ホーム › UI.WindowsAndMessaging › CheckMenuItem
CheckMenuItem
関数メニュー項目のチェック状態を設定する。
シグネチャ
// USER32.dll
#include <windows.h>
DWORD CheckMenuItem(
HMENU hMenu,
DWORD uIDCheckItem,
DWORD uCheck
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hMenu | HMENU | in |
| uIDCheckItem | DWORD | in |
| uCheck | DWORD | in |
戻り値の型: DWORD
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
DWORD CheckMenuItem(
HMENU hMenu,
DWORD uIDCheckItem,
DWORD uCheck
);[DllImport("USER32.dll", ExactSpelling = true)]
static extern uint CheckMenuItem(
IntPtr hMenu, // HMENU
uint uIDCheckItem, // DWORD
uint uCheck // DWORD
);<DllImport("USER32.dll", ExactSpelling:=True)>
Public Shared Function CheckMenuItem(
hMenu As IntPtr, ' HMENU
uIDCheckItem As UInteger, ' DWORD
uCheck As UInteger ' DWORD
) As UInteger
End Function' hMenu : HMENU
' uIDCheckItem : DWORD
' uCheck : DWORD
Declare PtrSafe Function CheckMenuItem Lib "user32" ( _
ByVal hMenu As LongPtr, _
ByVal uIDCheckItem As Long, _
ByVal uCheck As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
CheckMenuItem = ctypes.windll.user32.CheckMenuItem
CheckMenuItem.restype = wintypes.DWORD
CheckMenuItem.argtypes = [
wintypes.HANDLE, # hMenu : HMENU
wintypes.DWORD, # uIDCheckItem : DWORD
wintypes.DWORD, # uCheck : DWORD
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
CheckMenuItem = Fiddle::Function.new(
lib['CheckMenuItem'],
[
Fiddle::TYPE_VOIDP, # hMenu : HMENU
-Fiddle::TYPE_INT, # uIDCheckItem : DWORD
-Fiddle::TYPE_INT, # uCheck : DWORD
],
-Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn CheckMenuItem(
hMenu: *mut core::ffi::c_void, // HMENU
uIDCheckItem: u32, // DWORD
uCheck: u32 // DWORD
) -> u32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll")]
public static extern uint CheckMenuItem(IntPtr hMenu, uint uIDCheckItem, uint uCheck);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_CheckMenuItem' -Namespace Win32 -PassThru
# $api::CheckMenuItem(hMenu, uIDCheckItem, uCheck)#uselib "USER32.dll"
#func global CheckMenuItem "CheckMenuItem" sptr, sptr, sptr
; CheckMenuItem hMenu, uIDCheckItem, uCheck ; 戻り値は stat
; hMenu : HMENU -> "sptr"
; uIDCheckItem : DWORD -> "sptr"
; uCheck : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global CheckMenuItem "CheckMenuItem" sptr, int, int
; res = CheckMenuItem(hMenu, uIDCheckItem, uCheck)
; hMenu : HMENU -> "sptr"
; uIDCheckItem : DWORD -> "int"
; uCheck : DWORD -> "int"; DWORD CheckMenuItem(HMENU hMenu, DWORD uIDCheckItem, DWORD uCheck)
#uselib "USER32.dll"
#cfunc global CheckMenuItem "CheckMenuItem" intptr, int, int
; res = CheckMenuItem(hMenu, uIDCheckItem, uCheck)
; hMenu : HMENU -> "intptr"
; uIDCheckItem : DWORD -> "int"
; uCheck : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procCheckMenuItem = user32.NewProc("CheckMenuItem")
)
// hMenu (HMENU), uIDCheckItem (DWORD), uCheck (DWORD)
r1, _, err := procCheckMenuItem.Call(
uintptr(hMenu),
uintptr(uIDCheckItem),
uintptr(uCheck),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // DWORDfunction CheckMenuItem(
hMenu: THandle; // HMENU
uIDCheckItem: DWORD; // DWORD
uCheck: DWORD // DWORD
): DWORD; stdcall;
external 'USER32.dll' name 'CheckMenuItem';result := DllCall("USER32\CheckMenuItem"
, "Ptr", hMenu ; HMENU
, "UInt", uIDCheckItem ; DWORD
, "UInt", uCheck ; DWORD
, "UInt") ; return: DWORD●CheckMenuItem(hMenu, uIDCheckItem, uCheck) = DLL("USER32.dll", "dword CheckMenuItem(void*, dword, dword)")
# 呼び出し: CheckMenuItem(hMenu, uIDCheckItem, uCheck)
# hMenu : HMENU -> "void*"
# uIDCheckItem : DWORD -> "dword"
# uCheck : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。