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DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| OutputTensor | DML_TENSOR_DESC* | 8/4 | +0 | +0 | 演算結果を格納する出力テンソルを記述するDML_TENSOR_DESCへのポインタ。 |
| ValueDataType | DML_TENSOR_DATA_TYPE | 4 | +8 | +4 | ValueStart/ValueDeltaの解釈に用いるデータ型を指定するDML_TENSOR_DATA_TYPE値。 |
| ValueStart | DML_SCALAR_UNION | 8 | +16 | +8 | 生成する等差数列の初項を保持するDML_SCALAR_UNION。 |
| ValueDelta | DML_SCALAR_UNION | 8 | +24 | +16 | 等差数列の公差(増分)を保持するDML_SCALAR_UNION。 |
各言語での定義
#include <windows.h>
// DML_SCALAR_UNION (x64 8 / x86 8 バイト)
typedef struct DML_SCALAR_UNION {
BYTE Bytes[8];
CHAR Int8;
BYTE UInt8;
SHORT Int16;
WORD UInt16;
INT Int32;
DWORD UInt32;
LONGLONG Int64;
ULONGLONG UInt64;
FLOAT Float32;
DOUBLE Float64;
} DML_SCALAR_UNION;
// DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC (x64 32 / x86 24 バイト)
typedef struct DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC {
DML_TENSOR_DESC* OutputTensor;
DML_TENSOR_DATA_TYPE ValueDataType;
DML_SCALAR_UNION ValueStart;
DML_SCALAR_UNION ValueDelta;
} DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DML_SCALAR_UNION
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public byte[] Bytes;
public sbyte Int8;
public byte UInt8;
public short Int16;
public ushort UInt16;
public int Int32;
public uint UInt32;
public long Int64;
public ulong UInt64;
public float Float32;
public double Float64;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC
{
public IntPtr OutputTensor;
public int ValueDataType;
public DML_SCALAR_UNION ValueStart;
public DML_SCALAR_UNION ValueDelta;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DML_SCALAR_UNION
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=8)> Public Bytes() As Byte
Public Int8 As SByte
Public UInt8 As Byte
Public Int16 As Short
Public UInt16 As UShort
Public Int32 As Integer
Public UInt32 As UInteger
Public Int64 As Long
Public UInt64 As ULong
Public Float32 As Single
Public Float64 As Double
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC
Public OutputTensor As IntPtr
Public ValueDataType As Integer
Public ValueStart As DML_SCALAR_UNION
Public ValueDelta As DML_SCALAR_UNION
End Structureimport ctypes
from ctypes import wintypes
class DML_SCALAR_UNION(ctypes.Structure):
_fields_ = [
("Bytes", ctypes.c_ubyte * 8),
("Int8", ctypes.c_byte),
("UInt8", ctypes.c_ubyte),
("Int16", ctypes.c_short),
("UInt16", ctypes.c_ushort),
("Int32", ctypes.c_int),
("UInt32", wintypes.DWORD),
("Int64", ctypes.c_longlong),
("UInt64", ctypes.c_ulonglong),
("Float32", ctypes.c_float),
("Float64", ctypes.c_double),
]
class DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC(ctypes.Structure):
_fields_ = [
("OutputTensor", ctypes.c_void_p),
("ValueDataType", ctypes.c_int),
("ValueStart", DML_SCALAR_UNION),
("ValueDelta", DML_SCALAR_UNION),
]#[repr(C)]
pub struct DML_SCALAR_UNION {
pub Bytes: [u8; 8],
pub Int8: i8,
pub UInt8: u8,
pub Int16: i16,
pub UInt16: u16,
pub Int32: i32,
pub UInt32: u32,
pub Int64: i64,
pub UInt64: u64,
pub Float32: f32,
pub Float64: f64,
}
#[repr(C)]
pub struct DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC {
pub OutputTensor: *mut core::ffi::c_void,
pub ValueDataType: i32,
pub ValueStart: DML_SCALAR_UNION,
pub ValueDelta: DML_SCALAR_UNION,
}import "golang.org/x/sys/windows"
type DML_SCALAR_UNION struct {
Bytes [8]byte
Int8 int8
UInt8 byte
Int16 int16
UInt16 uint16
Int32 int32
UInt32 uint32
Int64 int64
UInt64 uint64
Float32 float32
Float64 float64
}
type DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC struct {
OutputTensor uintptr
ValueDataType int32
ValueStart DML_SCALAR_UNION
ValueDelta DML_SCALAR_UNION
}type
DML_SCALAR_UNION = record
Bytes: array[0..7] of Byte;
Int8: Shortint;
UInt8: Byte;
Int16: Smallint;
UInt16: Word;
Int32: Integer;
UInt32: DWORD;
Int64: Int64;
UInt64: UInt64;
Float32: Single;
Float64: Double;
end;
DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC = record
OutputTensor: Pointer;
ValueDataType: Integer;
ValueStart: DML_SCALAR_UNION;
ValueDelta: DML_SCALAR_UNION;
end;const DML_SCALAR_UNION = extern struct {
Bytes: [8]u8,
Int8: i8,
UInt8: u8,
Int16: i16,
UInt16: u16,
Int32: i32,
UInt32: u32,
Int64: i64,
UInt64: u64,
Float32: f32,
Float64: f64,
};
const DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC = extern struct {
OutputTensor: ?*anyopaque,
ValueDataType: i32,
ValueStart: DML_SCALAR_UNION,
ValueDelta: DML_SCALAR_UNION,
};type
DML_SCALAR_UNION {.bycopy.} = object
Bytes: array[8, uint8]
Int8: int8
UInt8: uint8
Int16: int16
UInt16: uint16
Int32: int32
UInt32: uint32
Int64: int64
UInt64: uint64
Float32: float32
Float64: float64
DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC {.bycopy.} = object
OutputTensor: pointer
ValueDataType: int32
ValueStart: DML_SCALAR_UNION
ValueDelta: DML_SCALAR_UNIONstruct DML_SCALAR_UNION
{
ubyte[8] Bytes;
byte Int8;
ubyte UInt8;
short Int16;
ushort UInt16;
int Int32;
uint UInt32;
long Int64;
ulong UInt64;
float Float32;
double Float64;
}
struct DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC
{
void* OutputTensor;
int ValueDataType;
DML_SCALAR_UNION ValueStart;
DML_SCALAR_UNION ValueDelta;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC サイズ: 24 バイト(x86)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; OutputTensor : DML_TENSOR_DESC* (+0, 4byte) varptr(st)+0 を基点に操作(4byte:入れ子/配列)
; ValueDataType : DML_TENSOR_DATA_TYPE (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; ValueStart : DML_SCALAR_UNION (+8, 8byte) varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; ValueDelta : DML_SCALAR_UNION (+16, 8byte) varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; OutputTensor : DML_TENSOR_DESC* (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; ValueDataType : DML_TENSOR_DATA_TYPE (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; ValueStart : DML_SCALAR_UNION (+16, 8byte) varptr(st)+16 を基点に操作(8byte:入れ子/配列)
; ValueDelta : DML_SCALAR_UNION (+24, 8byte) varptr(st)+24 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC
#field intptr OutputTensor
#field int ValueDataType
#field byte ValueStart 8
#field byte ValueDelta 8
#endstruct
stdim st, DML_FILL_VALUE_SEQUENCE_OPERATOR_DESC ; NSTRUCT 変数を確保
st->ValueDataType = 100
mes "ValueDataType=" + st->ValueDataType
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。