Win32 API 日本語リファレンス
ホームUI.Shell › ShellExecuteA

ShellExecuteA

関数
ファイルやプログラム(ANSI)に対し操作を実行する。
DLLSHELL32.dll文字セットANSI (-A)呼出規約winapi対応OSWindows XP 以降

シグネチャ

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

HINSTANCE ShellExecuteA(
    HWND hwnd,   // optional
    LPCSTR lpOperation,   // optional
    LPCSTR lpFile,
    LPCSTR lpParameters,   // optional
    LPCSTR lpDirectory,   // optional
    SHOW_WINDOW_CMD nShowCmd
);

パラメーター

名前方向
hwndHWNDinoptional
lpOperationLPCSTRinoptional
lpFileLPCSTRin
lpParametersLPCSTRinoptional
lpDirectoryLPCSTRinoptional
nShowCmdSHOW_WINDOW_CMDin

戻り値の型: HINSTANCE

各言語での呼び出し定義

// SHELL32.dll  (ANSI / -A)
#include <windows.h>

HINSTANCE ShellExecuteA(
    HWND hwnd,   // optional
    LPCSTR lpOperation,   // optional
    LPCSTR lpFile,
    LPCSTR lpParameters,   // optional
    LPCSTR lpDirectory,   // optional
    SHOW_WINDOW_CMD nShowCmd
);
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr ShellExecuteA(
    IntPtr hwnd,   // HWND optional
    [MarshalAs(UnmanagedType.LPStr)] string lpOperation,   // LPCSTR optional
    [MarshalAs(UnmanagedType.LPStr)] string lpFile,   // LPCSTR
    [MarshalAs(UnmanagedType.LPStr)] string lpParameters,   // LPCSTR optional
    [MarshalAs(UnmanagedType.LPStr)] string lpDirectory,   // LPCSTR optional
    int nShowCmd   // SHOW_WINDOW_CMD
);
<DllImport("SHELL32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ShellExecuteA(
    hwnd As IntPtr,   ' HWND optional
    <MarshalAs(UnmanagedType.LPStr)> lpOperation As String,   ' LPCSTR optional
    <MarshalAs(UnmanagedType.LPStr)> lpFile As String,   ' LPCSTR
    <MarshalAs(UnmanagedType.LPStr)> lpParameters As String,   ' LPCSTR optional
    <MarshalAs(UnmanagedType.LPStr)> lpDirectory As String,   ' LPCSTR optional
    nShowCmd As Integer   ' SHOW_WINDOW_CMD
) As IntPtr
End Function
' hwnd : HWND optional
' lpOperation : LPCSTR optional
' lpFile : LPCSTR
' lpParameters : LPCSTR optional
' lpDirectory : LPCSTR optional
' nShowCmd : SHOW_WINDOW_CMD
Declare PtrSafe Function ShellExecuteA Lib "shell32" ( _
    ByVal hwnd As LongPtr, _
    ByVal lpOperation As String, _
    ByVal lpFile As String, _
    ByVal lpParameters As String, _
    ByVal lpDirectory As String, _
    ByVal nShowCmd As Long) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

ShellExecuteA = ctypes.windll.shell32.ShellExecuteA
ShellExecuteA.restype = ctypes.c_void_p
ShellExecuteA.argtypes = [
    wintypes.HANDLE,  # hwnd : HWND optional
    wintypes.LPCSTR,  # lpOperation : LPCSTR optional
    wintypes.LPCSTR,  # lpFile : LPCSTR
    wintypes.LPCSTR,  # lpParameters : LPCSTR optional
    wintypes.LPCSTR,  # lpDirectory : LPCSTR optional
    ctypes.c_int,  # nShowCmd : SHOW_WINDOW_CMD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('SHELL32.dll')
ShellExecuteA = Fiddle::Function.new(
  lib['ShellExecuteA'],
  [
    Fiddle::TYPE_VOIDP,  # hwnd : HWND optional
    Fiddle::TYPE_VOIDP,  # lpOperation : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # lpFile : LPCSTR
    Fiddle::TYPE_VOIDP,  # lpParameters : LPCSTR optional
    Fiddle::TYPE_VOIDP,  # lpDirectory : LPCSTR optional
    Fiddle::TYPE_INT,  # nShowCmd : SHOW_WINDOW_CMD
  ],
  Fiddle::TYPE_VOIDP)
#[link(name = "shell32")]
extern "system" {
    fn ShellExecuteA(
        hwnd: *mut core::ffi::c_void,  // HWND optional
        lpOperation: *const u8,  // LPCSTR optional
        lpFile: *const u8,  // LPCSTR
        lpParameters: *const u8,  // LPCSTR optional
        lpDirectory: *const u8,  // LPCSTR optional
        nShowCmd: i32  // SHOW_WINDOW_CMD
    ) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("SHELL32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr ShellExecuteA(IntPtr hwnd, [MarshalAs(UnmanagedType.LPStr)] string lpOperation, [MarshalAs(UnmanagedType.LPStr)] string lpFile, [MarshalAs(UnmanagedType.LPStr)] string lpParameters, [MarshalAs(UnmanagedType.LPStr)] string lpDirectory, int nShowCmd);
"@
$api = Add-Type -MemberDefinition $sig -Name 'SHELL32_ShellExecuteA' -Namespace Win32 -PassThru
# $api::ShellExecuteA(hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd)
#uselib "SHELL32.dll"
#func global ShellExecuteA "ShellExecuteA" sptr, sptr, sptr, sptr, sptr, sptr
; ShellExecuteA hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd   ; 戻り値は stat
; hwnd : HWND optional -> "sptr"
; lpOperation : LPCSTR optional -> "sptr"
; lpFile : LPCSTR -> "sptr"
; lpParameters : LPCSTR optional -> "sptr"
; lpDirectory : LPCSTR optional -> "sptr"
; nShowCmd : SHOW_WINDOW_CMD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "SHELL32.dll"
#cfunc global ShellExecuteA "ShellExecuteA" sptr, str, str, str, str, int
; res = ShellExecuteA(hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd)
; hwnd : HWND optional -> "sptr"
; lpOperation : LPCSTR optional -> "str"
; lpFile : LPCSTR -> "str"
; lpParameters : LPCSTR optional -> "str"
; lpDirectory : LPCSTR optional -> "str"
; nShowCmd : SHOW_WINDOW_CMD -> "int"
; HINSTANCE ShellExecuteA(HWND hwnd, LPCSTR lpOperation, LPCSTR lpFile, LPCSTR lpParameters, LPCSTR lpDirectory, SHOW_WINDOW_CMD nShowCmd)
#uselib "SHELL32.dll"
#cfunc global ShellExecuteA "ShellExecuteA" intptr, str, str, str, str, int
; res = ShellExecuteA(hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd)
; hwnd : HWND optional -> "intptr"
; lpOperation : LPCSTR optional -> "str"
; lpFile : LPCSTR -> "str"
; lpParameters : LPCSTR optional -> "str"
; lpDirectory : LPCSTR optional -> "str"
; nShowCmd : SHOW_WINDOW_CMD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	shell32 = windows.NewLazySystemDLL("SHELL32.dll")
	procShellExecuteA = shell32.NewProc("ShellExecuteA")
)

// hwnd (HWND optional), lpOperation (LPCSTR optional), lpFile (LPCSTR), lpParameters (LPCSTR optional), lpDirectory (LPCSTR optional), nShowCmd (SHOW_WINDOW_CMD)
r1, _, err := procShellExecuteA.Call(
	uintptr(hwnd),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpOperation))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpFile))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpParameters))),
	uintptr(unsafe.Pointer(windows.BytePtrFromString(lpDirectory))),
	uintptr(nShowCmd),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // HINSTANCE
function ShellExecuteA(
  hwnd: THandle;   // HWND optional
  lpOperation: PAnsiChar;   // LPCSTR optional
  lpFile: PAnsiChar;   // LPCSTR
  lpParameters: PAnsiChar;   // LPCSTR optional
  lpDirectory: PAnsiChar;   // LPCSTR optional
  nShowCmd: Integer   // SHOW_WINDOW_CMD
): THandle; stdcall;
  external 'SHELL32.dll' name 'ShellExecuteA';
result := DllCall("SHELL32\ShellExecuteA"
    , "Ptr", hwnd   ; HWND optional
    , "AStr", lpOperation   ; LPCSTR optional
    , "AStr", lpFile   ; LPCSTR
    , "AStr", lpParameters   ; LPCSTR optional
    , "AStr", lpDirectory   ; LPCSTR optional
    , "Int", nShowCmd   ; SHOW_WINDOW_CMD
    , "Ptr")   ; return: HINSTANCE
●ShellExecuteA(hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd) = DLL("SHELL32.dll", "void* ShellExecuteA(void*, char*, char*, char*, char*, int)")
# 呼び出し: ShellExecuteA(hwnd, lpOperation, lpFile, lpParameters, lpDirectory, nShowCmd)
# hwnd : HWND optional -> "void*"
# lpOperation : LPCSTR optional -> "char*"
# lpFile : LPCSTR -> "char*"
# lpParameters : LPCSTR optional -> "char*"
# lpDirectory : LPCSTR optional -> "char*"
# nShowCmd : SHOW_WINDOW_CMD -> "int"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。