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SetMenuDefaultItem
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// USER32.dll
#include <windows.h>
BOOL SetMenuDefaultItem(
HMENU hMenu,
DWORD uItem,
DWORD fByPos
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hMenu | HMENU | in |
| uItem | DWORD | in |
| fByPos | DWORD | in |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll
#include <windows.h>
BOOL SetMenuDefaultItem(
HMENU hMenu,
DWORD uItem,
DWORD fByPos
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true, ExactSpelling = true)]
static extern bool SetMenuDefaultItem(
IntPtr hMenu, // HMENU
uint uItem, // DWORD
uint fByPos // DWORD
);<DllImport("USER32.dll", SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetMenuDefaultItem(
hMenu As IntPtr, ' HMENU
uItem As UInteger, ' DWORD
fByPos As UInteger ' DWORD
) As Boolean
End Function' hMenu : HMENU
' uItem : DWORD
' fByPos : DWORD
Declare PtrSafe Function SetMenuDefaultItem Lib "user32" ( _
ByVal hMenu As LongPtr, _
ByVal uItem As Long, _
ByVal fByPos As Long) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetMenuDefaultItem = ctypes.windll.user32.SetMenuDefaultItem
SetMenuDefaultItem.restype = wintypes.BOOL
SetMenuDefaultItem.argtypes = [
wintypes.HANDLE, # hMenu : HMENU
wintypes.DWORD, # uItem : DWORD
wintypes.DWORD, # fByPos : DWORD
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetMenuDefaultItem = Fiddle::Function.new(
lib['SetMenuDefaultItem'],
[
Fiddle::TYPE_VOIDP, # hMenu : HMENU
-Fiddle::TYPE_INT, # uItem : DWORD
-Fiddle::TYPE_INT, # fByPos : DWORD
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetMenuDefaultItem(
hMenu: *mut core::ffi::c_void, // HMENU
uItem: u32, // DWORD
fByPos: u32 // DWORD
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", SetLastError = true)]
public static extern bool SetMenuDefaultItem(IntPtr hMenu, uint uItem, uint fByPos);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetMenuDefaultItem' -Namespace Win32 -PassThru
# $api::SetMenuDefaultItem(hMenu, uItem, fByPos)#uselib "USER32.dll"
#func global SetMenuDefaultItem "SetMenuDefaultItem" sptr, sptr, sptr
; SetMenuDefaultItem hMenu, uItem, fByPos ; 戻り値は stat
; hMenu : HMENU -> "sptr"
; uItem : DWORD -> "sptr"
; fByPos : DWORD -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SetMenuDefaultItem "SetMenuDefaultItem" sptr, int, int
; res = SetMenuDefaultItem(hMenu, uItem, fByPos)
; hMenu : HMENU -> "sptr"
; uItem : DWORD -> "int"
; fByPos : DWORD -> "int"; BOOL SetMenuDefaultItem(HMENU hMenu, DWORD uItem, DWORD fByPos)
#uselib "USER32.dll"
#cfunc global SetMenuDefaultItem "SetMenuDefaultItem" intptr, int, int
; res = SetMenuDefaultItem(hMenu, uItem, fByPos)
; hMenu : HMENU -> "intptr"
; uItem : DWORD -> "int"
; fByPos : DWORD -> "int"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetMenuDefaultItem = user32.NewProc("SetMenuDefaultItem")
)
// hMenu (HMENU), uItem (DWORD), fByPos (DWORD)
r1, _, err := procSetMenuDefaultItem.Call(
uintptr(hMenu),
uintptr(uItem),
uintptr(fByPos),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetMenuDefaultItem(
hMenu: THandle; // HMENU
uItem: DWORD; // DWORD
fByPos: DWORD // DWORD
): BOOL; stdcall;
external 'USER32.dll' name 'SetMenuDefaultItem';result := DllCall("USER32\SetMenuDefaultItem"
, "Ptr", hMenu ; HMENU
, "UInt", uItem ; DWORD
, "UInt", fByPos ; DWORD
, "Int") ; return: BOOL●SetMenuDefaultItem(hMenu, uItem, fByPos) = DLL("USER32.dll", "bool SetMenuDefaultItem(void*, dword, dword)")
# 呼び出し: SetMenuDefaultItem(hMenu, uItem, fByPos)
# hMenu : HMENU -> "void*"
# uItem : DWORD -> "dword"
# fByPos : DWORD -> "dword"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。