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DrawIcon
関数指定デバイスコンテキストの座標にアイコンを描画する。
シグネチャ
// USER32.dll
#include <windows.h>
BOOL DrawIcon(
HDC hDC,
INT X,
INT Y,
HICON hIcon
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hDC | HDC | in |
| X | INT | in |
| Y | INT | in |
| hIcon | HICON | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL DrawIcon(
HDC hDC,
INT X,
INT Y,
HICON hIcon
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool DrawIcon(
IntPtr hDC, // HDC
int X, // INT
int Y, // INT
IntPtr hIcon // HICON
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function DrawIcon(
hDC As IntPtr, ' HDC
X As Integer, ' INT
Y As Integer, ' INT
hIcon As IntPtr ' HICON
) As Boolean
End Function' hDC : HDC
' X : INT
' Y : INT
' hIcon : HICON
Declare PtrSafe Function DrawIcon Lib "user32" ( _
ByVal hDC As LongPtr, _
ByVal X As Long, _
ByVal Y As Long, _
ByVal hIcon As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
DrawIcon = ctypes.windll.user32.DrawIcon
DrawIcon.restype = wintypes.BOOL
DrawIcon.argtypes = [
wintypes.HANDLE, # hDC : HDC
ctypes.c_int, # X : INT
ctypes.c_int, # Y : INT
wintypes.HANDLE, # hIcon : HICON
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
DrawIcon = Fiddle::Function.new(
lib['DrawIcon'],
[
Fiddle::TYPE_VOIDP, # hDC : HDC
Fiddle::TYPE_INT, # X : INT
Fiddle::TYPE_INT, # Y : INT
Fiddle::TYPE_VOIDP, # hIcon : HICON
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn DrawIcon(
hDC: *mut core::ffi::c_void, // HDC
X: i32, // INT
Y: i32, // INT
hIcon: *mut core::ffi::c_void // HICON
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool DrawIcon(IntPtr hDC, int X, int Y, IntPtr hIcon);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_DrawIcon' -Namespace Win32 -PassThru
# $api::DrawIcon(hDC, X, Y, hIcon)#uselib "USER32.dll"
#func global DrawIcon "DrawIcon" sptr, sptr, sptr, sptr
; DrawIcon hDC, X, Y, hIcon ; 戻り値は stat
; hDC : HDC -> "sptr"
; X : INT -> "sptr"
; Y : INT -> "sptr"
; hIcon : HICON -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global DrawIcon "DrawIcon" sptr, int, int, sptr
; res = DrawIcon(hDC, X, Y, hIcon)
; hDC : HDC -> "sptr"
; X : INT -> "int"
; Y : INT -> "int"
; hIcon : HICON -> "sptr"; BOOL DrawIcon(HDC hDC, INT X, INT Y, HICON hIcon)
#uselib "USER32.dll"
#cfunc global DrawIcon "DrawIcon" intptr, int, int, intptr
; res = DrawIcon(hDC, X, Y, hIcon)
; hDC : HDC -> "intptr"
; X : INT -> "int"
; Y : INT -> "int"
; hIcon : HICON -> "intptr"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procDrawIcon = user32.NewProc("DrawIcon")
)
// hDC (HDC), X (INT), Y (INT), hIcon (HICON)
r1, _, err := procDrawIcon.Call(
uintptr(hDC),
uintptr(X),
uintptr(Y),
uintptr(hIcon),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction DrawIcon(
hDC: THandle; // HDC
X: Integer; // INT
Y: Integer; // INT
hIcon: THandle // HICON
): BOOL; stdcall;
external 'USER32.dll' name 'DrawIcon';result := DllCall("USER32\DrawIcon"
, "Ptr", hDC ; HDC
, "Int", X ; INT
, "Int", Y ; INT
, "Ptr", hIcon ; HICON
, "Int") ; return: BOOL●DrawIcon(hDC, X, Y, hIcon) = DLL("USER32.dll", "bool DrawIcon(void*, int, int, void*)")
# 呼び出し: DrawIcon(hDC, X, Y, hIcon)
# hDC : HDC -> "void*"
# X : INT -> "int"
# Y : INT -> "int"
# hIcon : HICON -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。