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ChangeMenuW
関数メニュー項目を追加・削除・変更する旧式関数(Unicode版)。
シグネチャ
// USER32.dll (Unicode / -W)
#include <windows.h>
BOOL ChangeMenuW(
HMENU hMenu,
DWORD cmd,
LPCWSTR lpszNewItem, // optional
DWORD cmdInsert,
DWORD flags
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hMenu | HMENU | in |
| cmd | DWORD | in |
| lpszNewItem | LPCWSTR | inoptional |
| cmdInsert | DWORD | in |
| flags | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (Unicode / -W)
#include <windows.h>
BOOL ChangeMenuW(
HMENU hMenu,
DWORD cmd,
LPCWSTR lpszNewItem, // optional
DWORD cmdInsert,
DWORD flags
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Unicode, ExactSpelling = true)]
static extern bool ChangeMenuW(
IntPtr hMenu, // HMENU
uint cmd, // DWORD
[MarshalAs(UnmanagedType.LPWStr)] string lpszNewItem, // LPCWSTR optional
uint cmdInsert, // DWORD
uint flags // DWORD
);<DllImport("USER32.dll", CharSet:=CharSet.Unicode, ExactSpelling:=True)>
Public Shared Function ChangeMenuW(
hMenu As IntPtr, ' HMENU
cmd As UInteger, ' DWORD
<MarshalAs(UnmanagedType.LPWStr)> lpszNewItem As String, ' LPCWSTR optional
cmdInsert As UInteger, ' DWORD
flags As UInteger ' DWORD
) As Boolean
End Function' hMenu : HMENU
' cmd : DWORD
' lpszNewItem : LPCWSTR optional
' cmdInsert : DWORD
' flags : DWORD
Declare PtrSafe Function ChangeMenuW Lib "user32" ( _
ByVal hMenu As LongPtr, _
ByVal cmd As Long, _
ByVal lpszNewItem As LongPtr, _
ByVal cmdInsert As Long, _
ByVal flags As Long) As Long
' Unicode(W): 文字列は ByVal As LongPtr とし StrPtr(unicodeStr) を渡す
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
ChangeMenuW = ctypes.windll.user32.ChangeMenuW
ChangeMenuW.restype = wintypes.BOOL
ChangeMenuW.argtypes = [
wintypes.HANDLE, # hMenu : HMENU
wintypes.DWORD, # cmd : DWORD
wintypes.LPCWSTR, # lpszNewItem : LPCWSTR optional
wintypes.DWORD, # cmdInsert : DWORD
wintypes.DWORD, # flags : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
ChangeMenuW = Fiddle::Function.new(
lib['ChangeMenuW'],
[
Fiddle::TYPE_VOIDP, # hMenu : HMENU
-Fiddle::TYPE_INT, # cmd : DWORD
Fiddle::TYPE_VOIDP, # lpszNewItem : LPCWSTR optional
-Fiddle::TYPE_INT, # cmdInsert : DWORD
-Fiddle::TYPE_INT, # flags : DWORD
],
Fiddle::TYPE_INT)
# Wide strings: pass str.encode("UTF-16LE") + "\x00\x00"#[link(name = "user32")]
extern "system" {
fn ChangeMenuW(
hMenu: *mut core::ffi::c_void, // HMENU
cmd: u32, // DWORD
lpszNewItem: *const u16, // LPCWSTR optional
cmdInsert: u32, // DWORD
flags: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Unicode)]
public static extern bool ChangeMenuW(IntPtr hMenu, uint cmd, [MarshalAs(UnmanagedType.LPWStr)] string lpszNewItem, uint cmdInsert, uint flags);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_ChangeMenuW' -Namespace Win32 -PassThru
# $api::ChangeMenuW(hMenu, cmd, lpszNewItem, cmdInsert, flags)#uselib "USER32.dll"
#func global ChangeMenuW "ChangeMenuW" wptr, wptr, wptr, wptr, wptr
; ChangeMenuW hMenu, cmd, lpszNewItem, cmdInsert, flags ; 戻り値は stat
; hMenu : HMENU -> "wptr"
; cmd : DWORD -> "wptr"
; lpszNewItem : LPCWSTR optional -> "wptr"
; cmdInsert : DWORD -> "wptr"
; flags : DWORD -> "wptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global ChangeMenuW "ChangeMenuW" sptr, int, wstr, int, int
; res = ChangeMenuW(hMenu, cmd, lpszNewItem, cmdInsert, flags)
; hMenu : HMENU -> "sptr"
; cmd : DWORD -> "int"
; lpszNewItem : LPCWSTR optional -> "wstr"
; cmdInsert : DWORD -> "int"
; flags : DWORD -> "int"; BOOL ChangeMenuW(HMENU hMenu, DWORD cmd, LPCWSTR lpszNewItem, DWORD cmdInsert, DWORD flags)
#uselib "USER32.dll"
#cfunc global ChangeMenuW "ChangeMenuW" intptr, int, wstr, int, int
; res = ChangeMenuW(hMenu, cmd, lpszNewItem, cmdInsert, flags)
; hMenu : HMENU -> "intptr"
; cmd : DWORD -> "int"
; lpszNewItem : LPCWSTR optional -> "wstr"
; cmdInsert : DWORD -> "int"
; flags : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procChangeMenuW = user32.NewProc("ChangeMenuW")
)
// hMenu (HMENU), cmd (DWORD), lpszNewItem (LPCWSTR optional), cmdInsert (DWORD), flags (DWORD)
r1, _, err := procChangeMenuW.Call(
uintptr(hMenu),
uintptr(cmd),
uintptr(unsafe.Pointer(windows.StringToUTF16Ptr(lpszNewItem))),
uintptr(cmdInsert),
uintptr(flags),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction ChangeMenuW(
hMenu: THandle; // HMENU
cmd: DWORD; // DWORD
lpszNewItem: PWideChar; // LPCWSTR optional
cmdInsert: DWORD; // DWORD
flags: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'ChangeMenuW';result := DllCall("USER32\ChangeMenuW"
, "Ptr", hMenu ; HMENU
, "UInt", cmd ; DWORD
, "WStr", lpszNewItem ; LPCWSTR optional
, "UInt", cmdInsert ; DWORD
, "UInt", flags ; DWORD
, "Int") ; return: BOOL●ChangeMenuW(hMenu, cmd, lpszNewItem, cmdInsert, flags) = DLL("USER32.dll", "bool ChangeMenuW(void*, dword, char*, dword, dword)")
# 呼び出し: ChangeMenuW(hMenu, cmd, lpszNewItem, cmdInsert, flags)
# hMenu : HMENU -> "void*"
# cmd : DWORD -> "dword"
# lpszNewItem : LPCWSTR optional -> "char*"
# cmdInsert : DWORD -> "dword"
# flags : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。
# ※-W(Unicode)関数。なでしこ1はANSIのため -A 版の利用を推奨。