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GetMenuItemInfoA
関数メニュー項目の詳細情報を取得する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL GetMenuItemInfoA(
HMENU hmenu,
DWORD item,
BOOL fByPosition,
MENUITEMINFOA* lpmii
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hmenu | HMENU | in |
| item | DWORD | in |
| fByPosition | BOOL | in |
| lpmii | MENUITEMINFOA* | inout |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL GetMenuItemInfoA(
HMENU hmenu,
DWORD item,
BOOL fByPosition,
MENUITEMINFOA* lpmii
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool GetMenuItemInfoA(
IntPtr hmenu, // HMENU
uint item, // DWORD
bool fByPosition, // BOOL
IntPtr lpmii // MENUITEMINFOA* in/out
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function GetMenuItemInfoA(
hmenu As IntPtr, ' HMENU
item As UInteger, ' DWORD
fByPosition As Boolean, ' BOOL
lpmii As IntPtr ' MENUITEMINFOA* in/out
) As Boolean
End Function' hmenu : HMENU
' item : DWORD
' fByPosition : BOOL
' lpmii : MENUITEMINFOA* in/out
Declare PtrSafe Function GetMenuItemInfoA Lib "user32" ( _
ByVal hmenu As LongPtr, _
ByVal item As Long, _
ByVal fByPosition As Long, _
ByVal lpmii As LongPtr) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetMenuItemInfoA = ctypes.windll.user32.GetMenuItemInfoA
GetMenuItemInfoA.restype = wintypes.BOOL
GetMenuItemInfoA.argtypes = [
wintypes.HANDLE, # hmenu : HMENU
wintypes.DWORD, # item : DWORD
wintypes.BOOL, # fByPosition : BOOL
ctypes.c_void_p, # lpmii : MENUITEMINFOA* in/out
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetMenuItemInfoA = Fiddle::Function.new(
lib['GetMenuItemInfoA'],
[
Fiddle::TYPE_VOIDP, # hmenu : HMENU
-Fiddle::TYPE_INT, # item : DWORD
Fiddle::TYPE_INT, # fByPosition : BOOL
Fiddle::TYPE_VOIDP, # lpmii : MENUITEMINFOA* in/out
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn GetMenuItemInfoA(
hmenu: *mut core::ffi::c_void, // HMENU
item: u32, // DWORD
fByPosition: i32, // BOOL
lpmii: *mut MENUITEMINFOA // MENUITEMINFOA* in/out
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool GetMenuItemInfoA(IntPtr hmenu, uint item, bool fByPosition, IntPtr lpmii);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetMenuItemInfoA' -Namespace Win32 -PassThru
# $api::GetMenuItemInfoA(hmenu, item, fByPosition, lpmii)#uselib "USER32.dll"
#func global GetMenuItemInfoA "GetMenuItemInfoA" sptr, sptr, sptr, sptr
; GetMenuItemInfoA hmenu, item, fByPosition, varptr(lpmii) ; 戻り値は stat
; hmenu : HMENU -> "sptr"
; item : DWORD -> "sptr"
; fByPosition : BOOL -> "sptr"
; lpmii : MENUITEMINFOA* in/out -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。出力引数:
#uselib "USER32.dll" #cfunc global GetMenuItemInfoA "GetMenuItemInfoA" sptr, int, int, var ; res = GetMenuItemInfoA(hmenu, item, fByPosition, lpmii) ; hmenu : HMENU -> "sptr" ; item : DWORD -> "int" ; fByPosition : BOOL -> "int" ; lpmii : MENUITEMINFOA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。#uselib "USER32.dll" #cfunc global GetMenuItemInfoA "GetMenuItemInfoA" sptr, int, int, sptr ; res = GetMenuItemInfoA(hmenu, item, fByPosition, varptr(lpmii)) ; hmenu : HMENU -> "sptr" ; item : DWORD -> "int" ; fByPosition : BOOL -> "int" ; lpmii : MENUITEMINFOA* in/out -> "sptr" ; ※出力/バッファ引数はポインタ方式(token=sptr / 呼び出しは varptr(変数))。
出力引数:
; BOOL GetMenuItemInfoA(HMENU hmenu, DWORD item, BOOL fByPosition, MENUITEMINFOA* lpmii) #uselib "USER32.dll" #cfunc global GetMenuItemInfoA "GetMenuItemInfoA" intptr, int, int, var ; res = GetMenuItemInfoA(hmenu, item, fByPosition, lpmii) ; hmenu : HMENU -> "intptr" ; item : DWORD -> "int" ; fByPosition : BOOL -> "int" ; lpmii : MENUITEMINFOA* in/out -> "var" ; ※出力/バッファ引数は var 方式(変数を直接渡す)。varptr 方式にも切替可。; BOOL GetMenuItemInfoA(HMENU hmenu, DWORD item, BOOL fByPosition, MENUITEMINFOA* lpmii) #uselib "USER32.dll" #cfunc global GetMenuItemInfoA "GetMenuItemInfoA" intptr, int, int, intptr ; res = GetMenuItemInfoA(hmenu, item, fByPosition, varptr(lpmii)) ; hmenu : HMENU -> "intptr" ; item : DWORD -> "int" ; fByPosition : BOOL -> "int" ; lpmii : MENUITEMINFOA* in/out -> "intptr" ; ※出力/バッファ引数はポインタ方式(token=intptr / 呼び出しは varptr(変数))。
import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetMenuItemInfoA = user32.NewProc("GetMenuItemInfoA")
)
// hmenu (HMENU), item (DWORD), fByPosition (BOOL), lpmii (MENUITEMINFOA* in/out)
r1, _, err := procGetMenuItemInfoA.Call(
uintptr(hmenu),
uintptr(item),
uintptr(fByPosition),
uintptr(lpmii),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction GetMenuItemInfoA(
hmenu: THandle; // HMENU
item: DWORD; // DWORD
fByPosition: BOOL; // BOOL
lpmii: Pointer // MENUITEMINFOA* in/out
): BOOL; stdcall;
external 'USER32.dll' name 'GetMenuItemInfoA';result := DllCall("USER32\GetMenuItemInfoA"
, "Ptr", hmenu ; HMENU
, "UInt", item ; DWORD
, "Int", fByPosition ; BOOL
, "Ptr", lpmii ; MENUITEMINFOA* in/out
, "Int") ; return: BOOL●GetMenuItemInfoA(hmenu, item, fByPosition, lpmii) = DLL("USER32.dll", "bool GetMenuItemInfoA(void*, dword, bool, void*)")
# 呼び出し: GetMenuItemInfoA(hmenu, item, fByPosition, lpmii)
# hmenu : HMENU -> "void*"
# item : DWORD -> "dword"
# fByPosition : BOOL -> "bool"
# lpmii : MENUITEMINFOA* in/out -> "void*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。