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SetWindowTextA
関数ウィンドウのタイトルまたはテキストを設定する(ANSI版)。
シグネチャ
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SetWindowTextA(
HWND hWnd,
LPCSTR lpString // optional
);パラメーター
| 名前 | 型 | 方向 |
|---|---|---|
| hWnd | HWND | in |
| lpString | LPCSTR | inoptional |
戻り値の型: BOOL
各言語での呼び出し定義
// USER32.dll (ANSI / -A)
#include <windows.h>
BOOL SetWindowTextA(
HWND hWnd,
LPCSTR lpString // optional
);[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true, ExactSpelling = true)]
static extern bool SetWindowTextA(
IntPtr hWnd, // HWND
[MarshalAs(UnmanagedType.LPStr)] string lpString // LPCSTR optional
);<DllImport("USER32.dll", CharSet:=CharSet.Ansi, SetLastError:=True, ExactSpelling:=True)>
Public Shared Function SetWindowTextA(
hWnd As IntPtr, ' HWND
<MarshalAs(UnmanagedType.LPStr)> lpString As String ' LPCSTR optional
) As Boolean
End Function' hWnd : HWND
' lpString : LPCSTR optional
Declare PtrSafe Function SetWindowTextA Lib "user32" ( _
ByVal hWnd As LongPtr, _
ByVal lpString As String) As Long
' VBA7前提(PtrSafe)。32bit Office では LongPtr→Long。Integer=16bit / Long=32bit / LongLong=64bit。import ctypes
from ctypes import wintypes
SetWindowTextA = ctypes.windll.user32.SetWindowTextA
SetWindowTextA.restype = wintypes.BOOL
SetWindowTextA.argtypes = [
wintypes.HANDLE, # hWnd : HWND
wintypes.LPCSTR, # lpString : LPCSTR optional
]
# GetLastError: use ctypes.GetLastError() (or ctypes.WinDLL(use_last_error=True))require 'fiddle'
require 'fiddle/import'
lib = Fiddle.dlopen('USER32.dll')
SetWindowTextA = Fiddle::Function.new(
lib['SetWindowTextA'],
[
Fiddle::TYPE_VOIDP, # hWnd : HWND
Fiddle::TYPE_VOIDP, # lpString : LPCSTR optional
],
Fiddle::TYPE_INT)#[link(name = "user32")]
extern "system" {
fn SetWindowTextA(
hWnd: *mut core::ffi::c_void, // HWND
lpString: *const u8 // LPCSTR optional
) -> i32;
}
// crates: windows-sys provides ready-made bindings for this API.$sig = @"
[return: MarshalAs(UnmanagedType.Bool)]
[DllImport("USER32.dll", CharSet = CharSet.Ansi, SetLastError = true)]
public static extern bool SetWindowTextA(IntPtr hWnd, [MarshalAs(UnmanagedType.LPStr)] string lpString);
"@
$api = Add-Type -MemberDefinition $sig -Name 'USER32_SetWindowTextA' -Namespace Win32 -PassThru
# $api::SetWindowTextA(hWnd, lpString)#uselib "USER32.dll"
#func global SetWindowTextA "SetWindowTextA" sptr, sptr
; SetWindowTextA hWnd, lpString ; 戻り値は stat
; hWnd : HWND -> "sptr"
; lpString : LPCSTR optional -> "sptr"
; ※HSP3.7は #func のため戻り値はシステム変数 stat に格納されます。#uselib "USER32.dll"
#cfunc global SetWindowTextA "SetWindowTextA" sptr, str
; res = SetWindowTextA(hWnd, lpString)
; hWnd : HWND -> "sptr"
; lpString : LPCSTR optional -> "str"; BOOL SetWindowTextA(HWND hWnd, LPCSTR lpString)
#uselib "USER32.dll"
#cfunc global SetWindowTextA "SetWindowTextA" intptr, str
; res = SetWindowTextA(hWnd, lpString)
; hWnd : HWND -> "intptr"
; lpString : LPCSTR optional -> "str"import (
"golang.org/x/sys/windows"
"unsafe"
)
var (
user32 = windows.NewLazySystemDLL("USER32.dll")
procSetWindowTextA = user32.NewProc("SetWindowTextA")
)
// hWnd (HWND), lpString (LPCSTR optional)
r1, _, err := procSetWindowTextA.Call(
uintptr(hWnd),
uintptr(unsafe.Pointer(windows.BytePtrFromString(lpString))),
)
_ = err // syscall.Errno (valid when the call sets last-error)
_ = r1 // BOOLfunction SetWindowTextA(
hWnd: THandle; // HWND
lpString: PAnsiChar // LPCSTR optional
): BOOL; stdcall;
external 'USER32.dll' name 'SetWindowTextA';result := DllCall("USER32\SetWindowTextA"
, "Ptr", hWnd ; HWND
, "AStr", lpString ; LPCSTR optional
, "Int") ; return: BOOL●SetWindowTextA(hWnd, lpString) = DLL("USER32.dll", "bool SetWindowTextA(void*, char*)")
# 呼び出し: SetWindowTextA(hWnd, lpString)
# hWnd : HWND -> "void*"
# lpString : LPCSTR optional -> "char*"
# なでしこ1は32bit・ANSI(Shift_JIS)。文字列=char*(ANSI)、ポインタ/ハンドル=void*(4byte)。