SHCreateShellPalette
関数ハーフトーン用のシェルパレットを作成する。
シグネチャ
// SHLWAPI.dll
#include <windows.h>
HPALETTE SHCreateShellPalette(
HDC hdc // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hdc | HDC | inoptional |
戻り値の型: HPALETTE
各言語での呼び出し定義
// SHLWAPI.dll
#include <windows.h>
HPALETTE SHCreateShellPalette(
HDC hdc // optional
);[DllImport("SHLWAPI.dll", ExactSpelling = true)]
static extern IntPtr SHCreateShellPalette(
IntPtr hdc // HDC optional
);<DllImport("SHLWAPI.dll", ExactSpelling:=True)>
Public Shared Function SHCreateShellPalette(
hdc As IntPtr ' HDC optional
) As IntPtr
End Function' hdc : HDC optional
Declare PtrSafe Function SHCreateShellPalette Lib "shlwapi" ( _
ByVal hdc As LongPtr) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHCreateShellPalette = ctypes.windll.shlwapi.SHCreateShellPalette
SHCreateShellPalette.restype = ctypes.c_void_p
SHCreateShellPalette.argtypes = [
wintypes.HANDLE, # hdc : HDC optional
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHLWAPI.dll')
SHCreateShellPalette = Fiddle::Function.new(
lib['SHCreateShellPalette'],
[
Fiddle::TYPE_VOIDP, # hdc : HDC optional
],
Fiddle::TYPE_VOIDP)#[link(name = "shlwapi")]
extern "system" {
fn SHCreateShellPalette(
hdc: *mut core::ffi::c_void // HDC optional
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHLWAPI.dll")]
public static extern IntPtr SHCreateShellPalette(IntPtr hdc);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHLWAPI_SHCreateShellPalette' -Namespace Win32 -PassThru
# $api::SHCreateShellPalette(hdc)#uselib "SHLWAPI.dll"
#func global SHCreateShellPalette "SHCreateShellPalette" sptr
; SHCreateShellPalette hdc ; 戻り値は stat
; hdc : HDC optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHLWAPI.dll"
#cfunc global SHCreateShellPalette "SHCreateShellPalette" sptr
; res = SHCreateShellPalette(hdc)
; hdc : HDC optional -> "sptr"; HPALETTE SHCreateShellPalette(HDC hdc)
#uselib "SHLWAPI.dll"
#cfunc global SHCreateShellPalette "SHCreateShellPalette" intptr
; res = SHCreateShellPalette(hdc)
; hdc : HDC optional -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shlwapi = windows.NewLazySystemDLL("SHLWAPI.dll")
procSHCreateShellPalette = shlwapi.NewProc("SHCreateShellPalette")
)
// hdc (HDC optional)
r1, _, err := procSHCreateShellPalette.Call(
uintptr(hdc),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HPALETTEfunction SHCreateShellPalette(
hdc: THandle // HDC optional
): THandle; stdcall;
external 'SHLWAPI.dll' name 'SHCreateShellPalette';result := DllCall("SHLWAPI\SHCreateShellPalette"
, "Ptr", hdc ; HDC optional
, "Ptr") ; return: HPALETTE●SHCreateShellPalette(hdc) = DLL("SHLWAPI.dll", "void* SHCreateShellPalette(void*)")
# 呼び出し: SHCreateShellPalette(hdc)
# hdc : HDC optional -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。