PathMakeSystemFolderW
関数指定フォルダにシステム属性を付与してシステムフォルダ化する。
シグネチャ
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
BOOL PathMakeSystemFolderW(
LPCWSTR pszPath
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszPath | LPCWSTR | in |
戻り値の型: BOOL
各言語での呼び出し定義
// SHLWAPI.dll (Unicode / -W)
#include <windows.h>
BOOL PathMakeSystemFolderW(
LPCWSTR pszPath
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool PathMakeSystemFolderW(
[MarshalAs(UnmanagedType.LPWStr)] string pszPath // LPCWSTR
);<DllImport("SHLWAPI.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function PathMakeSystemFolderW(
<MarshalAs(UnmanagedType.LPWStr)> pszPath As String ' LPCWSTR
) As Boolean
End Function' pszPath : LPCWSTR
Declare PtrSafe Function PathMakeSystemFolderW Lib "shlwapi" ( _
ByVal pszPath As LongPtr) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
PathMakeSystemFolderW = ctypes.windll.shlwapi.PathMakeSystemFolderW
PathMakeSystemFolderW.restype = wintypes.BOOL
PathMakeSystemFolderW.argtypes = [
wintypes.LPCWSTR, # pszPath : LPCWSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
PathMakeSystemFolderW = Fiddle::Function.new(
lib['PathMakeSystemFolderW'],
[
Fiddle::TYPE_VOIDP, # pszPath : LPCWSTR
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shlwapi")]
extern "system" {
fn PathMakeSystemFolderW(
pszPath: *const u16 // LPCWSTR
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("SHLWAPI.dll", CharSet = CharSet.Unicode)]
public static extern bool PathMakeSystemFolderW([MarshalAs(UnmanagedType.LPWStr)] string pszPath);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_PathMakeSystemFolderW' -Namespace Win32 -PassThru
# $api::PathMakeSystemFolderW(pszPath)#uselib "SHLWAPI.dll"
#func global PathMakeSystemFolderW "PathMakeSystemFolderW" wptr
; PathMakeSystemFolderW pszPath ; 戻り値は stat
; pszPath : LPCWSTR -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global PathMakeSystemFolderW "PathMakeSystemFolderW" wstr
; res = PathMakeSystemFolderW(pszPath)
; pszPath : LPCWSTR -> "wstr"; BOOL PathMakeSystemFolderW(LPCWSTR pszPath)
#uselib "SHLWAPI.dll"
#cfunc global PathMakeSystemFolderW "PathMakeSystemFolderW" wstr
; res = PathMakeSystemFolderW(pszPath)
; pszPath : LPCWSTR -> "wstr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procPathMakeSystemFolderW = shlwapi.NewProc("PathMakeSystemFolderW")
)
// pszPath (LPCWSTR)
r1, _, err := procPathMakeSystemFolderW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszPath))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction PathMakeSystemFolderW(
pszPath: PWideChar // LPCWSTR
): BOOL; stdcall;
external 'SHLWAPI.dll' name 'PathMakeSystemFolderW';result := DllCall("SHLWAPI\PathMakeSystemFolderW"
, "WStr", pszPath ; LPCWSTR
, "Int") ; return: BOOL●PathMakeSystemFolderW(pszPath) = DLL("SHLWAPI.dll", "bool PathMakeSystemFolderW(char*)")
# 呼び出し: PathMakeSystemFolderW(pszPath)
# pszPath : LPCWSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。