ホーム › UI.InteractionContext › GetCrossSlideParameterInteractionContext
GetCrossSlideParameterInteractionContext
関数クロススライドのしきい値ごとの距離を取得する。
シグネチャ
// NInput.dll
#include <windows.h>
HRESULT GetCrossSlideParameterInteractionContext(
HINTERACTIONCONTEXT interactionContext,
CROSS_SLIDE_THRESHOLD threshold,
FLOAT* distance
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| interactionContext | HINTERACTIONCONTEXT | in |
| threshold | CROSS_SLIDE_THRESHOLD | in |
| distance | FLOAT* | out |
戻り値の型: HRESULT
各言語での呼び出し定義
// NInput.dll
#include <windows.h>
HRESULT GetCrossSlideParameterInteractionContext(
HINTERACTIONCONTEXT interactionContext,
CROSS_SLIDE_THRESHOLD threshold,
FLOAT* distance
);[DllImport("NInput.dll", ExactSpelling = true)]
static extern int GetCrossSlideParameterInteractionContext(
IntPtr interactionContext, // HINTERACTIONCONTEXT
int threshold, // CROSS_SLIDE_THRESHOLD
out float distance // FLOAT* out
);<DllImport("NInput.dll", ExactSpelling:=True)>
Public Shared Function GetCrossSlideParameterInteractionContext(
interactionContext As IntPtr, ' HINTERACTIONCONTEXT
threshold As Integer, ' CROSS_SLIDE_THRESHOLD
<Out> ByRef distance As Single ' FLOAT* out
) As Integer
End Function' interactionContext : HINTERACTIONCONTEXT
' threshold : CROSS_SLIDE_THRESHOLD
' distance : FLOAT* out
Declare PtrSafe Function GetCrossSlideParameterInteractionContext Lib "ninput" ( _
ByVal interactionContext As LongPtr, _
ByVal threshold As Long, _
ByRef distance As Single) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetCrossSlideParameterInteractionContext = ctypes.windll.ninput.GetCrossSlideParameterInteractionContext
GetCrossSlideParameterInteractionContext.restype = ctypes.c_int
GetCrossSlideParameterInteractionContext.argtypes = [
wintypes.HANDLE, # interactionContext : HINTERACTIONCONTEXT
ctypes.c_int, # threshold : CROSS_SLIDE_THRESHOLD
ctypes.POINTER(ctypes.c_float), # distance : FLOAT* out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('NInput.dll')
GetCrossSlideParameterInteractionContext = Fiddle::Function.new(
lib['GetCrossSlideParameterInteractionContext'],
[
Fiddle::TYPE_VOIDP, # interactionContext : HINTERACTIONCONTEXT
Fiddle::TYPE_INT, # threshold : CROSS_SLIDE_THRESHOLD
Fiddle::TYPE_VOIDP, # distance : FLOAT* out
],
Fiddle::TYPE_INT)#[link(name = "ninput")]
extern "system" {
fn GetCrossSlideParameterInteractionContext(
interactionContext: *mut core::ffi::c_void, // HINTERACTIONCONTEXT
threshold: i32, // CROSS_SLIDE_THRESHOLD
distance: *mut f32 // FLOAT* out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("NInput.dll")]
public static extern int GetCrossSlideParameterInteractionContext(IntPtr interactionContext, int threshold, out float distance);
"@
$api = Add-Type -MemberDefinition $sig -Name 'NInput_GetCrossSlideParameterInteractionContext' -Namespace Win32 -PassThru
# $api::GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)#uselib "NInput.dll"
#func global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" sptr, sptr, sptr
; GetCrossSlideParameterInteractionContext interactionContext, threshold, varptr(distance) ; 戻り値は stat
; interactionContext : HINTERACTIONCONTEXT -> "sptr"
; threshold : CROSS_SLIDE_THRESHOLD -> "sptr"
; distance : FLOAT* out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "NInput.dll" #cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" sptr, int, var ; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance) ; interactionContext : HINTERACTIONCONTEXT -> "sptr" ; threshold : CROSS_SLIDE_THRESHOLD -> "int" ; distance : FLOAT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "NInput.dll" #cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" sptr, int, sptr ; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, varptr(distance)) ; interactionContext : HINTERACTIONCONTEXT -> "sptr" ; threshold : CROSS_SLIDE_THRESHOLD -> "int" ; distance : FLOAT* out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; HRESULT GetCrossSlideParameterInteractionContext(HINTERACTIONCONTEXT interactionContext, CROSS_SLIDE_THRESHOLD threshold, FLOAT* distance) #uselib "NInput.dll" #cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" intptr, int, var ; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance) ; interactionContext : HINTERACTIONCONTEXT -> "intptr" ; threshold : CROSS_SLIDE_THRESHOLD -> "int" ; distance : FLOAT* out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; HRESULT GetCrossSlideParameterInteractionContext(HINTERACTIONCONTEXT interactionContext, CROSS_SLIDE_THRESHOLD threshold, FLOAT* distance) #uselib "NInput.dll" #cfunc global GetCrossSlideParameterInteractionContext "GetCrossSlideParameterInteractionContext" intptr, int, intptr ; res = GetCrossSlideParameterInteractionContext(interactionContext, threshold, varptr(distance)) ; interactionContext : HINTERACTIONCONTEXT -> "intptr" ; threshold : CROSS_SLIDE_THRESHOLD -> "int" ; distance : FLOAT* out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
ninput = windows.NewLazySystemDLL("NInput.dll")
procGetCrossSlideParameterInteractionContext = ninput.NewProc("GetCrossSlideParameterInteractionContext")
)
// interactionContext (HINTERACTIONCONTEXT), threshold (CROSS_SLIDE_THRESHOLD), distance (FLOAT* out)
r1, _, err := procGetCrossSlideParameterInteractionContext.Call(
uintptr(interactionContext),
uintptr(threshold),
uintptr(distance),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HRESULTfunction GetCrossSlideParameterInteractionContext(
interactionContext: THandle; // HINTERACTIONCONTEXT
threshold: Integer; // CROSS_SLIDE_THRESHOLD
distance: Pointer // FLOAT* out
): Integer; stdcall;
external 'NInput.dll' name 'GetCrossSlideParameterInteractionContext';result := DllCall("NInput\GetCrossSlideParameterInteractionContext"
, "Ptr", interactionContext ; HINTERACTIONCONTEXT
, "Int", threshold ; CROSS_SLIDE_THRESHOLD
, "Ptr", distance ; FLOAT* out
, "Int") ; return: HRESULT●GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance) = DLL("NInput.dll", "int GetCrossSlideParameterInteractionContext(void*, int, void*)")
# 呼び出し: GetCrossSlideParameterInteractionContext(interactionContext, threshold, distance)
# interactionContext : HINTERACTIONCONTEXT -> "void*"
# threshold : CROSS_SLIDE_THRESHOLD -> "int"
# distance : FLOAT* out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。