Win32 API 日本語リファレンス
ホームUI.Input › GetRawInputDeviceInfoA

GetRawInputDeviceInfoA

関数
Raw Inputデバイスの情報を取得する(ANSI版)。
DLLUSER32.dll文字セットANSI (-A)呼出規約winapiSetLastErrorあり対応OSWindows XP 以降

シグネチャ

// USER32.dll  (ANSI / -A)
#include <windows.h>

DWORD GetRawInputDeviceInfoA(
    HANDLE hDevice,   // optional
    RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
    void* pData,   // optional
    DWORD* pcbSize
);

パラメーター

名前方向
hDeviceHANDLEinoptional
uiCommandRAW_INPUT_DEVICE_INFO_COMMANDin
pDatavoid*inoutoptional
pcbSizeDWORD*inout

戻り値の型: DWORD

各言語での呼び出し定義

// USER32.dll  (ANSI / -A)
#include <windows.h>

DWORD GetRawInputDeviceInfoA(
    HANDLE hDevice,   // optional
    RAW_INPUT_DEVICE_INFO_COMMAND uiCommand,
    void* pData,   // optional
    DWORD* pcbSize
);
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern uint GetRawInputDeviceInfoA(
    IntPtr hDevice,   // HANDLE optional
    uint uiCommand,   // RAW_INPUT_DEVICE_INFO_COMMAND
    IntPtr pData,   // void* optional, in/out
    ref uint pcbSize   // DWORD* in/out
);
<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetRawInputDeviceInfoA(
    hDevice As IntPtr,   ' HANDLE optional
    uiCommand As UInteger,   ' RAW_INPUT_DEVICE_INFO_COMMAND
    pData As IntPtr,   ' void* optional, in/out
    ByRef pcbSize As UInteger   ' DWORD* in/out
) As UInteger
End Function
' hDevice : HANDLE optional
' uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
' pData : void* optional, in/out
' pcbSize : DWORD* in/out
Declare PtrSafe Function GetRawInputDeviceInfoA Lib "user32" ( _
    ByVal hDevice As LongPtr, _
    ByVal uiCommand As Long, _
    ByVal pData As LongPtr, _
    ByRef pcbSize As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetRawInputDeviceInfoA = ctypes.windll.user32.GetRawInputDeviceInfoA
GetRawInputDeviceInfoA.restype = wintypes.DWORD
GetRawInputDeviceInfoA.argtypes = [
    wintypes.HANDLE,  # hDevice : HANDLE optional
    wintypes.DWORD,  # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
    ctypes.POINTER(None),  # pData : void* optional, in/out
    ctypes.POINTER(wintypes.DWORD),  # pcbSize : DWORD* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
GetRawInputDeviceInfoA = Fiddle::Function.new(
  lib['GetRawInputDeviceInfoA'],
  [
    Fiddle::TYPE_VOIDP,  # hDevice : HANDLE optional
    -Fiddle::TYPE_INT,  # uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND
    Fiddle::TYPE_VOIDP,  # pData : void* optional, in/out
    Fiddle::TYPE_VOIDP,  # pcbSize : DWORD* in/out
  ],
  -Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn GetRawInputDeviceInfoA(
        hDevice: *mut core::ffi::c_void,  // HANDLE optional
        uiCommand: u32,  // RAW_INPUT_DEVICE_INFO_COMMAND
        pData: *mut (),  // void* optional, in/out
        pcbSize: *mut u32  // DWORD* in/out
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern uint GetRawInputDeviceInfoA(IntPtr hDevice, uint uiCommand, IntPtr pData, ref uint pcbSize);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetRawInputDeviceInfoA' -Namespace Win32 -PassThru
# $api::GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
#uselib "USER32.dll"
#func global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, sptr, sptr, sptr
; GetRawInputDeviceInfoA hDevice, uiCommand, pData, varptr(pcbSize)   ; 戻り値は stat
; hDevice : HANDLE optional -> "sptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "sptr"
; pData : void* optional, in/out -> "sptr"
; pcbSize : DWORD* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "USER32.dll"
#cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" sptr, int, sptr, var
; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
; hDevice : HANDLE optional -> "sptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int"
; pData : void* optional, in/out -> "sptr"
; pcbSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; DWORD GetRawInputDeviceInfoA(HANDLE hDevice, RAW_INPUT_DEVICE_INFO_COMMAND uiCommand, void* pData, DWORD* pcbSize)
#uselib "USER32.dll"
#cfunc global GetRawInputDeviceInfoA "GetRawInputDeviceInfoA" intptr, int, intptr, var
; res = GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
; hDevice : HANDLE optional -> "intptr"
; uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "int"
; pData : void* optional, in/out -> "intptr"
; pcbSize : DWORD* in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procGetRawInputDeviceInfoA = user32.NewProc("GetRawInputDeviceInfoA")
)

// hDevice (HANDLE optional), uiCommand (RAW_INPUT_DEVICE_INFO_COMMAND), pData (void* optional, in/out), pcbSize (DWORD* in/out)
r1, _, err := procGetRawInputDeviceInfoA.Call(
	uintptr(hDevice),
	uintptr(uiCommand),
	uintptr(pData),
	uintptr(pcbSize),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function GetRawInputDeviceInfoA(
  hDevice: THandle;   // HANDLE optional
  uiCommand: DWORD;   // RAW_INPUT_DEVICE_INFO_COMMAND
  pData: Pointer;   // void* optional, in/out
  pcbSize: Pointer   // DWORD* in/out
): DWORD; stdcall;
  external 'USER32.dll' name 'GetRawInputDeviceInfoA';
result := DllCall("USER32\GetRawInputDeviceInfoA"
    , "Ptr", hDevice   ; HANDLE optional
    , "UInt", uiCommand   ; RAW_INPUT_DEVICE_INFO_COMMAND
    , "Ptr", pData   ; void* optional, in/out
    , "Ptr", pcbSize   ; DWORD* in/out
    , "UInt")   ; return: DWORD
●GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize) = DLL("USER32.dll", "dword GetRawInputDeviceInfoA(void*, dword, void*, void*)")
# 呼び出し: GetRawInputDeviceInfoA(hDevice, uiCommand, pData, pcbSize)
# hDevice : HANDLE optional -> "void*"
# uiCommand : RAW_INPUT_DEVICE_INFO_COMMAND -> "dword"
# pData : void* optional, in/out -> "void*"
# pcbSize : DWORD* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。