SHGetIconOverlayIndexW
関数指定アイコンのオーバーレイインデックスを取得する(Unicode版)。
シグネチャ
// SHELL32.dll (Unicode / -W)
#include <windows.h>
INT SHGetIconOverlayIndexW(
LPCWSTR pszIconPath, // optional
INT iIconIndex
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszIconPath | LPCWSTR | inoptional |
| iIconIndex | INT | in |
戻り値の型: INT
各言語での呼び出し定義
// SHELL32.dll (Unicode / -W)
#include <windows.h>
INT SHGetIconOverlayIndexW(
LPCWSTR pszIconPath, // optional
INT iIconIndex
);[DllImport("SHELL32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern int SHGetIconOverlayIndexW(
[MarshalAs(UnmanagedType.LPWStr)] string pszIconPath, // LPCWSTR optional
int iIconIndex // INT
);<DllImport("SHELL32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function SHGetIconOverlayIndexW(
<MarshalAs(UnmanagedType.LPWStr)> pszIconPath As String, ' LPCWSTR optional
iIconIndex As Integer ' INT
) As Integer
End Function' pszIconPath : LPCWSTR optional
' iIconIndex : INT
Declare PtrSafe Function SHGetIconOverlayIndexW Lib "shell32" ( _
ByVal pszIconPath As LongPtr, _
ByVal iIconIndex As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHGetIconOverlayIndexW = ctypes.windll.shell32.SHGetIconOverlayIndexW
SHGetIconOverlayIndexW.restype = ctypes.c_int
SHGetIconOverlayIndexW.argtypes = [
wintypes.LPCWSTR, # pszIconPath : LPCWSTR optional
ctypes.c_int, # iIconIndex : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHGetIconOverlayIndexW = Fiddle::Function.new(
lib['SHGetIconOverlayIndexW'],
[
Fiddle::TYPE_VOIDP, # pszIconPath : LPCWSTR optional
Fiddle::TYPE_INT, # iIconIndex : INT
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shell32")]
extern "system" {
fn SHGetIconOverlayIndexW(
pszIconPath: *const u16, // LPCWSTR optional
iIconIndex: i32 // INT
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Unicode)]
public static extern int SHGetIconOverlayIndexW([MarshalAs(UnmanagedType.LPWStr)] string pszIconPath, int iIconIndex);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHGetIconOverlayIndexW' -Namespace Win32 -PassThru
# $api::SHGetIconOverlayIndexW(pszIconPath, iIconIndex)#uselib "SHELL32.dll"
#func global SHGetIconOverlayIndexW "SHGetIconOverlayIndexW" wptr, wptr
; SHGetIconOverlayIndexW pszIconPath, iIconIndex ; 戻り値は stat
; pszIconPath : LPCWSTR optional -> "wptr"
; iIconIndex : INT -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "SHELL32.dll"
#cfunc global SHGetIconOverlayIndexW "SHGetIconOverlayIndexW" wstr, int
; res = SHGetIconOverlayIndexW(pszIconPath, iIconIndex)
; pszIconPath : LPCWSTR optional -> "wstr"
; iIconIndex : INT -> "int"; INT SHGetIconOverlayIndexW(LPCWSTR pszIconPath, INT iIconIndex)
#uselib "SHELL32.dll"
#cfunc global SHGetIconOverlayIndexW "SHGetIconOverlayIndexW" wstr, int
; res = SHGetIconOverlayIndexW(pszIconPath, iIconIndex)
; pszIconPath : LPCWSTR optional -> "wstr"
; iIconIndex : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHGetIconOverlayIndexW = shell32.NewProc("SHGetIconOverlayIndexW")
)
// pszIconPath (LPCWSTR optional), iIconIndex (INT)
r1, _, err := procSHGetIconOverlayIndexW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszIconPath))),
uintptr(iIconIndex),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // INTfunction SHGetIconOverlayIndexW(
pszIconPath: PWideChar; // LPCWSTR optional
iIconIndex: Integer // INT
): Integer; stdcall;
external 'SHELL32.dll' name 'SHGetIconOverlayIndexW';result := DllCall("SHELL32\SHGetIconOverlayIndexW"
, "WStr", pszIconPath ; LPCWSTR optional
, "Int", iIconIndex ; INT
, "Int") ; return: INT●SHGetIconOverlayIndexW(pszIconPath, iIconIndex) = DLL("SHELL32.dll", "int SHGetIconOverlayIndexW(char*, int)")
# 呼び出し: SHGetIconOverlayIndexW(pszIconPath, iIconIndex)
# pszIconPath : LPCWSTR optional -> "char*"
# iIconIndex : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。