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ApplyWindowAction
関数指定したウィンドウアクションを適用する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL ApplyWindowAction(
HWND hwnd,
WINDOW_ACTION* pAction
);パラメーター
| 名前 | 型 | 方向 | 説明 |
|---|---|---|---|
| hwnd | HWND | in | アクションを適用する対象ウィンドウのハンドル。 |
| pAction | WINDOW_ACTION* | inout | 実行するウィンドウアクションを記述したWINDOW_ACTION構造体へのポインタ。 |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL ApplyWindowAction(
HWND hwnd,
WINDOW_ACTION* pAction
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", ExactSpelling = true)]
static extern bool ApplyWindowAction(
IntPtr hwnd, // HWND
IntPtr pAction // WINDOW_ACTION* in/out
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function ApplyWindowAction(
hwnd As IntPtr, ' HWND
pAction As IntPtr ' WINDOW_ACTION* in/out
) As <MarshalAs(UnmanagedType.Bool)> Boolean
End Function' hwnd : HWND
' pAction : WINDOW_ACTION* in/out
Declare PtrSafe Function ApplyWindowAction Lib "user32" ( _
ByVal hwnd As LongPtr, _
ByVal pAction As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ApplyWindowAction = ctypes.windll.user32.ApplyWindowAction
ApplyWindowAction.restype = wintypes.BOOL
ApplyWindowAction.argtypes = [
wintypes.HANDLE, # hwnd : HWND
ctypes.c_void_p, # pAction : WINDOW_ACTION* in/out
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ApplyWindowAction = Fiddle::Function.new(
lib['ApplyWindowAction'],
[
Fiddle::TYPE_VOIDP, # hwnd : HWND
Fiddle::TYPE_VOIDP, # pAction : WINDOW_ACTION* in/out
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn ApplyWindowAction(
hwnd: *mut core::ffi::c_void, // HWND
pAction: *mut WINDOW_ACTION // WINDOW_ACTION* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll")]
public static extern bool ApplyWindowAction(IntPtr hwnd, IntPtr pAction);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ApplyWindowAction' -Namespace Win32 -PassThru
# $api::ApplyWindowAction(hwnd, pAction)#uselib "USER32.dll"
#func global ApplyWindowAction "ApplyWindowAction" sptr, sptr
; ApplyWindowAction hwnd, varptr(pAction) ; 戻り値は stat
; hwnd : HWND -> "sptr"
; pAction : WINDOW_ACTION* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global ApplyWindowAction "ApplyWindowAction" sptr, var ; res = ApplyWindowAction(hwnd, pAction) ; hwnd : HWND -> "sptr" ; pAction : WINDOW_ACTION* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global ApplyWindowAction "ApplyWindowAction" sptr, sptr ; res = ApplyWindowAction(hwnd, varptr(pAction)) ; hwnd : HWND -> "sptr" ; pAction : WINDOW_ACTION* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL ApplyWindowAction(HWND hwnd, WINDOW_ACTION* pAction) #uselib "USER32.dll" #cfunc global ApplyWindowAction "ApplyWindowAction" intptr, var ; res = ApplyWindowAction(hwnd, pAction) ; hwnd : HWND -> "intptr" ; pAction : WINDOW_ACTION* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL ApplyWindowAction(HWND hwnd, WINDOW_ACTION* pAction) #uselib "USER32.dll" #cfunc global ApplyWindowAction "ApplyWindowAction" intptr, intptr ; res = ApplyWindowAction(hwnd, varptr(pAction)) ; hwnd : HWND -> "intptr" ; pAction : WINDOW_ACTION* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procApplyWindowAction = user32.NewProc("ApplyWindowAction")
)
// hwnd (HWND), pAction (WINDOW_ACTION* in/out)
r1, _, err := procApplyWindowAction.Call(
uintptr(hwnd),
uintptr(pAction),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ApplyWindowAction(
hwnd: THandle; // HWND
pAction: Pointer // WINDOW_ACTION* in/out
): BOOL; stdcall;
external 'USER32.dll' name 'ApplyWindowAction';result := DllCall("USER32\ApplyWindowAction"
, "Ptr", hwnd ; HWND
, "Ptr", pAction ; WINDOW_ACTION* in/out
, "Int") ; return: BOOL●ApplyWindowAction(hwnd, pAction) = DLL("USER32.dll", "bool ApplyWindowAction(void*, void*)")
# 呼び出し: ApplyWindowAction(hwnd, pAction)
# hwnd : HWND -> "void*"
# pAction : WINDOW_ACTION* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。const std = @import("std");
extern "user32" fn ApplyWindowAction(
hwnd: ?*anyopaque, // HWND
pAction: [*c]WINDOW_ACTION // WINDOW_ACTION* in/out
) callconv(std.os.windows.WINAPI) i32;proc ApplyWindowAction(
hwnd: pointer, # HWND
pAction: ptr WINDOW_ACTION # WINDOW_ACTION* in/out
): int32 {.importc: "ApplyWindowAction", stdcall, dynlib: "USER32.dll".}pragma(lib, "user32");
extern(Windows)
int ApplyWindowAction(
void* hwnd, // HWND
WINDOW_ACTION* pAction // WINDOW_ACTION* in/out
);ccall((:ApplyWindowAction, "USER32.dll"), stdcall, Int32,
(Ptr{Cvoid}, Ptr{WINDOW_ACTION}),
hwnd, pAction)
# hwnd : HWND -> Ptr{Cvoid}
# pAction : WINDOW_ACTION* in/out -> Ptr{WINDOW_ACTION}
# stdcall は 32bit のみ意味を持つ(x64 では無視)。local ffi = require("ffi")
ffi.cdef[[
int32_t ApplyWindowAction(
void* hwnd,
void* pAction);
]]
local user32 = ffi.load("user32")
-- user32.ApplyWindowAction(hwnd, pAction)
-- hwnd : HWND
-- pAction : WINDOW_ACTION* in/out
-- 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。const koffi = require('koffi');
const lib = koffi.load('USER32.dll');
const ApplyWindowAction = lib.func('__stdcall', 'ApplyWindowAction', 'int32_t', ['void *', 'void *']);
// ApplyWindowAction(hwnd, pAction)
// hwnd : HWND -> 'void *'
// pAction : WINDOW_ACTION* in/out -> 'void *'
// 出力ポインタは koffi.out(...) で包む。構造体は koffi.struct で定義。const lib = Deno.dlopen("USER32.dll", {
ApplyWindowAction: { parameters: ["pointer", "pointer"], result: "i32" },
});
// lib.symbols.ApplyWindowAction(hwnd, pAction)
// hwnd : HWND -> "pointer"
// pAction : WINDOW_ACTION* in/out -> "pointer"
// 文字列引数は "buffer"(NUL 終端のバイト列を Uint8Array で渡す)。
// 値渡し構造体は { struct: [ ...field types... ] } を使用。<?php
$ffi = FFI::cdef(<<<C
int32_t ApplyWindowAction(
void* hwnd,
void* pAction);
C, "USER32.dll");
// $ffi->ApplyWindowAction(hwnd, pAction);
// hwnd : HWND
// pAction : WINDOW_ACTION* in/out
// 構造体/GUIDへのポインタは cdef が通るよう void* で表記(実型は各引数コメント参照)。値渡し構造体・enum は対応する typedef を cdef に追加すること。
// WINAPI(stdcall): x64 では呼出規約が統一されるため問題なし。x86 では __stdcall 対応のラッパが必要な場合あり。import com.sun.jna.*;
import com.sun.jna.ptr.*;
import com.sun.jna.win32.StdCallLibrary;
import com.sun.jna.win32.W32APIOptions;
public interface User32 extends StdCallLibrary {
User32 INSTANCE = Native.load("user32", User32.class);
boolean ApplyWindowAction(
Pointer hwnd, // HWND
Pointer pAction // WINDOW_ACTION* in/out
);
}@[Link("user32")]
lib LibUSER32
fun ApplyWindowAction = ApplyWindowAction(
hwnd : Void*, # HWND
pAction : WINDOW_ACTION* # WINDOW_ACTION* in/out
) : Int32
end
# 構造体/GUID/enum は lib 内に対応する型定義が必要。
# 呼出規約: x64 は規約統一のため OK。x86(32bit)は WINAPI=stdcall だが Crystal の fun に stdcall 付与構文がなく非対応。import 'dart:ffi';
import 'package:ffi/ffi.dart';
typedef ApplyWindowActionNative = Int32 Function(Pointer<Void>, Pointer<Void>);
typedef ApplyWindowActionDart = int Function(Pointer<Void>, Pointer<Void>);
final ApplyWindowAction = DynamicLibrary.open('USER32.dll')
.lookupFunction<ApplyWindowActionNative, ApplyWindowActionDart>('ApplyWindowAction');
// hwnd : HWND -> Pointer<Void>
// pAction : WINDOW_ACTION* in/out -> Pointer<Void>
// 文字列は package:ffi の "...".toNativeUtf16()/toNativeUtf8() で変換。{$mode objfpc}{$H+}
function ApplyWindowAction(
hwnd: THandle; // HWND
pAction: Pointer // WINDOW_ACTION* in/out
): BOOL; stdcall;
external 'USER32.dll' name 'ApplyWindowAction';import Foreign
import Foreign.C.Types
import Foreign.C.String
foreign import stdcall safe "ApplyWindowAction"
c_ApplyWindowAction :: Ptr () -> Ptr () -> IO CInt
-- hwnd : HWND -> Ptr ()
-- pAction : WINDOW_ACTION* in/out -> Ptr ()
-- 要 GHC(Windows)。stdcall は x64 では ccall として扱われる。ブロックする API は safe 呼び出し推奨。open Ctypes
open Foreign
let applywindowaction =
foreign "ApplyWindowAction"
((ptr void) @-> (ptr void) @-> returning int32_t)
(* hwnd : HWND -> (ptr void) *)
(* pAction : WINDOW_ACTION* in/out -> (ptr void) *)
(* foreign は cdecl 前提。x64 Windows では WINAPI と一致。構造体は ctypes structure を定義のこと。 *)(cffi:define-foreign-library user32 (t "USER32.dll"))
(cffi:use-foreign-library user32)
(cffi:defcfun ("ApplyWindowAction" apply-window-action :convention :stdcall) :int32
(hwnd :pointer) ; HWND
(p-action :pointer)) ; WINDOW_ACTION* in/out
; isize/usize(INT_PTR/SIZE_T)は x64 前提で :int64/:uint64。x86 では :int32/:uint32。use Win32::API;
my $ApplyWindowAction = Win32::API::More->new('USER32',
'BOOL ApplyWindowAction(HANDLE hwnd, LPVOID pAction)');
# my $ret = $ApplyWindowAction->Call($hwnd, $pAction);
# hwnd : HWND -> HANDLE
# pAction : WINDOW_ACTION* in/out -> LPVOID
# 値渡し構造体は pack() した文字列、または Win32::API::Struct を使用。関連項目
使用する型