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GetRawInputDeviceInfoA

関数
Raw Inputデバイスの情報を取得する(ANSI版)。
DLLUSER32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// USER32.dll  (ANSI / -A)
#include <windows.h>

DWORD GetRawInputDeviceInfoA(
    HANDLE hDevice,   // optional
    RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
    void* pData,   // optional
    DWORD* pcbSize
);

パラメーター

名前方向説明
hDeviceHANDLEinoptional情報を取得する対象RAW入力デバイスのハンドル。
uiCommandRAW_INPUT_DEVICE_INFO_COMMANDin取得する情報の種類。RIDI_DEVICENAME/RIDI_DEVICEINFO/RIDI_PREPARSEDDATA。
pDatavoid*inoutoptionalデバイス情報を受け取るバッファ(ANSI)。NULLで必要サイズ取得。
pcbSizeDWORD*inoutpDataバッファのサイズを入出力するポインタ(RIDI_DEVICENAME時は文字数)。

戻り値の型: DWORD

各言語での呼び出し定義

// USER32.dll  (ANSI / -A)
#include <windows.h>

DWORD GetRawInputDeviceInfoA(
    HANDLE hDevice,   // optional
    RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
    void* pData,   // optional
    DWORD* pcbSize
);
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint GetRawInputDeviceInfoA(
    IntPtr hDevice,   // HANDLE optional
    uint uiCommand,   // RAW_INPUT_DEVICE_INFO_COMMAND
    IntPtr pData,   // void* optional, in/out
    ref uint pcbSize   // DWORD* in/out
);
<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetRawInputDeviceInfoA(
    hDevice As IntPtr,   ' HANDLE optional
    uiCommand As UInteger,   ' RAW_INPUT_DEVICE_INFO_COMMAND
    pData As IntPtr,   ' void* optional, in/out
    ByRef pcbSize As UInteger   ' DWORD* in/out
) As UInteger
End Function
' hDevice : HANDLE optional
' uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
' pData : void* optional, in/out
' pcbSize : DWORD* in/out
Declare PtrSafe Function GetRawInputDeviceInfoA Lib "user32" ( _
    ByVal hDevice As LongPtr, _
    ByVal uiCommand As Long, _
    ByVal pData As LongPtr, _
    ByRef pcbSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetRawInputDeviceInfoA = ctypes.windll.user32.GetRawInputDeviceInfoA
GetRawInputDeviceInfoA.restype = wintypes.DWORD
GetRawInputDeviceInfoA.argtypes = [
    wintypes.HANDLE,  # hDevice : HANDLE optional
    wintypes.DWORD,  # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
    ctypes.POINTER(None),  # pData : void* optional, in/out
    ctypes.POINTER(wintypes.DWORD),  # pcbSize : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
GetRawInputDeviceInfoA = Fiddle::Function.new(
  lib['GetRawInputDeviceInfoA'],
  [
    Fiddle::TYPE_VOIDP,  # hDevice : HANDLE optional
    -Fiddle::TYPE_INT,  # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
    Fiddle::TYPE_VOIDP,  # pData : void* optional, in/out
    Fiddle::TYPE_VOIDP,  # pcbSize : DWORD* in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn GetRawInputDeviceInfoA(
        hDevice: *mut core::ffi::c_void,  // HANDLE optional
        uiCommand: u32,  // RAW_INPUT_DEVICE_INFO_COMMAND
        pData: *mut (),  // void* optional, in/out
        pcbSize: *mut u32  // DWORD* in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint GetRawInputDeviceInfoA(IntPtr hDevice, uint uiCommand, IntPtr pData, ref uint pcbSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetRawInputDeviceInfoA' -Namespace Win32 -PassThru
# $api::GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
#uselib "USER32.dll"
#func global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, sptr, sptr, sptr
; GetRawInputDeviceInfoA hDevice, uiCommand, pData, varptr(pcbSize)   ; 戻り値は stat
; hDevice : HANDLE optional -> "sptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "sptr"
; pData : void* optional, in/out -> "sptr"
; pcbSize : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, int, sptr, var
; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
; hDevice : HANDLE optional -> "sptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int"
; pData : void* optional, in/out -> "sptr"
; pcbSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD GetRawInputDeviceInfoA(HANDLE hDevice, RAW_INPUT_DEVICE_INFO_COMMAND uiCommand, void* pData, DWORD* pcbSize)
#uselib "USER32.dll"
#cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" intptr, int, intptr, var
; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
; hDevice : HANDLE optional -> "intptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int"
; pData : void* optional, in/out -> "intptr"
; pcbSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procGetRawInputDeviceInfoA = user32.NewProc("GetRawInputDeviceInfoA")
)

// hDevice (HANDLE optional), uiCommand (RAW_INPUT_DEVICE_INFO_COMMAND), pData (void* optional, in/out), pcbSize (DWORD* in/out)
r1, _, err := procGetRawInputDeviceInfoA.Call(
	uintptr(hDevice),
	uintptr(uiCommand),
	uintptr(pData),
	uintptr(pcbSize),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function GetRawInputDeviceInfoA(
  hDevice: THandle;   // HANDLE optional
  uiCommand: DWORD;   // RAW_INPUT_DEVICE_INFO_COMMAND
  pData: Pointer;   // void* optional, in/out
  pcbSize: Pointer   // DWORD* in/out
): DWORD; stdcall;
  external 'USER32.dll' name 'GetRawInputDeviceInfoA';
result := DllCall("USER32\GetRawInputDeviceInfoA"
    , "Ptr", hDevice   ; HANDLE optional
    , "UInt", uiCommand   ; RAW_INPUT_DEVICE_INFO_COMMAND
    , "Ptr", pData   ; void* optional, in/out
    , "Ptr", pcbSize   ; DWORD* in/out
    , "UInt")   ; return: DWORD
●GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize) = DLL("USER32.dll", "dword GetRawInputDeviceInfoA(void*, dword, void*, void*)")
# 呼び出し: GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
# hDevice : HANDLE optional -> "void*"
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "dword"
# pData : void* optional, in/out -> "void*"
# pcbSize : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
const std = @import("std");

extern "user32" fn GetRawInputDeviceInfoA(
    hDevice: ?*anyopaque, // HANDLE optional
    uiCommand: u32, // RAW_INPUT_DEVICE_INFO_COMMAND
    pData: ?*anyopaque, // void* optional, in/out
    pcbSize: [*c]u32 // DWORD* in/out
) callconv(std.os.windows.WINAPI) u32;
proc GetRawInputDeviceInfoA(
    hDevice: pointer,  # HANDLE optional
    uiCommand: uint32,  # RAW_INPUT_DEVICE_INFO_COMMAND
    pData: pointer,  # void* optional, in/out
    pcbSize: ptr uint32  # DWORD* in/out
): uint32 {.importc: "GetRawInputDeviceInfoA", stdcall, dynlib: "USER32.dll".}
pragma(lib, "user32");
extern(Windows)
uint GetRawInputDeviceInfoA(
    void* hDevice,   // HANDLE optional
    uint uiCommand,   // RAW_INPUT_DEVICE_INFO_COMMAND
    void* pData,   // void* optional, in/out
    uint* pcbSize   // DWORD* in/out
);
ccall((:GetRawInputDeviceInfoA, "USER32.dll"), stdcall, UInt32,
      (Ptr{Cvoid}, UInt32, Ptr{Cvoid}, Ptr{UInt32}),
      hDevice, uiCommand, pData, pcbSize)
# hDevice : HANDLE optional -> Ptr{Cvoid}
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> UInt32
# pData : void* optional, in/out -> Ptr{Cvoid}
# pcbSize : DWORD* in/out -> Ptr{UInt32}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。
local ffi = require("ffi")
ffi.cdef[[
uint32_t GetRawInputDeviceInfoA(
    void* hDevice,
    uint32_t uiCommand,
    void* pData,
    uint32_t* pcbSize);
]]
local user32 = ffi.load("user32")
-- user32.GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
-- hDevice : HANDLE optional
-- uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
-- pData : void* optional, in/out
-- pcbSize : DWORD* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const GetRawInputDeviceInfoA = lib.func('__stdcall', 'GetRawInputDeviceInfoA', 'uint32_t', ['void *', 'uint32_t', 'void *', 'uint32_t *']);
// GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
// hDevice : HANDLE optional -> 'void *'
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> 'uint32_t'
// pData : void* optional, in/out -> 'void *'
// pcbSize : DWORD* in/out -> 'uint32_t *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。
const lib = Deno.dlopen("USER32.dll", {
  GetRawInputDeviceInfoA: { parameters: ["pointer", "u32", "pointer", "pointer"], result: "u32" },
});
// lib.symbols.GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
// hDevice : HANDLE optional -> "pointer"
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "u32"
// pData : void* optional, in/out -> "pointer"
// pcbSize : DWORD* in/out -> "pointer"
// 文字列は "buffer"。ANSI(-A) は new TextEncoder() で UTF-8/ANSI バイト列(末尾に \x00)を渡す。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。
<?php
$ffi = FFI::cdef(<<<C
uint32_t GetRawInputDeviceInfoA(
    void* hDevice,
    uint32_t uiCommand,
    void* pData,
    uint32_t* pcbSize);
C, "USER32.dll");
// $ffi->GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize);
// hDevice : HANDLE optional
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
// pData : void* optional, in/out
// pcbSize : DWORD* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。
import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;

public interface User32 extends StdCallLibrary {
    User32 INSTANCE = Native.load("user32", User32.class, W32APIOptions.ASCII_OPTIONS);
    int GetRawInputDeviceInfoA(
        Pointer hDevice,   // HANDLE optional
        int uiCommand,   // RAW_INPUT_DEVICE_INFO_COMMAND
        Pointer pData,   // void* optional, in/out
        IntByReference pcbSize   // DWORD* in/out
    );
}
@[Link("user32")]
lib LibUSER32
  fun GetRawInputDeviceInfoA = GetRawInputDeviceInfoA(
    hDevice : Void*,   # HANDLE optional
    uiCommand : UInt32,   # RAW_INPUT_DEVICE_INFO_COMMAND
    pData : Void*,   # void* optional, in/out
    pcbSize : UInt32*   # DWORD* in/out
  ) : UInt32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。
import 'dart:ffi';
import 'package:ffi/ffi.dart';

typedef GetRawInputDeviceInfoANative = Uint32 Function(Pointer<Void>, Uint32, Pointer<Void>, Pointer<Uint32>);
typedef GetRawInputDeviceInfoADart = int Function(Pointer<Void>, int, Pointer<Void>, Pointer<Uint32>);
final GetRawInputDeviceInfoA = DynamicLibrary.open('USER32.dll')
    .lookupFunction<GetRawInputDeviceInfoANative, GetRawInputDeviceInfoADart>('GetRawInputDeviceInfoA');
// hDevice : HANDLE optional -> Pointer<Void>
// uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> Uint32
// pData : void* optional, in/out -> Pointer<Void>
// pcbSize : DWORD* in/out -> Pointer<Uint32>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。
{$mode objfpc}{$H+}
function GetRawInputDeviceInfoA(
  hDevice: THandle;   // HANDLE optional
  uiCommand: DWORD;   // RAW_INPUT_DEVICE_INFO_COMMAND
  pData: Pointer;   // void* optional, in/out
  pcbSize: Pointer   // DWORD* in/out
): DWORD; stdcall;
  external 'USER32.dll' name 'GetRawInputDeviceInfoA';
import Foreign
import Foreign.C.Types
import Foreign.C.String

foreign import stdcall safe "GetRawInputDeviceInfoA"
  c_GetRawInputDeviceInfoA :: Ptr () -> Word32 -> Ptr () -> Ptr Word32 -> IO Word32
-- hDevice : HANDLE optional -> Ptr ()
-- uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> Word32
-- pData : void* optional, in/out -> Ptr ()
-- pcbSize : DWORD* in/out -> Ptr Word32
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。
open Ctypes
open Foreign

let getrawinputdeviceinfoa =
  foreign "GetRawInputDeviceInfoA"
    ((ptr void) @-> uint32_t @-> (ptr void) @-> (ptr uint32_t) @-> returning uint32_t)
(* hDevice : HANDLE optional -> (ptr void) *)
(* uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> uint32_t *)
(* pData : void* optional, in/out -> (ptr void) *)
(* pcbSize : DWORD* in/out -> (ptr uint32_t) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)
(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)

(cffi:defcfun ("GetRawInputDeviceInfoA" get-raw-input-device-info-a :convention :stdcall) :uint32
  (h-device :pointer)   ; HANDLE optional
  (ui-command :uint32)   ; RAW_INPUT_DEVICE_INFO_COMMAND
  (p-data :pointer)   ; void* optional, in/out
  (pcb-size :pointer))   ; DWORD* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。
use Win32::API;
my $GetRawInputDeviceInfoA = Win32::API::More->new('USER32',
    'DWORD GetRawInputDeviceInfoA(HANDLE hDevice, DWORD uiCommand, LPVOID pData, LPVOID pcbSize)');
# my $ret = $GetRawInputDeviceInfoA->Call($hDevice, $uiCommand, $pData, $pcbSize);
# hDevice : HANDLE optional -> HANDLE
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> DWORD
# pData : void* optional, in/out -> LPVOID
# pcbSize : DWORD* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。

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