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COLORSPACE_TRANSFORM_MATRIX_V2
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| StageControlLookupTable1DDegamma | COLORSPACE_TRANSFORM_STAGE_CONTROL | 4 | +0 | +0 | デガンマ1次元LUT段の有効/無効などを制御する列挙値。 |
| LookupTable1DDegamma | GAMMA_RAMP_RGB | 49152 | +4 | +4 | 入力線形化用のデガンマ1次元LUTをGAMMA_RAMP_RGBで保持する。 |
| StageControlColorMatrix3x3 | COLORSPACE_TRANSFORM_STAGE_CONTROL | 4 | +49156 | +49156 | 3x3行列変換段の有効/無効などを制御する列挙値。 |
| ColorMatrix3x3 | FLOAT | 36 | +49160 | +49160 | 3行3列の色変換行列を表す浮動小数点配列。 |
| StageControlLookupTable1DRegamma | COLORSPACE_TRANSFORM_STAGE_CONTROL | 4 | +49196 | +49196 | リガンマ1次元LUT段の有効/無効などを制御する列挙値。 |
| LookupTable1DRegamma | GAMMA_RAMP_RGB | 49152 | +49200 | +49200 | 出力ガンマ再適用用のリガンマ1次元LUTをGAMMA_RAMP_RGBで保持する。 |
各言語での定義
#include <windows.h>
// GAMMA_RAMP_RGB (x64 12 / x86 12 バイト)
typedef struct GAMMA_RAMP_RGB {
FLOAT Red;
FLOAT Green;
FLOAT Blue;
} GAMMA_RAMP_RGB;
// COLORSPACE_TRANSFORM_MATRIX_V2 (x64 98352 / x86 98352 バイト)
typedef struct COLORSPACE_TRANSFORM_MATRIX_V2 {
COLORSPACE_TRANSFORM_STAGE_CONTROL StageControlLookupTable1DDegamma;
GAMMA_RAMP_RGB LookupTable1DDegamma[4096];
COLORSPACE_TRANSFORM_STAGE_CONTROL StageControlColorMatrix3x3;
FLOAT ColorMatrix3x3[9];
COLORSPACE_TRANSFORM_STAGE_CONTROL StageControlLookupTable1DRegamma;
GAMMA_RAMP_RGB LookupTable1DRegamma[4096];
} COLORSPACE_TRANSFORM_MATRIX_V2;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct GAMMA_RAMP_RGB
{
public float Red;
public float Green;
public float Blue;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COLORSPACE_TRANSFORM_MATRIX_V2
{
public int StageControlLookupTable1DDegamma;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4096)] public GAMMA_RAMP_RGB[] LookupTable1DDegamma;
public int StageControlColorMatrix3x3;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 9)] public float[] ColorMatrix3x3;
public int StageControlLookupTable1DRegamma;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4096)] public GAMMA_RAMP_RGB[] LookupTable1DRegamma;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure GAMMA_RAMP_RGB
Public Red As Single
Public Green As Single
Public Blue As Single
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COLORSPACE_TRANSFORM_MATRIX_V2
Public StageControlLookupTable1DDegamma As Integer
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=4096)> Public LookupTable1DDegamma() As GAMMA_RAMP_RGB
Public StageControlColorMatrix3x3 As Integer
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=9)> Public ColorMatrix3x3() As Single
Public StageControlLookupTable1DRegamma As Integer
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=4096)> Public LookupTable1DRegamma() As GAMMA_RAMP_RGB
End Structureimport ctypes
from ctypes import wintypes
class GAMMA_RAMP_RGB(ctypes.Structure):
_fields_ = [
("Red", ctypes.c_float),
("Green", ctypes.c_float),
("Blue", ctypes.c_float),
]
class COLORSPACE_TRANSFORM_MATRIX_V2(ctypes.Structure):
_fields_ = [
("StageControlLookupTable1DDegamma", ctypes.c_int),
("LookupTable1DDegamma", GAMMA_RAMP_RGB * 4096),
("StageControlColorMatrix3x3", ctypes.c_int),
("ColorMatrix3x3", ctypes.c_float * 9),
("StageControlLookupTable1DRegamma", ctypes.c_int),
("LookupTable1DRegamma", GAMMA_RAMP_RGB * 4096),
]#[repr(C)]
pub struct GAMMA_RAMP_RGB {
pub Red: f32,
pub Green: f32,
pub Blue: f32,
}
#[repr(C)]
pub struct COLORSPACE_TRANSFORM_MATRIX_V2 {
pub StageControlLookupTable1DDegamma: i32,
pub LookupTable1DDegamma: [GAMMA_RAMP_RGB; 4096],
pub StageControlColorMatrix3x3: i32,
pub ColorMatrix3x3: [f32; 9],
pub StageControlLookupTable1DRegamma: i32,
pub LookupTable1DRegamma: [GAMMA_RAMP_RGB; 4096],
}import "golang.org/x/sys/windows"
type GAMMA_RAMP_RGB struct {
Red float32
Green float32
Blue float32
}
type COLORSPACE_TRANSFORM_MATRIX_V2 struct {
StageControlLookupTable1DDegamma int32
LookupTable1DDegamma [4096]GAMMA_RAMP_RGB
StageControlColorMatrix3x3 int32
ColorMatrix3x3 [9]float32
StageControlLookupTable1DRegamma int32
LookupTable1DRegamma [4096]GAMMA_RAMP_RGB
}type
GAMMA_RAMP_RGB = record
Red: Single;
Green: Single;
Blue: Single;
end;
COLORSPACE_TRANSFORM_MATRIX_V2 = record
StageControlLookupTable1DDegamma: Integer;
LookupTable1DDegamma: array[0..4095] of GAMMA_RAMP_RGB;
StageControlColorMatrix3x3: Integer;
ColorMatrix3x3: array[0..8] of Single;
StageControlLookupTable1DRegamma: Integer;
LookupTable1DRegamma: array[0..4095] of GAMMA_RAMP_RGB;
end;const GAMMA_RAMP_RGB = extern struct {
Red: f32,
Green: f32,
Blue: f32,
};
const COLORSPACE_TRANSFORM_MATRIX_V2 = extern struct {
StageControlLookupTable1DDegamma: i32,
LookupTable1DDegamma: [4096]GAMMA_RAMP_RGB,
StageControlColorMatrix3x3: i32,
ColorMatrix3x3: [9]f32,
StageControlLookupTable1DRegamma: i32,
LookupTable1DRegamma: [4096]GAMMA_RAMP_RGB,
};type
GAMMA_RAMP_RGB {.bycopy.} = object
Red: float32
Green: float32
Blue: float32
COLORSPACE_TRANSFORM_MATRIX_V2 {.bycopy.} = object
StageControlLookupTable1DDegamma: int32
LookupTable1DDegamma: array[4096, GAMMA_RAMP_RGB]
StageControlColorMatrix3x3: int32
ColorMatrix3x3: array[9, float32]
StageControlLookupTable1DRegamma: int32
LookupTable1DRegamma: array[4096, GAMMA_RAMP_RGB]struct GAMMA_RAMP_RGB
{
float Red;
float Green;
float Blue;
}
struct COLORSPACE_TRANSFORM_MATRIX_V2
{
int StageControlLookupTable1DDegamma;
GAMMA_RAMP_RGB[4096] LookupTable1DDegamma;
int StageControlColorMatrix3x3;
float[9] ColorMatrix3x3;
int StageControlLookupTable1DRegamma;
GAMMA_RAMP_RGB[4096] LookupTable1DRegamma;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; COLORSPACE_TRANSFORM_MATRIX_V2 サイズ: 98352 バイト(x64)
dim st, 24588 ; 4byte整数×24588(構造体サイズ 98352 / 4 切り上げ)
; StageControlLookupTable1DDegamma : COLORSPACE_TRANSFORM_STAGE_CONTROL (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; LookupTable1DDegamma : GAMMA_RAMP_RGB (+4, 49152byte) varptr(st)+4 を基点に操作(49152byte:入れ子/配列)
; StageControlColorMatrix3x3 : COLORSPACE_TRANSFORM_STAGE_CONTROL (+49156, 4byte) st.12289 = 値 / 値 = st.12289 (lpoke/lpeek も可)
; ColorMatrix3x3 : FLOAT (+49160, 36byte) varptr(st)+49160 を基点に操作(36byte:入れ子/配列)
; StageControlLookupTable1DRegamma : COLORSPACE_TRANSFORM_STAGE_CONTROL (+49196, 4byte) st.12299 = 値 / 値 = st.12299 (lpoke/lpeek も可)
; LookupTable1DRegamma : GAMMA_RAMP_RGB (+49200, 49152byte) varptr(st)+49200 を基点に操作(49152byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GAMMA_RAMP_RGB
#field float Red
#field float Green
#field float Blue
#endstruct
#defstruct global COLORSPACE_TRANSFORM_MATRIX_V2
#field int StageControlLookupTable1DDegamma
#field GAMMA_RAMP_RGB LookupTable1DDegamma 4096
#field int StageControlColorMatrix3x3
#field float ColorMatrix3x3 9
#field int StageControlLookupTable1DRegamma
#field GAMMA_RAMP_RGB LookupTable1DRegamma 4096
#endstruct
stdim st, COLORSPACE_TRANSFORM_MATRIX_V2 ; NSTRUCT 変数を確保
st->StageControlLookupTable1DDegamma = 100
mes "StageControlLookupTable1DDegamma=" + st->StageControlLookupTable1DDegamma