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PathMakePrettyA

関数
パスをすべて小文字に変換し見やすい表記に整える。
DLLSHLWAPI.dll文字セットANSI (-A)呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL PathMakePrettyA(
    LPSTR pszPath
);

パラメーター

名前方向
pszPathLPSTRinout

戻り値の型: BOOL

各言語での呼び出し定義

// SHLWAPI.dll  (ANSI / -A)
#include <windows.h>

BOOL PathMakePrettyA(
    LPSTR pszPath
);
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool PathMakePrettyA(
    [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszPath   // LPSTR in/out
);
<DllImport("SHLWAPI.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function PathMakePrettyA(
    <MarshalAs(UnmanagedType.LPStr)> pszPath As System.Text.StringBuilder   ' LPSTR in/out
) As Boolean
End Function
' pszPath : LPSTR in/out
Declare PtrSafe Function PathMakePrettyA Lib "shlwapi" ( _
    ByVal pszPath As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

PathMakePrettyA = ctypes.windll.shlwapi.PathMakePrettyA
PathMakePrettyA.restype = wintypes.BOOL
PathMakePrettyA.argtypes = [
    wintypes.LPSTR,  # pszPath : LPSTR in/out
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHLWAPI.dll')
PathMakePrettyA = Fiddle::Function.new(
  lib['PathMakePrettyA'],
  [
    Fiddle::TYPE_VOIDP,  # pszPath : LPSTR in/out
  ],
  Fiddle::TYPE_INT)
#[link(name = "shlwapi")]
extern "system" {
    fn PathMakePrettyA(
        pszPath: *mut u8  // LPSTR in/out
    ) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Ansi)]
public static extern bool PathMakePrettyA([MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder pszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_PathMakePrettyA' -Namespace Win32 -PassThru
# $api::PathMakePrettyA(pszPath)
#uselib "SHLWAPI.dll"
#func global PathMakePrettyA "PathMakePrettyA" sptr
; PathMakePrettyA varptr(pszPath)   ; 戻り値は stat
; pszPath : LPSTR in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
出力引数:
#uselib "SHLWAPI.dll"
#cfunc global PathMakePrettyA "PathMakePrettyA" var
; res = PathMakePrettyA(pszPath)
; pszPath : LPSTR in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
出力引数:
; BOOL PathMakePrettyA(LPSTR pszPath)
#uselib "SHLWAPI.dll"
#cfunc global PathMakePrettyA "PathMakePrettyA" var
; res = PathMakePrettyA(pszPath)
; pszPath : LPSTR in/out -> "var"
; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
	procPathMakePrettyA = shlwapi.NewProc("PathMakePrettyA")
)

// pszPath (LPSTR in/out)
r1, _, err := procPathMakePrettyA.Call(
	uintptr(pszPath),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // BOOL
function PathMakePrettyA(
  pszPath: PAnsiChar   // LPSTR in/out
): BOOL; stdcall;
  external 'SHLWAPI.dll' name 'PathMakePrettyA';
result := DllCall("SHLWAPI\PathMakePrettyA"
    , "Ptr", pszPath   ; LPSTR in/out
    , "Int")   ; return: BOOL
●PathMakePrettyA(pszPath) = DLL("SHLWAPI.dll", "bool PathMakePrettyA(char*)")
# 呼び出し: PathMakePrettyA(pszPath)
# pszPath : LPSTR in/out -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。