feedback : FEEDBACK_TYPE
    wintypes.DWORD,  # dwFlags : DWORD
    ctypes.POINTER(wintypes.DWORD),  # pSize : DWORD* in/out
    ctypes.POINTER(None),  # config : void* optional, out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
GetWindowFeedbackSetting = Fiddle::Function.new(
  lib['GetWindowFeedbackSetting'],
  [
    Fiddle::TYPE_VOIDP,  # hwnd : HWND
    Fiddle::TYPE_INT,  # feedback : FEEDBACK_TYPE
    -Fiddle::TYPE_INT,  # dwFlags : DWORD
    Fiddle::TYPE_VOIDP,  # pSize : DWORD* in/out
    Fiddle::TYPE_VOIDP,  # config : void* optional, out
  ],
  Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn GetWindowFeedbackSetting(
        hwnd: *mut core::ffi::c_void,  // HWND
        feedback: i32,  // FEEDBACK_TYPE
        dwFlags: u32,  // DWORD
        pSize: *mut u32,  // DWORD* in/out
        config: *mut ()  // void* optional, out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool GetWindowFeedbackSetting(IntPtr hwnd, int feedback, uint dwFlags, ref uint pSize, IntPtr config);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetWindowFeedbackSetting' -Namespace Win32 -PassThru
# $api::GetWindowFeedbackSetting(hwnd, feedback, dwFlags, pSize, config)
#uselib "USER32.dll"
#func global GetWindowFeedbackSetting "GetWindowFeedbackSetting" sptr, sptr, sptr, sptr, sptr
; GetWindowFeedbackSetting hwnd, feedback, dwFlags, varptr(pSize), config   ; 戻り値は stat
; hwnd : HWND -> "sptr"
; feedback : FEEDBACK_TYPE -> "sptr"
; dwFlags : DWORD -> "sptr"
; pSize : DWORD* in/out -> "sptr"
; config : void* optional, out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global GetWindowFeedbackSetting "GetWindowFeedbackSetting" sptr, int, int, var, sptr
; res = GetWindowFeedbackSetting(hwnd, feedback, dwFlags, pSize, config)
; hwnd : HWND -> "sptr"
; feedback : FEEDBACK_TYPE -> "int"
; dwFlags : DWORD -> "int"
; pSize : DWORD* in/out -> "var"
; config : void* optional, out -> "sptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL GetWindowFeedbackSetting(HWND hwnd, FEEDBACK_TYPE feedback, DWORD dwFlags, DWORD* pSize, void* config)
#uselib "USER32.dll"
#cfunc global GetWindowFeedbackSetting "GetWindowFeedbackSetting" intptr, int, int, var, intptr
; res = GetWindowFeedbackSetting(hwnd, feedback, dwFlags, pSize, config)
; hwnd : HWND -> "intptr"
; feedback : FEEDBACK_TYPE -> "int"
; dwFlags : DWORD -> "int"
; pSize : DWORD* in/out -> "var"
; config : void* optional, out -> "intptr"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procGetWindowFeedbackSetting = user32.NewProc("GetWindowFeedbackSetting")
)

// hwnd (HWND), feedback (FEEDBACK_TYPE), dwFlags (DWORD), pSize (DWORD* in/out), config (void* optional, out)
r1, _, err := procGetWindowFeedbackSetting.Call(
	uintptr(hwnd),
	uintptr(feedback),
	uintptr(dwFlags),
	uintptr(pSize),
	uintptr(config),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function GetWindowFeedbackSetting(
  hwnd: THandle;   // HWND
  feedback: Integer;   // FEEDBACK_TYPE
  dwFlags: DWORD;   // DWORD
  pSize: Pointer;   // DWORD* in/out
  config: Pointer   // void* optional, out
): BOOL; stdcall;
  external 'USER32.dll' name 'GetWindowFeedbackSetting';
result := DllCall("USER32\GetWindowFeedbackSetting"
    , "Ptr", hwnd   ; HWND
    , "Int", feedback   ; FEEDBACK_TYPE
    , "UInt", dwFlags   ; DWORD
    , "Ptr", pSize   ; DWORD* in/out
    , "Ptr", config   ; void* optional, out
    , "Int")   ; return: BOOL
●GetWindowFeedbackSetting(hwnd, feedback, dwFlags, pSize, config) = DLL("USER32.dll", "bool GetWindowFeedbackSetting(void*, int, dword, void*, void*)")
# 呼び出し: GetWindowFeedbackSetting(hwnd, feedback, dwFlags, pSize, config)
# hwnd : HWND -> "void*"
# feedback : FEEDBACK_TYPE -> "int"
# dwFlags : DWORD -> "dword"
# pSize : DWORD* in/out -> "void*"
# config : void* optional, out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。