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ホームDevices.Display › COLORSPACE_TRANSFORM_SET_INPUT

COLORSPACE_TRANSFORM_SET_INPUT

構造体
サイズx64: 98368 バイト / x86: 98368 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
OutputWireColorSpaceExpectedOUTPUT_WIRE_COLOR_SPACE_TYPE4+0+0期待される出力ワイヤ色空間の種類を示す列挙値。
OutputWireFormatExpectedOUTPUT_WIRE_FORMAT8+4+4期待される出力ワイヤフォーマットを示すOUTPUT_WIRE_FORMAT。
ColorSpaceTransformCOLORSPACE_TRANSFORM98356+12+12設定する色空間変換の内容を保持するCOLORSPACE_TRANSFORM。

各言語での定義

#include <windows.h>

// OUTPUT_WIRE_FORMAT  (x64 8 / x86 8 バイト)
typedef struct OUTPUT_WIRE_FORMAT {
    OUTPUT_COLOR_ENCODING ColorEncoding;
    DWORD BitsPerPixel;
} OUTPUT_WIRE_FORMAT;

// COLORSPACE_TRANSFORM  (x64 98356 / x86 98356 バイト)
typedef struct COLORSPACE_TRANSFORM {
    COLORSPACE_TRANSFORM_TYPE Type;
    _Data_e__Union Data;
} COLORSPACE_TRANSFORM;

// COLORSPACE_TRANSFORM_SET_INPUT  (x64 98368 / x86 98368 バイト)
typedef struct COLORSPACE_TRANSFORM_SET_INPUT {
    OUTPUT_WIRE_COLOR_SPACE_TYPE OutputWireColorSpaceExpected;
    OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
    COLORSPACE_TRANSFORM ColorSpaceTransform;
} COLORSPACE_TRANSFORM_SET_INPUT;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct OUTPUT_WIRE_FORMAT
{
    public int ColorEncoding;
    public uint BitsPerPixel;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COLORSPACE_TRANSFORM
{
    public int Type;
    public _Data_e__Union Data;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COLORSPACE_TRANSFORM_SET_INPUT
{
    public int OutputWireColorSpaceExpected;
    public OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
    public COLORSPACE_TRANSFORM ColorSpaceTransform;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure OUTPUT_WIRE_FORMAT
    Public ColorEncoding As Integer
    Public BitsPerPixel As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COLORSPACE_TRANSFORM
    Public Type As Integer
    Public Data As _Data_e__Union
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COLORSPACE_TRANSFORM_SET_INPUT
    Public OutputWireColorSpaceExpected As Integer
    Public OutputWireFormatExpected As OUTPUT_WIRE_FORMAT
    Public ColorSpaceTransform As COLORSPACE_TRANSFORM
End Structure
import ctypes
from ctypes import wintypes

class OUTPUT_WIRE_FORMAT(ctypes.Structure):
    _fields_ = [
        ("ColorEncoding", ctypes.c_int),
        ("BitsPerPixel", wintypes.DWORD),
    ]

class COLORSPACE_TRANSFORM(ctypes.Structure):
    _fields_ = [
        ("Type", ctypes.c_int),
        ("Data", _Data_e__Union),
    ]

class COLORSPACE_TRANSFORM_SET_INPUT(ctypes.Structure):
    _fields_ = [
        ("OutputWireColorSpaceExpected", ctypes.c_int),
        ("OutputWireFormatExpected", OUTPUT_WIRE_FORMAT),
        ("ColorSpaceTransform", COLORSPACE_TRANSFORM),
    ]
#[repr(C)]
pub struct OUTPUT_WIRE_FORMAT {
    pub ColorEncoding: i32,
    pub BitsPerPixel: u32,
}

#[repr(C)]
pub struct COLORSPACE_TRANSFORM {
    pub Type: i32,
    pub Data: _Data_e__Union,
}

#[repr(C)]
pub struct COLORSPACE_TRANSFORM_SET_INPUT {
    pub OutputWireColorSpaceExpected: i32,
    pub OutputWireFormatExpected: OUTPUT_WIRE_FORMAT,
    pub ColorSpaceTransform: COLORSPACE_TRANSFORM,
}
import "golang.org/x/sys/windows"

type OUTPUT_WIRE_FORMAT struct {
	ColorEncoding int32
	BitsPerPixel uint32
}

type COLORSPACE_TRANSFORM struct {
	Type int32
	Data _Data_e__Union
}

type COLORSPACE_TRANSFORM_SET_INPUT struct {
	OutputWireColorSpaceExpected int32
	OutputWireFormatExpected OUTPUT_WIRE_FORMAT
	ColorSpaceTransform COLORSPACE_TRANSFORM
}
type
  OUTPUT_WIRE_FORMAT = record
    ColorEncoding: Integer;
    BitsPerPixel: DWORD;
  end;

  COLORSPACE_TRANSFORM = record
    Type: Integer;
    Data: _Data_e__Union;
  end;

  COLORSPACE_TRANSFORM_SET_INPUT = record
    OutputWireColorSpaceExpected: Integer;
    OutputWireFormatExpected: OUTPUT_WIRE_FORMAT;
    ColorSpaceTransform: COLORSPACE_TRANSFORM;
  end;
const OUTPUT_WIRE_FORMAT = extern struct {
    ColorEncoding: i32,
    BitsPerPixel: u32,
};

const COLORSPACE_TRANSFORM = extern struct {
    Type: i32,
    Data: _Data_e__Union,
};

const COLORSPACE_TRANSFORM_SET_INPUT = extern struct {
    OutputWireColorSpaceExpected: i32,
    OutputWireFormatExpected: OUTPUT_WIRE_FORMAT,
    ColorSpaceTransform: COLORSPACE_TRANSFORM,
};
type
  OUTPUT_WIRE_FORMAT {.bycopy.} = object
    ColorEncoding: int32
    BitsPerPixel: uint32

  COLORSPACE_TRANSFORM {.bycopy.} = object
    Type: int32
    Data: _Data_e__Union

  COLORSPACE_TRANSFORM_SET_INPUT {.bycopy.} = object
    OutputWireColorSpaceExpected: int32
    OutputWireFormatExpected: OUTPUT_WIRE_FORMAT
    ColorSpaceTransform: COLORSPACE_TRANSFORM
struct OUTPUT_WIRE_FORMAT
{
    int ColorEncoding;
    uint BitsPerPixel;
}

struct COLORSPACE_TRANSFORM
{
    int Type;
    _Data_e__Union Data;
}

struct COLORSPACE_TRANSFORM_SET_INPUT
{
    int OutputWireColorSpaceExpected;
    OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
    COLORSPACE_TRANSFORM ColorSpaceTransform;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; COLORSPACE_TRANSFORM_SET_INPUT サイズ: 98368 バイト(x64)
dim st, 24592    ; 4byte整数×24592(構造体サイズ 98368 / 4 切り上げ)
; OutputWireColorSpaceExpected : OUTPUT_WIRE_COLOR_SPACE_TYPE (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; OutputWireFormatExpected : OUTPUT_WIRE_FORMAT (+4, 8byte)  varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; ColorSpaceTransform : COLORSPACE_TRANSFORM (+12, 98356byte)  varptr(st)+12 を基点に操作(98356byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global OUTPUT_WIRE_FORMAT
    #field int ColorEncoding
    #field int BitsPerPixel
#endstruct

#defstruct global COLORSPACE_TRANSFORM
    #field int Type
    #field byte Data 98352
#endstruct

#defstruct global COLORSPACE_TRANSFORM_SET_INPUT
    #field int OutputWireColorSpaceExpected
    #field OUTPUT_WIRE_FORMAT OutputWireFormatExpected
    #field COLORSPACE_TRANSFORM ColorSpaceTransform
#endstruct

stdim st, COLORSPACE_TRANSFORM_SET_INPUT        ; NSTRUCT 変数を確保
st->OutputWireColorSpaceExpected = 100
mes "OutputWireColorSpaceExpected=" + st->OutputWireColorSpaceExpected