SHUpdateImageW
関数システムイメージリスト内のアイコン(Unicode)を更新する。
シグネチャ
// SHELL32.dll (Unicode / -W)
#include <windows.h>
void SHUpdateImageW(
LPCWSTR pszHashItem,
INT iIndex,
DWORD uFlags,
INT iImageIndex
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| pszHashItem | LPCWSTR | in |
| iIndex | INT | in |
| uFlags | DWORD | in |
| iImageIndex | INT | in |
戻り値の型: void
各言語での呼び出し定義
// SHELL32.dll (Unicode / -W)
#include <windows.h>
void SHUpdateImageW(
LPCWSTR pszHashItem,
INT iIndex,
DWORD uFlags,
INT iImageIndex
);[DllImport("SHELL32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern void SHUpdateImageW(
[MarshalAs(UnmanagedType.LPWStr)] string pszHashItem, // LPCWSTR
int iIndex, // INT
uint uFlags, // DWORD
int iImageIndex // INT
);<DllImport("SHELL32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Sub SHUpdateImageW(
<MarshalAs(UnmanagedType.LPWStr)> pszHashItem As String, ' LPCWSTR
iIndex As Integer, ' INT
uFlags As UInteger, ' DWORD
iImageIndex As Integer ' INT
)
End Sub' pszHashItem : LPCWSTR
' iIndex : INT
' uFlags : DWORD
' iImageIndex : INT
Declare PtrSafe Sub SHUpdateImageW Lib "shell32" ( _
ByVal pszHashItem As LongPtr, _
ByVal iIndex As Long, _
ByVal uFlags As Long, _
ByVal iImageIndex As Long)
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SHUpdateImageW = ctypes.windll.shell32.SHUpdateImageW
SHUpdateImageW.restype = None
SHUpdateImageW.argtypes = [
wintypes.LPCWSTR, # pszHashItem : LPCWSTR
ctypes.c_int, # iIndex : INT
wintypes.DWORD, # uFlags : DWORD
ctypes.c_int, # iImageIndex : INT
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('SHELL32.dll')
SHUpdateImageW = Fiddle::Function.new(
lib['SHUpdateImageW'],
[
Fiddle::TYPE_VOIDP, # pszHashItem : LPCWSTR
Fiddle::TYPE_INT, # iIndex : INT
-Fiddle::TYPE_INT, # uFlags : DWORD
Fiddle::TYPE_INT, # iImageIndex : INT
],
Fiddle::TYPE_VOID)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "shell32")]
extern "system" {
fn SHUpdateImageW(
pszHashItem: *const u16, // LPCWSTR
iIndex: i32, // INT
uFlags: u32, // DWORD
iImageIndex: i32 // INT
);
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Unicode)]
public static extern void SHUpdateImageW([MarshalAs(UnmanagedType.LPWStr)] string pszHashItem, int iIndex, uint uFlags, int iImageIndex);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_SHUpdateImageW' -Namespace Win32 -PassThru
# $api::SHUpdateImageW(pszHashItem, iIndex, uFlags, iImageIndex)#uselib "SHELL32.dll"
#func global SHUpdateImageW "SHUpdateImageW" wptr, wptr, wptr, wptr
; SHUpdateImageW pszHashItem, iIndex, uFlags, iImageIndex
; pszHashItem : LPCWSTR -> "wptr"
; iIndex : INT -> "wptr"
; uFlags : DWORD -> "wptr"
; iImageIndex : INT -> "wptr"#uselib "SHELL32.dll"
#func global SHUpdateImageW "SHUpdateImageW" wstr, int, int, int
; SHUpdateImageW pszHashItem, iIndex, uFlags, iImageIndex
; pszHashItem : LPCWSTR -> "wstr"
; iIndex : INT -> "int"
; uFlags : DWORD -> "int"
; iImageIndex : INT -> "int"; void SHUpdateImageW(LPCWSTR pszHashItem, INT iIndex, DWORD uFlags, INT iImageIndex)
#uselib "SHELL32.dll"
#func global SHUpdateImageW "SHUpdateImageW" wstr, int, int, int
; SHUpdateImageW pszHashItem, iIndex, uFlags, iImageIndex
; pszHashItem : LPCWSTR -> "wstr"
; iIndex : INT -> "int"
; uFlags : DWORD -> "int"
; iImageIndex : INT -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
shell32 = windows.NewLazySystemDLL("SHELL32.dll")
procSHUpdateImageW = shell32.NewProc("SHUpdateImageW")
)
// pszHashItem (LPCWSTR), iIndex (INT), uFlags (DWORD), iImageIndex (INT)
r1, _, err := procSHUpdateImageW.Call(
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(pszHashItem))),
uintptr(iIndex),
uintptr(uFlags),
uintptr(iImageIndex),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // voidprocedure SHUpdateImageW(
pszHashItem: PWideChar; // LPCWSTR
iIndex: Integer; // INT
uFlags: DWORD; // DWORD
iImageIndex: Integer // INT
); stdcall;
external 'SHELL32.dll' name 'SHUpdateImageW';result := DllCall("SHELL32\SHUpdateImageW"
, "WStr", pszHashItem ; LPCWSTR
, "Int", iIndex ; INT
, "UInt", uFlags ; DWORD
, "Int", iImageIndex ; INT
, "Int") ; return: void●SHUpdateImageW(pszHashItem, iIndex, uFlags, iImageIndex) = DLL("SHELL32.dll", "int SHUpdateImageW(char*, int, dword, int)")
# 呼び出し: SHUpdateImageW(pszHashItem, iIndex, uFlags, iImageIndex)
# pszHashItem : LPCWSTR -> "char*"
# iIndex : INT -> "int"
# uFlags : DWORD -> "dword"
# iImageIndex : INT -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。