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ChangeMenuA
関数メニュー項目を追加・削除・変更する旧式関数(ANSI版)。
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// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL ChangeMenuA(
HMENU hMenu,
DWORD cmd,
LPCSTR lpszNewItem, // optional
DWORD cmdInsert,
DWORD flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hMenu | HMENU | in |
| cmd | DWORD | in |
| lpszNewItem | LPCSTR | inoptional |
| cmdInsert | DWORD | in |
| flags | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL ChangeMenuA(
HMENU hMenu,
DWORD cmd,
LPCSTR lpszNewItem, // optional
DWORD cmdInsert,
DWORD flags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern bool ChangeMenuA(
IntPtr hMenu, // HMENU
uint cmd, // DWORD
[MarshalAs(UnmanagedType.LPStr)] string lpszNewItem, // LPCSTR optional
uint cmdInsert, // DWORD
uint flags // DWORD
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function ChangeMenuA(
hMenu As IntPtr, ' HMENU
cmd As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPStr)> lpszNewItem As String, ' LPCSTR optional
cmdInsert As UInteger, ' DWORD
flags As UInteger ' DWORD
) As Boolean
End Function' hMenu : HMENU
' cmd : DWORD
' lpszNewItem : LPCSTR optional
' cmdInsert : DWORD
' flags : DWORD
Declare PtrSafe Function ChangeMenuA Lib "user32" ( _
ByVal hMenu As LongPtr, _
ByVal cmd As Long, _
ByVal lpszNewItem As String, _
ByVal cmdInsert As Long, _
ByVal flags As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ChangeMenuA = ctypes.windll.user32.ChangeMenuA
ChangeMenuA.restype = wintypes.BOOL
ChangeMenuA.argtypes = [
wintypes.HANDLE, # hMenu : HMENU
wintypes.DWORD, # cmd : DWORD
wintypes.LPCSTR, # lpszNewItem : LPCSTR optional
wintypes.DWORD, # cmdInsert : DWORD
wintypes.DWORD, # flags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ChangeMenuA = Fiddle::Function.new(
lib['ChangeMenuA'],
[
Fiddle::TYPE_VOIDP, # hMenu : HMENU
-Fiddle::TYPE_INT, # cmd : DWORD
Fiddle::TYPE_VOIDP, # lpszNewItem : LPCSTR optional
-Fiddle::TYPE_INT, # cmdInsert : DWORD
-Fiddle::TYPE_INT, # flags : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn ChangeMenuA(
hMenu: *mut core::ffi::c_void, // HMENU
cmd: u32, // DWORD
lpszNewItem: *const u8, // LPCSTR optional
cmdInsert: u32, // DWORD
flags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern bool ChangeMenuA(IntPtr hMenu, uint cmd, [MarshalAs(UnmanagedType.LPStr)] string lpszNewItem, uint cmdInsert, uint flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ChangeMenuA' -Namespace Win32 -PassThru
# $api::ChangeMenuA(hMenu, cmd, lpszNewItem, cmdInsert, flags)#uselib "USER32.dll"
#func global ChangeMenuA "ChangeMenuA" sptr, sptr, sptr, sptr, sptr
; ChangeMenuA hMenu, cmd, lpszNewItem, cmdInsert, flags ; 戻り値は stat
; hMenu : HMENU -> "sptr"
; cmd : DWORD -> "sptr"
; lpszNewItem : LPCSTR optional -> "sptr"
; cmdInsert : DWORD -> "sptr"
; flags : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global ChangeMenuA "ChangeMenuA" sptr, int, str, int, int
; res = ChangeMenuA(hMenu, cmd, lpszNewItem, cmdInsert, flags)
; hMenu : HMENU -> "sptr"
; cmd : DWORD -> "int"
; lpszNewItem : LPCSTR optional -> "str"
; cmdInsert : DWORD -> "int"
; flags : DWORD -> "int"; BOOL ChangeMenuA(HMENU hMenu, DWORD cmd, LPCSTR lpszNewItem, DWORD cmdInsert, DWORD flags)
#uselib "USER32.dll"
#cfunc global ChangeMenuA "ChangeMenuA" intptr, int, str, int, int
; res = ChangeMenuA(hMenu, cmd, lpszNewItem, cmdInsert, flags)
; hMenu : HMENU -> "intptr"
; cmd : DWORD -> "int"
; lpszNewItem : LPCSTR optional -> "str"
; cmdInsert : DWORD -> "int"
; flags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procChangeMenuA = user32.NewProc("ChangeMenuA")
)
// hMenu (HMENU), cmd (DWORD), lpszNewItem (LPCSTR optional), cmdInsert (DWORD), flags (DWORD)
r1, _, err := procChangeMenuA.Call(
uintptr(hMenu),
uintptr(cmd),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpszNewItem))),
uintptr(cmdInsert),
uintptr(flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ChangeMenuA(
hMenu: THandle; // HMENU
cmd: DWORD; // DWORD
lpszNewItem: PAnsiChar; // LPCSTR optional
cmdInsert: DWORD; // DWORD
flags: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'ChangeMenuA';result := DllCall("USER32\ChangeMenuA"
, "Ptr", hMenu ; HMENU
, "UInt", cmd ; DWORD
, "AStr", lpszNewItem ; LPCSTR optional
, "UInt", cmdInsert ; DWORD
, "UInt", flags ; DWORD
, "Int") ; return: BOOL●ChangeMenuA(hMenu, cmd, lpszNewItem, cmdInsert, flags) = DLL("USER32.dll", "bool ChangeMenuA(void*, dword, char*, dword, dword)")
# 呼び出し: ChangeMenuA(hMenu, cmd, lpszNewItem, cmdInsert, flags)
# hMenu : HMENU -> "void*"
# cmd : DWORD -> "dword"
# lpszNewItem : LPCSTR optional -> "char*"
# cmdInsert : DWORD -> "dword"
# flags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。