ホーム › Devices.Display › COLORSPACE_TRANSFORM_SET_INPUT
COLORSPACE_TRANSFORM_SET_INPUT
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| OutputWireColorSpaceExpected | OUTPUT_WIRE_COLOR_SPACE_TYPE | 4 | +0 | +0 | 期待される出力ワイヤ色空間の種類を示す列挙値。 |
| OutputWireFormatExpected | OUTPUT_WIRE_FORMAT | 8 | +4 | +4 | 期待される出力ワイヤフォーマットを示すOUTPUT_WIRE_FORMAT。 |
| ColorSpaceTransform | COLORSPACE_TRANSFORM | 98356 | +12 | +12 | 設定する色空間変換の内容を保持するCOLORSPACE_TRANSFORM。 |
各言語での定義
#include <windows.h>
// OUTPUT_WIRE_FORMAT (x64 8 / x86 8 バイト)
typedef struct OUTPUT_WIRE_FORMAT {
OUTPUT_COLOR_ENCODING ColorEncoding;
DWORD BitsPerPixel;
} OUTPUT_WIRE_FORMAT;
// COLORSPACE_TRANSFORM (x64 98356 / x86 98356 バイト)
typedef struct COLORSPACE_TRANSFORM {
COLORSPACE_TRANSFORM_TYPE Type;
_Data_e__Union Data;
} COLORSPACE_TRANSFORM;
// COLORSPACE_TRANSFORM_SET_INPUT (x64 98368 / x86 98368 バイト)
typedef struct COLORSPACE_TRANSFORM_SET_INPUT {
OUTPUT_WIRE_COLOR_SPACE_TYPE OutputWireColorSpaceExpected;
OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
COLORSPACE_TRANSFORM ColorSpaceTransform;
} COLORSPACE_TRANSFORM_SET_INPUT;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct OUTPUT_WIRE_FORMAT
{
public int ColorEncoding;
public uint BitsPerPixel;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COLORSPACE_TRANSFORM
{
public int Type;
public _Data_e__Union Data;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct COLORSPACE_TRANSFORM_SET_INPUT
{
public int OutputWireColorSpaceExpected;
public OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
public COLORSPACE_TRANSFORM ColorSpaceTransform;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure OUTPUT_WIRE_FORMAT
Public ColorEncoding As Integer
Public BitsPerPixel As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COLORSPACE_TRANSFORM
Public Type As Integer
Public Data As _Data_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure COLORSPACE_TRANSFORM_SET_INPUT
Public OutputWireColorSpaceExpected As Integer
Public OutputWireFormatExpected As OUTPUT_WIRE_FORMAT
Public ColorSpaceTransform As COLORSPACE_TRANSFORM
End Structureimport ctypes
from ctypes import wintypes
class OUTPUT_WIRE_FORMAT(ctypes.Structure):
_fields_ = [
("ColorEncoding", ctypes.c_int),
("BitsPerPixel", wintypes.DWORD),
]
class COLORSPACE_TRANSFORM(ctypes.Structure):
_fields_ = [
("Type", ctypes.c_int),
("Data", _Data_e__Union),
]
class COLORSPACE_TRANSFORM_SET_INPUT(ctypes.Structure):
_fields_ = [
("OutputWireColorSpaceExpected", ctypes.c_int),
("OutputWireFormatExpected", OUTPUT_WIRE_FORMAT),
("ColorSpaceTransform", COLORSPACE_TRANSFORM),
]#[repr(C)]
pub struct OUTPUT_WIRE_FORMAT {
pub ColorEncoding: i32,
pub BitsPerPixel: u32,
}
#[repr(C)]
pub struct COLORSPACE_TRANSFORM {
pub Type: i32,
pub Data: _Data_e__Union,
}
#[repr(C)]
pub struct COLORSPACE_TRANSFORM_SET_INPUT {
pub OutputWireColorSpaceExpected: i32,
pub OutputWireFormatExpected: OUTPUT_WIRE_FORMAT,
pub ColorSpaceTransform: COLORSPACE_TRANSFORM,
}import "golang.org/x/sys/windows"
type OUTPUT_WIRE_FORMAT struct {
ColorEncoding int32
BitsPerPixel uint32
}
type COLORSPACE_TRANSFORM struct {
Type int32
Data _Data_e__Union
}
type COLORSPACE_TRANSFORM_SET_INPUT struct {
OutputWireColorSpaceExpected int32
OutputWireFormatExpected OUTPUT_WIRE_FORMAT
ColorSpaceTransform COLORSPACE_TRANSFORM
}type
OUTPUT_WIRE_FORMAT = record
ColorEncoding: Integer;
BitsPerPixel: DWORD;
end;
COLORSPACE_TRANSFORM = record
Type: Integer;
Data: _Data_e__Union;
end;
COLORSPACE_TRANSFORM_SET_INPUT = record
OutputWireColorSpaceExpected: Integer;
OutputWireFormatExpected: OUTPUT_WIRE_FORMAT;
ColorSpaceTransform: COLORSPACE_TRANSFORM;
end;const OUTPUT_WIRE_FORMAT = extern struct {
ColorEncoding: i32,
BitsPerPixel: u32,
};
const COLORSPACE_TRANSFORM = extern struct {
Type: i32,
Data: _Data_e__Union,
};
const COLORSPACE_TRANSFORM_SET_INPUT = extern struct {
OutputWireColorSpaceExpected: i32,
OutputWireFormatExpected: OUTPUT_WIRE_FORMAT,
ColorSpaceTransform: COLORSPACE_TRANSFORM,
};type
OUTPUT_WIRE_FORMAT {.bycopy.} = object
ColorEncoding: int32
BitsPerPixel: uint32
COLORSPACE_TRANSFORM {.bycopy.} = object
Type: int32
Data: _Data_e__Union
COLORSPACE_TRANSFORM_SET_INPUT {.bycopy.} = object
OutputWireColorSpaceExpected: int32
OutputWireFormatExpected: OUTPUT_WIRE_FORMAT
ColorSpaceTransform: COLORSPACE_TRANSFORMstruct OUTPUT_WIRE_FORMAT
{
int ColorEncoding;
uint BitsPerPixel;
}
struct COLORSPACE_TRANSFORM
{
int Type;
_Data_e__Union Data;
}
struct COLORSPACE_TRANSFORM_SET_INPUT
{
int OutputWireColorSpaceExpected;
OUTPUT_WIRE_FORMAT OutputWireFormatExpected;
COLORSPACE_TRANSFORM ColorSpaceTransform;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; COLORSPACE_TRANSFORM_SET_INPUT サイズ: 98368 バイト(x64)
dim st, 24592 ; 4byte整数×24592(構造体サイズ 98368 / 4 切り上げ)
; OutputWireColorSpaceExpected : OUTPUT_WIRE_COLOR_SPACE_TYPE (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; OutputWireFormatExpected : OUTPUT_WIRE_FORMAT (+4, 8byte) varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; ColorSpaceTransform : COLORSPACE_TRANSFORM (+12, 98356byte) varptr(st)+12 を基点に操作(98356byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global OUTPUT_WIRE_FORMAT
#field int ColorEncoding
#field int BitsPerPixel
#endstruct
#defstruct global COLORSPACE_TRANSFORM
#field int Type
#field byte Data 98352
#endstruct
#defstruct global COLORSPACE_TRANSFORM_SET_INPUT
#field int OutputWireColorSpaceExpected
#field OUTPUT_WIRE_FORMAT OutputWireFormatExpected
#field COLORSPACE_TRANSFORM ColorSpaceTransform
#endstruct
stdim st, COLORSPACE_TRANSFORM_SET_INPUT ; NSTRUCT 変数を確保
st->OutputWireColorSpaceExpected = 100
mes "OutputWireColorSpaceExpected=" + st->OutputWireColorSpaceExpected