PathMakePrettyA
関数パスをすべて小文字に変換し見やすい表記に整える。
シグネチャ
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
BOOL PathMakePrettyA(
LPSTR pszPath
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszPath | LPSTR | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// SHLWAPI.dll (ANSI / -A)
#include <windows.h>
BOOL PathMakePrettyA(
LPSTR pszPath
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool PathMakePrettyA(
[MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszPath // LPSTR in/out
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function PathMakePrettyA(
<MarshalAs(UnmanagedType.LPStr)> pszPath As System.Text.StringBuilder ' LPSTR in/out
) As Boolean
End Function' pszPath : LPSTR in/out
Declare PtrSafe Function PathMakePrettyA Lib "shlwapi" ( _
ByVal pszPath As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PathMakePrettyA = ctypes.windll.shlwapi.PathMakePrettyA
PathMakePrettyA.restype = wintypes.BOOL
PathMakePrettyA.argtypes = [
wintypes.LPSTR, # pszPath : LPSTR in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
PathMakePrettyA = Fiddle::Function.new(
lib['PathMakePrettyA'],
[
Fiddle::TYPE_VOIDP, # pszPath : LPSTR in/out
],
Fiddle::TYPE_INT)#[link(name = "shlwapi")]
extern "system" {
fn PathMakePrettyA(
pszPath: *mut u8 // LPSTR in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern bool PathMakePrettyA([MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_PathMakePrettyA' -Namespace Win32 -PassThru
# $api::PathMakePrettyA(pszPath)#uselib "SHLWAPI.dll"
#func global PathMakePrettyA "PathMakePrettyA" sptr
; PathMakePrettyA varptr(pszPath) ; 戻り値は stat
; pszPath : LPSTR in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "SHLWAPI.dll" #cfunc global PathMakePrettyA "PathMakePrettyA" var ; res = PathMakePrettyA(pszPath) ; pszPath : LPSTR in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "SHLWAPI.dll" #cfunc global PathMakePrettyA "PathMakePrettyA" sptr ; res = PathMakePrettyA(varptr(pszPath)) ; pszPath : LPSTR in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL PathMakePrettyA(LPSTR pszPath) #uselib "SHLWAPI.dll" #cfunc global PathMakePrettyA "PathMakePrettyA" var ; res = PathMakePrettyA(pszPath) ; pszPath : LPSTR in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL PathMakePrettyA(LPSTR pszPath) #uselib "SHLWAPI.dll" #cfunc global PathMakePrettyA "PathMakePrettyA" intptr ; res = PathMakePrettyA(varptr(pszPath)) ; pszPath : LPSTR in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procPathMakePrettyA = shlwapi.NewProc("PathMakePrettyA")
)
// pszPath (LPSTR in/out)
r1, _, err := procPathMakePrettyA.Call(
uintptr(pszPath),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction PathMakePrettyA(
pszPath: PAnsiChar // LPSTR in/out
): BOOL; stdcall;
external 'SHLWAPI.dll' name 'PathMakePrettyA';result := DllCall("SHLWAPI\PathMakePrettyA"
, "Ptr", pszPath ; LPSTR in/out
, "Int") ; return: BOOL●PathMakePrettyA(pszPath) = DLL("SHLWAPI.dll", "bool PathMakePrettyA(char*)")
# 呼び出し: PathMakePrettyA(pszPath)
# pszPath : LPSTR in/out -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。