GetRawInputDeviceInfoA
関数Raw Inputデバイスの情報を取得する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
DWORD GetRawInputDeviceInfoA(
HANDLE hDevice, // optional
RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
void* pData, // optional
DWORD* pcbSize
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hDevice | HANDLE | inoptional | 情報を取得する対象RAW入力デバイスのハンドル。 |
| uiCommand | RAW_INPUT_DEVICE_INFO_COMMAND | in | 取得する情報の種類。RIDI_DEVICENAME/RIDI_DEVICEINFO/RIDI_PREPARSEDDATA。 |
| pData | void* | inoutoptional | デバイス情報を受け取るバッファ(ANSI)。NULLで必要サイズ取得。 |
| pcbSize | DWORD* | inout | pDataバッファのサイズを入出力するポインタ(RIDI_DEVICENAME時は文字数)。 |
戻り値の型: DWORD
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
DWORD GetRawInputDeviceInfoA(
HANDLE hDevice, // optional
RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
void* pData, // optional
DWORD* pcbSize
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint GetRawInputDeviceInfoA(
IntPtr hDevice, // HANDLE optional
uint uiCommand, // RAW_INPUT_DEVICE_INFO_COMMAND
IntPtr pData, // void* optional, in/out
ref uint pcbSize // DWORD* in/out
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetRawInputDeviceInfoA(
hDevice As IntPtr, ' HANDLE optional
uiCommand As UInteger, ' RAW_INPUT_DEVICE_INFO_COMMAND
pData As IntPtr, ' void* optional, in/out
ByRef pcbSize As UInteger ' DWORD* in/out
) As UInteger
End Function' hDevice : HANDLE optional
' uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
' pData : void* optional, in/out
' pcbSize : DWORD* in/out
Declare PtrSafe Function GetRawInputDeviceInfoA Lib "user32" ( _
ByVal hDevice As LongPtr, _
ByVal uiCommand As Long, _
ByVal pData As LongPtr, _
ByRef pcbSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetRawInputDeviceInfoA = ctypes.windll.user32.GetRawInputDeviceInfoA
GetRawInputDeviceInfoA.restype = wintypes.DWORD
GetRawInputDeviceInfoA.argtypes = [
wintypes.HANDLE, # hDevice : HANDLE optional
wintypes.DWORD, # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
ctypes.POINTER(None), # pData : void* optional, in/out
ctypes.POINTER(wintypes.DWORD), # pcbSize : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetRawInputDeviceInfoA = Fiddle::Function.new(
lib['GetRawInputDeviceInfoA'],
[
Fiddle::TYPE_VOIDP, # hDevice : HANDLE optional
-Fiddle::TYPE_INT, # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
Fiddle::TYPE_VOIDP, # pData : void* optional, in/out
Fiddle::TYPE_VOIDP, # pcbSize : DWORD* in/out
],
-Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetRawInputDeviceInfoA(
hDevice: *mut core::ffi::c_void, // HANDLE optional
uiCommand: u32, // RAW_INPUT_DEVICE_INFO_COMMAND
pData: *mut (), // void* optional, in/out
pcbSize: *mut u32 // DWORD* in/out
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint GetRawInputDeviceInfoA(IntPtr hDevice, uint uiCommand, IntPtr pData, ref uint pcbSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetRawInputDeviceInfoA' -Namespace Win32 -PassThru
# $api::GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)#uselib "USER32.dll"
#func global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, sptr, sptr, sptr
; GetRawInputDeviceInfoA hDevice, uiCommand, pData, varptr(pcbSize) ; 戻り値は stat
; hDevice : HANDLE optional -> "sptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "sptr"
; pData : void* optional, in/out -> "sptr"
; pcbSize : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, int, sptr, var ; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize) ; hDevice : HANDLE optional -> "sptr" ; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int" ; pData : void* optional, in/out -> "sptr" ; pcbSize : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, int, sptr, sptr ; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, varptr(pcbSize)) ; hDevice : HANDLE optional -> "sptr" ; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int" ; pData : void* optional, in/out -> "sptr" ; pcbSize : DWORD* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; DWORD GetRawInputDeviceInfoA(HANDLE hDevice, RAW_INPUT_DEVICE_INFO_COMMAND uiCommand, void* pData, DWORD* pcbSize) #uselib "USER32.dll" #cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" intptr, int, intptr, var ; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize) ; hDevice : HANDLE optional -> "intptr" ; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int" ; pData : void* optional, in/out -> "intptr" ; pcbSize : DWORD* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; DWORD GetRawInputDeviceInfoA(HANDLE hDevice, RAW_INPUT_DEVICE_INFO_COMMAND uiCommand, void* pData, DWORD* pcbSize) #uselib "USER32.dll" #cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" intptr, int, intptr, intptr ; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, varptr(pcbSize)) ; hDevice : HANDLE optional -> "intptr" ; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int" ; pData : void* optional, in/out -> "intptr" ; pcbSize : DWORD* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetRawInputDeviceInfoA = user32.NewProc("GetRawInputDeviceInfoA")
)
// hDevice (HANDLE optional), uiCommand (RAW_INPUT_DEVICE_INFO_COMMAND), pData (void* optional, in/out), pcbSize (DWORD* in/out)
r1, _, err := procGetRawInputDeviceInfoA.Call(
uintptr(hDevice),
uintptr(uiCommand),
uintptr(pData),
uintptr(pcbSize),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction GetRawInputDeviceInfoA(
hDevice: THandle; // HANDLE optional
uiCommand: DWORD; // RAW_INPUT_DEVICE_INFO_COMMAND
pData: Pointer; // void* optional, in/out
pcbSize: Pointer // DWORD* in/out
): DWORD; stdcall;
external 'USER32.dll' name 'GetRawInputDeviceInfoA';result := DllCall("USER32\GetRawInputDeviceInfoA"
, "Ptr", hDevice ; HANDLE optional
, "UInt", uiCommand ; RAW_INPUT_DEVICE_INFO_COMMAND
, "Ptr", pData ; void* optional, in/out
, "Ptr", pcbSize ; DWORD* in/out
, "UInt") ; return: DWORD●GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize) = DLL("USER32.dll", "dword GetRawInputDeviceInfoA(void*, dword, void*, void*)")
# 呼び出し: GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
# hDevice : HANDLE optional -> "void*"
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "dword"
# pData : void* optional, in/out -> "void*"
# pcbSize : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn GetRawInputDeviceInfoA(
hDevice: ?*anyopaque, // HANDLE optional
uiCommand: u32, // RAW_INPUT_DEVICE_INFO_COMMAND
pData: ?*anyopaque, // void* optional, in/out
pcbSize: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) u32;proc GetRawInputDeviceInfoA(
hDevice: pointer, # HANDLE optional
uiCommand: uint32, # RAW_INPUT_DEVICE_INFO_COMMAND
pData: pointer, # void* optional, in/out
pcbSize: ptr uint32 # DWORD* in/out
): uint32 {.importc: "GetRawInputDeviceInfoA", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
uint GetRawInputDeviceInfoA(
void* hDevice, // HANDLE optional
uint uiCommand, // RAW_INPUT_DEVICE_INFO_COMMAND
void* pData, // void* optional, in/out
uint* pcbSize // DWORD* in/out
);ccall((:GetRawInputDeviceInfoA, "USER32.dll"), stdcall, UInt32,
(Ptr{Cvoid}, UInt32, Ptr{Cvoid}, Ptr{UInt32}),
hDevice, uiCommand, pData, pcbSize)
# hDevice : HANDLE optional -> Ptr{Cvoid}
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> UInt32
# pData : void* optional, in/out -> Ptr{Cvoid}
# pcbSize : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
uint32_t GetRawInputDeviceInfoA(
void* hDevice,
uint32_t uiCommand,
void* pData,
uint32_t* pcbSize);
]]
local user32 = ffi.load("user32")
-- user32.GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
-- hDevice : HANDLE optional
-- uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
-- pData : void* optional, in/out
-- pcbSize : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const GetRawInputDeviceInfoA = lib.func('__stdcall', 'GetRawInputDeviceInfoA', 'uint32_t', ['void *', 'uint32_t', 'void *', 'uint32_t *']);
// GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
// hDevice : HANDLE optional -> 'void *'
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> 'uint32_t'
// pData : void* optional, in/out -> 'void *'
// pcbSize : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
GetRawInputDeviceInfoA: { parameters: ["pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
// hDevice : HANDLE optional -> "pointer"
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "u32"
// pData : void* optional, in/out -> "pointer"
// pcbSize : DWORD* in/out -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
uint32_t GetRawInputDeviceInfoA(
void* hDevice,
uint32_t uiCommand,
void* pData,
uint32_t* pcbSize);
C, "USER32.dll");
// $ffi->GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize);
// hDevice : HANDLE optional
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
// pData : void* optional, in/out
// pcbSize : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class, W32APIOptions.ASCII_OPTIONS);
int GetRawInputDeviceInfoA(
Pointer hDevice, // HANDLE optional
int uiCommand, // RAW_INPUT_DEVICE_INFO_COMMAND
Pointer pData, // void* optional, in/out
IntByReference pcbSize // DWORD* in/out
);
}@[Link("user32")]
lib LibUSER32
fun GetRawInputDeviceInfoA = GetRawInputDeviceInfoA(
hDevice : Void*, # HANDLE optional
uiCommand : UInt32, # RAW_INPUT_DEVICE_INFO_COMMAND
pData : Void*, # void* optional, in/out
pcbSize : UInt32* # DWORD* in/out
) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef GetRawInputDeviceInfoANative = Uint32 Function(Pointer<Void>, Uint32, Pointer<Void>, Pointer<Uint32>);
typedef GetRawInputDeviceInfoADart = int Function(Pointer<Void>, int, Pointer<Void>, Pointer<Uint32>);
final GetRawInputDeviceInfoA = DynamicLibrary.open('USER32.dll')
.lookupFunction<GetRawInputDeviceInfoANative, GetRawInputDeviceInfoADart>('GetRawInputDeviceInfoA');
// hDevice : HANDLE optional -> Pointer<Void>
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> Uint32
// pData : void* optional, in/out -> Pointer<Void>
// pcbSize : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function GetRawInputDeviceInfoA(
hDevice: THandle; // HANDLE optional
uiCommand: DWORD; // RAW_INPUT_DEVICE_INFO_COMMAND
pData: Pointer; // void* optional, in/out
pcbSize: Pointer // DWORD* in/out
): DWORD; stdcall;
external 'USER32.dll' name 'GetRawInputDeviceInfoA';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "GetRawInputDeviceInfoA"
c_GetRawInputDeviceInfoA :: Ptr () -> Word32 -> Ptr () -> Ptr Word32 -> IO Word32
-- hDevice : HANDLE optional -> Ptr ()
-- uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> Word32
-- pData : void* optional, in/out -> Ptr ()
-- pcbSize : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let getrawinputdeviceinfoa =
foreign "GetRawInputDeviceInfoA"
((ptr void) @-> uint32_t @-> (ptr void) @-> (ptr uint32_t) @-> returning uint32_t)
(* hDevice : HANDLE optional -> (ptr void) *)
(* uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> uint32_t *)
(* pData : void* optional, in/out -> (ptr void) *)
(* pcbSize : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("GetRawInputDeviceInfoA" get-raw-input-device-info-a :convention :stdcall) :uint32
(h-device :pointer) ; HANDLE optional
(ui-command :uint32) ; RAW_INPUT_DEVICE_INFO_COMMAND
(p-data :pointer) ; void* optional, in/out
(pcb-size :pointer)) ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $GetRawInputDeviceInfoA = Win32::API::More->new('USER32',
'DWORD GetRawInputDeviceInfoA(HANDLE hDevice, DWORD uiCommand, LPVOID pData, LPVOID pcbSize)');
# my $ret = $GetRawInputDeviceInfoA->Call($hDevice, $uiCommand, $pData, $pcbSize);
# hDevice : HANDLE optional -> HANDLE
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> DWORD
# pData : void* optional, in/out -> LPVOID
# pcbSize : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
文字セット違い
- f GetRawInputDeviceInfoW (Unicode版) — Raw Inputデバイスの情報を取得する(Unicode版)。