Win32 API 日本語リファレンス
ホームUI.InteractionContext › GetCrossSlideParameterInteractionContext

GetCrossSlideParameterInteractionContext

関数
クロススライドのしきい値ごとの距離を取得する。
DLLNInput.dll呼出規約winapi対応OSwindows8.0

シグネチャ

// NInput.dll
#include <windows.h>

HRESULT GetCrossSlideParameterInteractionContext(
    HINTERACTIONCONTEXT interactionContext,
    CROSS_SLIDE_THRESHOLD threshold,
    FLOAT* distance
);

パラメーター

名前方向
interactionContextHINTERACTIONCONTEXTin
thresholdCROSS_SLIDE_THRESHOLDin
distanceFLOAT*out

戻り値の型: HRESULT

各言語での呼び出し定義

// NInput.dll
#include <windows.h>

HRESULT GetCrossSlideParameterInteractionContext(
    HINTERACTIONCONTEXT interactionContext,
    CROSS_SLIDE_THRESHOLD threshold,
    FLOAT* distance
);
[DllImport("NInput.dll", ExactSpelling = true)]
static extern int GetCrossSlideParameterInteractionContext(
    IntPtr interactionContext,   // HINTERACTIONCONTEXT
    int threshold,   // CROSS_SLIDE_THRESHOLD
    out float distance   // FLOAT* out
);
<DllImport("NInput.dll", ExactSpelling:=True)>
Public Shared Function GetCrossSlideParameterInteractionContext(
    interactionContext As IntPtr,   ' HINTERACTIONCONTEXT
    threshold As Integer,   ' CROSS_SLIDE_THRESHOLD
    <Out> ByRef distance As Single   ' FLOAT* out
) As Integer
End Function
' interactionContext : HINTERACTIONCONTEXT
' threshold : CROSS_SLIDE_THRESHOLD
' distance : FLOAT* out
Declare PtrSafe Function GetCrossSlideParameterInteractionContext Lib "ninput" ( _
    ByVal interactionContext As LongPtr, _
    ByVal threshold As Long, _
    ByRef distance As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

GetCrossSlideParameterInteractionContext = ctypes.windll.ninput.GetCrossSlideParameterInteractionContext
GetCrossSlideParameterInteractionContext.restype = ctypes.c_int
GetCrossSlideParameterInteractionContext.argtypes = [
    wintypes.HANDLE,  # interactionContext : HINTERACTIONCONTEXT
    ctypes.c_int,  # threshold : CROSS_SLIDE_THRESHOLD
    ctypes.POINTER(ctypes.c_float),  # distance : FLOAT* out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('NInput.dll')
GetCrossSlideParameterInteractionContext = Fiddle::Function.new(
  lib['GetCrossSlideParameterInteractionContext'],
  [
    Fiddle::TYPE_VOIDP,  # interactionContext : HINTERACTIONCONTEXT
    Fiddle::TYPE_INT,  # threshold : CROSS_SLIDE_THRESHOLD
    Fiddle::TYPE_VOIDP,  # distance : FLOAT* out
  ],
  Fiddle::TYPE_INT)
#[link(name = "ninput")]
extern "system" {
    fn GetCrossSlideParameterInteractionContext(
        interactionContext: *mut core::ffi::c_void,  // HINTERACTIONCONTEXT
        threshold: i32,  // CROSS_SLIDE_THRESHOLD
        distance: *mut f32  // FLOAT* out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("NInput.dll")]
public static extern int GetCrossSlideParameterInteractionContext(IntPtr interactionContext, int threshold, out float distance);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NInput_GetCrossSlideParameterInteractionContext' -Namespace Win32 -PassThru
# $api::GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)
#uselib "NInput.dll"
#func global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" sptr, sptr, sptr
; GetCrossSlideParameterInteractionContext interactionContext, threshold, varptr(distance)   ; 戻り値は stat
; interactionContext : HINTERACTIONCONTEXT -> "sptr"
; threshold : CROSS_SLIDE_THRESHOLD -> "sptr"
; distance : FLOAT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "NInput.dll"
#cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" sptr, int, var
; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)
; interactionContext : HINTERACTIONCONTEXT -> "sptr"
; threshold : CROSS_SLIDE_THRESHOLD -> "int"
; distance : FLOAT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; HRESULT GetCrossSlideParameterInteractionContext(HINTERACTIONCONTEXT interactionContext, CROSS_SLIDE_THRESHOLD threshold, FLOAT* distance)
#uselib "NInput.dll"
#cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" intptr, int, var
; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)
; interactionContext : HINTERACTIONCONTEXT -> "intptr"
; threshold : CROSS_SLIDE_THRESHOLD -> "int"
; distance : FLOAT* out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	ninput = windows.NewLazySystemDLL("NInput.dll")
	procGetCrossSlideParameterInteractionContext = ninput.NewProc("GetCrossSlideParameterInteractionContext")
)

// interactionContext (HINTERACTIONCONTEXT), threshold (CROSS_SLIDE_THRESHOLD), distance (FLOAT* out)
r1, _, err := procGetCrossSlideParameterInteractionContext.Call(
	uintptr(interactionContext),
	uintptr(threshold),
	uintptr(distance),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HRESULT
function GetCrossSlideParameterInteractionContext(
  interactionContext: THandle;   // HINTERACTIONCONTEXT
  threshold: Integer;   // CROSS_SLIDE_THRESHOLD
  distance: Pointer   // FLOAT* out
): Integer; stdcall;
  external 'NInput.dll' name 'GetCrossSlideParameterInteractionContext';
result := DllCall("NInput\GetCrossSlideParameterInteractionContext"
    , "Ptr", interactionContext   ; HINTERACTIONCONTEXT
    , "Int", threshold   ; CROSS_SLIDE_THRESHOLD
    , "Ptr", distance   ; FLOAT* out
    , "Int")   ; return: HRESULT
●GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance) = DLL("NInput.dll", "int GetCrossSlideParameterInteractionContext(void*, int, void*)")
# 呼び出し: GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)
# interactionContext : HINTERACTIONCONTEXT -> "void*"
# threshold : CROSS_SLIDE_THRESHOLD -> "int"
# distance : FLOAT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。