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ホームDevices.HumanInterfaceDevice › KEYBOARD_INDICATOR_TRANSLATION

KEYBOARD_INDICATOR_TRANSLATION

構造体
サイズx64: 6 バイト / x86: 6 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
NumberOfIndicatorKeysWORD2+0+0IndicatorList内のインジケーターキー数。
IndicatorListINDICATOR_LIST4+2+2キーとインジケーターの対応表(INDICATOR_LIST)の配列。

各言語での定義

#include <windows.h>

// INDICATOR_LIST  (x64 4 / x86 4 バイト)
typedef struct INDICATOR_LIST {
    WORD MakeCode;
    WORD IndicatorFlags;
} INDICATOR_LIST;

// KEYBOARD_INDICATOR_TRANSLATION  (x64 6 / x86 6 バイト)
typedef struct KEYBOARD_INDICATOR_TRANSLATION {
    WORD NumberOfIndicatorKeys;
    INDICATOR_LIST IndicatorList[1];
} KEYBOARD_INDICATOR_TRANSLATION;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct INDICATOR_LIST
{
    public ushort MakeCode;
    public ushort IndicatorFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KEYBOARD_INDICATOR_TRANSLATION
{
    public ushort NumberOfIndicatorKeys;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public INDICATOR_LIST[] IndicatorList;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure INDICATOR_LIST
    Public MakeCode As UShort
    Public IndicatorFlags As UShort
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KEYBOARD_INDICATOR_TRANSLATION
    Public NumberOfIndicatorKeys As UShort
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public IndicatorList() As INDICATOR_LIST
End Structure
import ctypes
from ctypes import wintypes

class INDICATOR_LIST(ctypes.Structure):
    _fields_ = [
        ("MakeCode", ctypes.c_ushort),
        ("IndicatorFlags", ctypes.c_ushort),
    ]

class KEYBOARD_INDICATOR_TRANSLATION(ctypes.Structure):
    _fields_ = [
        ("NumberOfIndicatorKeys", ctypes.c_ushort),
        ("IndicatorList", INDICATOR_LIST * 1),
    ]
#[repr(C)]
pub struct INDICATOR_LIST {
    pub MakeCode: u16,
    pub IndicatorFlags: u16,
}

#[repr(C)]
pub struct KEYBOARD_INDICATOR_TRANSLATION {
    pub NumberOfIndicatorKeys: u16,
    pub IndicatorList: [INDICATOR_LIST; 1],
}
import "golang.org/x/sys/windows"

type INDICATOR_LIST struct {
	MakeCode uint16
	IndicatorFlags uint16
}

type KEYBOARD_INDICATOR_TRANSLATION struct {
	NumberOfIndicatorKeys uint16
	IndicatorList [1]INDICATOR_LIST
}
type
  INDICATOR_LIST = record
    MakeCode: Word;
    IndicatorFlags: Word;
  end;

  KEYBOARD_INDICATOR_TRANSLATION = record
    NumberOfIndicatorKeys: Word;
    IndicatorList: array[0..0] of INDICATOR_LIST;
  end;
const INDICATOR_LIST = extern struct {
    MakeCode: u16,
    IndicatorFlags: u16,
};

const KEYBOARD_INDICATOR_TRANSLATION = extern struct {
    NumberOfIndicatorKeys: u16,
    IndicatorList: [1]INDICATOR_LIST,
};
type
  INDICATOR_LIST {.bycopy.} = object
    MakeCode: uint16
    IndicatorFlags: uint16

  KEYBOARD_INDICATOR_TRANSLATION {.bycopy.} = object
    NumberOfIndicatorKeys: uint16
    IndicatorList: array[1, INDICATOR_LIST]
struct INDICATOR_LIST
{
    ushort MakeCode;
    ushort IndicatorFlags;
}

struct KEYBOARD_INDICATOR_TRANSLATION
{
    ushort NumberOfIndicatorKeys;
    INDICATOR_LIST[1] IndicatorList;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KEYBOARD_INDICATOR_TRANSLATION サイズ: 6 バイト(x64)
dim st, 2    ; 4byte整数×2(構造体サイズ 6 / 4 切り上げ)
; NumberOfIndicatorKeys : WORD (+0, 2byte)  wpoke st,0,値  /  値 = wpeek(st,0)
; IndicatorList : INDICATOR_LIST (+2, 4byte)  varptr(st)+2 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global INDICATOR_LIST
    #field short MakeCode
    #field short IndicatorFlags
#endstruct

#defstruct global KEYBOARD_INDICATOR_TRANSLATION
    #field short NumberOfIndicatorKeys
    #field INDICATOR_LIST IndicatorList 1
#endstruct

stdim st, KEYBOARD_INDICATOR_TRANSLATION        ; NSTRUCT 変数を確保
st->NumberOfIndicatorKeys = 100
mes "NumberOfIndicatorKeys=" + st->NumberOfIndicatorKeys