ホーム › UI.WindowsAndMessaging › GetPropA
GetPropA
関数ウィンドウのプロパティリストからデータを取得する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
HANDLE GetPropA(
HWND hWnd,
LPCSTR lpString
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| lpString | LPCSTR | in |
戻り値の型: HANDLE
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
HANDLE GetPropA(
HWND hWnd,
LPCSTR lpString
);[DllImport("USER32.dll", CharSet = CharSet.Ansi, ExactSpelling = true)]
static extern IntPtr GetPropA(
IntPtr hWnd, // HWND
[MarshalAs(UnmanagedType.LPStr)] string lpString // LPCSTR
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, ExactSpelling:=True)>
Public Shared Function GetPropA(
hWnd As IntPtr, ' HWND
<MarshalAs(UnmanagedType.LPStr)> lpString As String ' LPCSTR
) As IntPtr
End Function' hWnd : HWND
' lpString : LPCSTR
Declare PtrSafe Function GetPropA Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal lpString As String) As LongPtr
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
GetPropA = ctypes.windll.user32.GetPropA
GetPropA.restype = ctypes.c_void_p
GetPropA.argtypes = [
wintypes.HANDLE, # hWnd : HWND
wintypes.LPCSTR, # lpString : LPCSTR
]require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
GetPropA = Fiddle::Function.new(
lib['GetPropA'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # lpString : LPCSTR
],
Fiddle::TYPE_VOIDP)#[link(name = "user32")]
extern "system" {
fn GetPropA(
hWnd: *mut core::ffi::c_void, // HWND
lpString: *const u8 // LPCSTR
) -> *mut core::ffi::c_void;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[DllImport("USER32.dll", CharSet = CharSet.Ansi)]
public static extern IntPtr GetPropA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string lpString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_GetPropA' -Namespace Win32 -PassThru
# $api::GetPropA(hWnd, lpString)#uselib "USER32.dll"
#func global GetPropA "GetPropA" sptr, sptr
; GetPropA hWnd, lpString ; 戻り値は stat
; hWnd : HWND -> "sptr"
; lpString : LPCSTR -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global GetPropA "GetPropA" sptr, str
; res = GetPropA(hWnd, lpString)
; hWnd : HWND -> "sptr"
; lpString : LPCSTR -> "str"; HANDLE GetPropA(HWND hWnd, LPCSTR lpString)
#uselib "USER32.dll"
#cfunc global GetPropA "GetPropA" intptr, str
; res = GetPropA(hWnd, lpString)
; hWnd : HWND -> "intptr"
; lpString : LPCSTR -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procGetPropA = user32.NewProc("GetPropA")
)
// hWnd (HWND), lpString (LPCSTR)
r1, _, err := procGetPropA.Call(
uintptr(hWnd),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpString))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // HANDLEfunction GetPropA(
hWnd: THandle; // HWND
lpString: PAnsiChar // LPCSTR
): THandle; stdcall;
external 'USER32.dll' name 'GetPropA';result := DllCall("USER32\GetPropA"
, "Ptr", hWnd ; HWND
, "AStr", lpString ; LPCSTR
, "Ptr") ; return: HANDLE●GetPropA(hWnd, lpString) = DLL("USER32.dll", "void* GetPropA(void*, char*)")
# 呼び出し: GetPropA(hWnd, lpString)
# hWnd : HWND -> "void*"
# lpString : LPCSTR -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。