Win32 API 日本語リファレンス
ホームUI.WindowsAndMessaging › CheckMenuItem

CheckMenuItem

関数
メニュー項目のチェック状態を設定する。
DLLUSER32.dll呼出規約winapi対応OSWindows 2000 以降

シグネチャ

// USER32.dll
#include <windows.h>

DWORD CheckMenuItem(
    HMENU hMenu,
    DWORD uIDCheckItem,
    DWORD uCheck
);

パラメーター

名前方向
hMenuHMENUin
uIDCheckItemDWORDin
uCheckDWORDin

戻り値の型: DWORD

各言語での呼び出し定義

// USER32.dll
#include <windows.h>

DWORD CheckMenuItem(
    HMENU hMenu,
    DWORD uIDCheckItem,
    DWORD uCheck
);
[DllImport("USER32.dll", ExactSpelling = true)]
static extern uint CheckMenuItem(
    IntPtr hMenu,   // HMENU
    uint uIDCheckItem,   // DWORD
    uint uCheck   // DWORD
);
<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function CheckMenuItem(
    hMenu As IntPtr,   ' HMENU
    uIDCheckItem As UInteger,   ' DWORD
    uCheck As UInteger   ' DWORD
) As UInteger
End Function
' hMenu : HMENU
' uIDCheckItem : DWORD
' uCheck : DWORD
Declare PtrSafe Function CheckMenuItem Lib "user32" ( _
    ByVal hMenu As LongPtr, _
    ByVal uIDCheckItem As Long, _
    ByVal uCheck As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。
import ctypes
from ctypes import wintypes

CheckMenuItem = ctypes.windll.user32.CheckMenuItem
CheckMenuItem.restype = wintypes.DWORD
CheckMenuItem.argtypes = [
    wintypes.HANDLE,  # hMenu : HMENU
    wintypes.DWORD,  # uIDCheckItem : DWORD
    wintypes.DWORD,  # uCheck : DWORD
]
require 'fiddle'
require 'fiddle/import'

lib = Fiddle.dlopen('USER32.dll')
CheckMenuItem = Fiddle::Function.new(
  lib['CheckMenuItem'],
  [
    Fiddle::TYPE_VOIDP,  # hMenu : HMENU
    -Fiddle::TYPE_INT,  # uIDCheckItem : DWORD
    -Fiddle::TYPE_INT,  # uCheck : DWORD
  ],
  -Fiddle::TYPE_INT)
#[link(name = "user32")]
extern "system" {
    fn CheckMenuItem(
        hMenu: *mut core::ffi::c_void,  // HMENU
        uIDCheckItem: u32,  // DWORD
        uCheck: u32  // DWORD
    ) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.
$sig = @"
[DllImport("USER32.dll")]
public static extern uint CheckMenuItem(IntPtr hMenu, uint uIDCheckItem, uint uCheck);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_CheckMenuItem' -Namespace Win32 -PassThru
# $api::CheckMenuItem(hMenu, uIDCheckItem, uCheck)
#uselib "USER32.dll"
#func global CheckMenuItem "CheckMenuItem" sptr, sptr, sptr
; CheckMenuItem hMenu, uIDCheckItem, uCheck   ; 戻り値は stat
; hMenu : HMENU -> "sptr"
; uIDCheckItem : DWORD -> "sptr"
; uCheck : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。
#uselib "USER32.dll"
#cfunc global CheckMenuItem "CheckMenuItem" sptr, int, int
; res = CheckMenuItem(hMenu, uIDCheckItem, uCheck)
; hMenu : HMENU -> "sptr"
; uIDCheckItem : DWORD -> "int"
; uCheck : DWORD -> "int"
; DWORD CheckMenuItem(HMENU hMenu, DWORD uIDCheckItem, DWORD uCheck)
#uselib "USER32.dll"
#cfunc global CheckMenuItem "CheckMenuItem" intptr, int, int
; res = CheckMenuItem(hMenu, uIDCheckItem, uCheck)
; hMenu : HMENU -> "intptr"
; uIDCheckItem : DWORD -> "int"
; uCheck : DWORD -> "int"
import (
	"golang.org/x/sys/windows"
	"unsafe"
)

var (
	user32 = windows.NewLazySystemDLL("USER32.dll")
	procCheckMenuItem = user32.NewProc("CheckMenuItem")
)

// hMenu (HMENU), uIDCheckItem (DWORD), uCheck (DWORD)
r1, _, err := procCheckMenuItem.Call(
	uintptr(hMenu),
	uintptr(uIDCheckItem),
	uintptr(uCheck),
)
_ = err  // syscall.Errno (valid when the call sets last-error)
_ = r1   // DWORD
function CheckMenuItem(
  hMenu: THandle;   // HMENU
  uIDCheckItem: DWORD;   // DWORD
  uCheck: DWORD   // DWORD
): DWORD; stdcall;
  external 'USER32.dll' name 'CheckMenuItem';
result := DllCall("USER32\CheckMenuItem"
    , "Ptr", hMenu   ; HMENU
    , "UInt", uIDCheckItem   ; DWORD
    , "UInt", uCheck   ; DWORD
    , "UInt")   ; return: DWORD
●CheckMenuItem(hMenu, uIDCheckItem, uCheck) = DLL("USER32.dll", "dword CheckMenuItem(void*, dword, dword)")
# 呼び出し: CheckMenuItem(hMenu, uIDCheckItem, uCheck)
# hMenu : HMENU -> "void*"
# uIDCheckItem : DWORD -> "dword"
# uCheck : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。