IUnknown_AtomicRelease
関数ポインタをアトミックに解放しNULLに設定する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
void IUnknown_AtomicRelease(
void** ppunk // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| ppunk | void** | inoutoptional |
戻り値の型: void
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
void IUnknown_AtomicRelease(
void** ppunk // optional
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern void IUnknown_AtomicRelease(
IntPtr ppunk // void** optional, in/out
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Sub IUnknown_AtomicRelease(
ppunk As IntPtr ' void** optional, in/out
)
End Sub' ppunk : void** optional, in/out
Declare PtrSafe Sub IUnknown_AtomicRelease Lib "shlwapi" ( _
ByVal ppunk As LongPtr)
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
IUnknown_AtomicRelease = ctypes.windll.shlwapi.IUnknown_AtomicRelease
IUnknown_AtomicRelease.restype = None
IUnknown_AtomicRelease.argtypes = [
ctypes.c_void_p, # ppunk : void** optional, in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
IUnknown_AtomicRelease = Fiddle::Function.new(
lib['IUnknown_AtomicRelease'],
[
Fiddle::TYPE_VOIDP, # ppunk : void** optional, in/out
],
Fiddle::TYPE_VOID)#[link(name = "shlwapi")]
extern "system" {
fn IUnknown_AtomicRelease(
ppunk: *mut *mut () // void** optional, in/out
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern void IUnknown_AtomicRelease(IntPtr ppunk);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_IUnknown_AtomicRelease' -Namespace Win32 -PassThru
# $api::IUnknown_AtomicRelease(ppunk)#uselib "SHLWAPI.dll"
#func global IUnknown_AtomicRelease "IUnknown_AtomicRelease" sptr
; IUnknown_AtomicRelease ppunk
; ppunk : void** optional, in/out -> "sptr"#uselib "SHLWAPI.dll"
#func global IUnknown_AtomicRelease "IUnknown_AtomicRelease" sptr
; IUnknown_AtomicRelease ppunk
; ppunk : void** optional, in/out -> "sptr"; void IUnknown_AtomicRelease(void** ppunk)
#uselib "SHLWAPI.dll"
#func global IUnknown_AtomicRelease "IUnknown_AtomicRelease" intptr
; IUnknown_AtomicRelease ppunk
; ppunk : void** optional, in/out -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procIUnknown_AtomicRelease = shlwapi.NewProc("IUnknown_AtomicRelease")
)
// ppunk (void** optional, in/out)
r1, _, err := procIUnknown_AtomicRelease.Call(
uintptr(ppunk),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure IUnknown_AtomicRelease(
ppunk: Pointer // void** optional, in/out
); stdcall;
external 'SHLWAPI.dll' name 'IUnknown_AtomicRelease';result := DllCall("SHLWAPI\IUnknown_AtomicRelease"
, "Ptr", ppunk ; void** optional, in/out
, "Int") ; return: void●IUnknown_AtomicRelease(ppunk) = DLL("SHLWAPI.dll", "int IUnknown_AtomicRelease(void*)")
# 呼び出し: IUnknown_AtomicRelease(ppunk)
# ppunk : void** optional, in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。