Win32 API 日本語リファレンス
ホームDevices.Usb › _URB_CONTROL_TRANSFER_EX

_URB_CONTROL_TRANSFER_EX

構造体
サイズx64: 136 バイト / x86: 80 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86
Hdr_URB_HEADER24/16+0+0
PipeHandlevoid*8/4+24+16
TransferFlagsDWORD4+32+20
TransferBufferLengthDWORD4+36+24
TransferBuffervoid*8/4+40+28
TransferBufferMDLvoid*8/4+48+32
TimeoutDWORD4+56+36
hca_URB_HCD_AREA64/32+64+40
SetupPacketBYTE8+128+72

各言語での定義

#include <windows.h>

// _URB_HEADER  (x64 24 / x86 16 バイト)
typedef struct _URB_HEADER {
    WORD Length;
    WORD Function;
    INT Status;
    void* UsbdDeviceHandle;
    DWORD UsbdFlags;
} _URB_HEADER;

// _URB_HCD_AREA  (x64 64 / x86 32 バイト)
typedef struct _URB_HCD_AREA {
    void* Reserved8[8];
} _URB_HCD_AREA;

// _URB_CONTROL_TRANSFER_EX  (x64 136 / x86 80 バイト)
typedef struct _URB_CONTROL_TRANSFER_EX {
    _URB_HEADER Hdr;
    void* PipeHandle;
    DWORD TransferFlags;
    DWORD TransferBufferLength;
    void* TransferBuffer;
    void* TransferBufferMDL;
    DWORD Timeout;
    _URB_HCD_AREA hca;
    BYTE SetupPacket[8];
} _URB_CONTROL_TRANSFER_EX;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _URB_HEADER
{
    public ushort Length;
    public ushort Function;
    public int Status;
    public IntPtr UsbdDeviceHandle;
    public uint UsbdFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _URB_HCD_AREA
{
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public IntPtr[] Reserved8;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _URB_CONTROL_TRANSFER_EX
{
    public _URB_HEADER Hdr;
    public IntPtr PipeHandle;
    public uint TransferFlags;
    public uint TransferBufferLength;
    public IntPtr TransferBuffer;
    public IntPtr TransferBufferMDL;
    public uint Timeout;
    public _URB_HCD_AREA hca;
    [MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public byte[] SetupPacket;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _URB_HEADER
    Public Length As UShort
    Public Function As UShort
    Public Status As Integer
    Public UsbdDeviceHandle As IntPtr
    Public UsbdFlags As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _URB_HCD_AREA
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=8)> Public Reserved8() As IntPtr
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _URB_CONTROL_TRANSFER_EX
    Public Hdr As _URB_HEADER
    Public PipeHandle As IntPtr
    Public TransferFlags As UInteger
    Public TransferBufferLength As UInteger
    Public TransferBuffer As IntPtr
    Public TransferBufferMDL As IntPtr
    Public Timeout As UInteger
    Public hca As _URB_HCD_AREA
    <MarshalAs(UnmanagedType.ByValArray, SizeConst:=8)> Public SetupPacket() As Byte
End Structure
import ctypes
from ctypes import wintypes

class _URB_HEADER(ctypes.Structure):
    _fields_ = [
        ("Length", ctypes.c_ushort),
        ("Function", ctypes.c_ushort),
        ("Status", ctypes.c_int),
        ("UsbdDeviceHandle", ctypes.c_void_p),
        ("UsbdFlags", wintypes.DWORD),
    ]

class _URB_HCD_AREA(ctypes.Structure):
    _fields_ = [
        ("Reserved8", ctypes.c_void_p * 8),
    ]

class _URB_CONTROL_TRANSFER_EX(ctypes.Structure):
    _fields_ = [
        ("Hdr", _URB_HEADER),
        ("PipeHandle", ctypes.c_void_p),
        ("TransferFlags", wintypes.DWORD),
        ("TransferBufferLength", wintypes.DWORD),
        ("TransferBuffer", ctypes.c_void_p),
        ("TransferBufferMDL", ctypes.c_void_p),
        ("Timeout", wintypes.DWORD),
        ("hca", _URB_HCD_AREA),
        ("SetupPacket", ctypes.c_ubyte * 8),
    ]
#[repr(C)]
pub struct _URB_HEADER {
    pub Length: u16,
    pub Function: u16,
    pub Status: i32,
    pub UsbdDeviceHandle: *mut core::ffi::c_void,
    pub UsbdFlags: u32,
}

#[repr(C)]
pub struct _URB_HCD_AREA {
    pub Reserved8: [*mut core::ffi::c_void; 8],
}

#[repr(C)]
pub struct _URB_CONTROL_TRANSFER_EX {
    pub Hdr: _URB_HEADER,
    pub PipeHandle: *mut core::ffi::c_void,
    pub TransferFlags: u32,
    pub TransferBufferLength: u32,
    pub TransferBuffer: *mut core::ffi::c_void,
    pub TransferBufferMDL: *mut core::ffi::c_void,
    pub Timeout: u32,
    pub hca: _URB_HCD_AREA,
    pub SetupPacket: [u8; 8],
}
import "golang.org/x/sys/windows"

type _URB_HEADER struct {
	Length uint16
	Function uint16
	Status int32
	UsbdDeviceHandle uintptr
	UsbdFlags uint32
}

type _URB_HCD_AREA struct {
	Reserved8 [8]uintptr
}

type _URB_CONTROL_TRANSFER_EX struct {
	Hdr _URB_HEADER
	PipeHandle uintptr
	TransferFlags uint32
	TransferBufferLength uint32
	TransferBuffer uintptr
	TransferBufferMDL uintptr
	Timeout uint32
	hca _URB_HCD_AREA
	SetupPacket [8]byte
}
type
  _URB_HEADER = record
    Length: Word;
    Function: Word;
    Status: Integer;
    UsbdDeviceHandle: Pointer;
    UsbdFlags: DWORD;
  end;

  _URB_HCD_AREA = record
    Reserved8: array[0..7] of Pointer;
  end;

  _URB_CONTROL_TRANSFER_EX = record
    Hdr: _URB_HEADER;
    PipeHandle: Pointer;
    TransferFlags: DWORD;
    TransferBufferLength: DWORD;
    TransferBuffer: Pointer;
    TransferBufferMDL: Pointer;
    Timeout: DWORD;
    hca: _URB_HCD_AREA;
    SetupPacket: array[0..7] of Byte;
  end;
const _URB_HEADER = extern struct {
    Length: u16,
    Function: u16,
    Status: i32,
    UsbdDeviceHandle: ?*anyopaque,
    UsbdFlags: u32,
};

const _URB_HCD_AREA = extern struct {
    Reserved8: [8]?*anyopaque,
};

const _URB_CONTROL_TRANSFER_EX = extern struct {
    Hdr: _URB_HEADER,
    PipeHandle: ?*anyopaque,
    TransferFlags: u32,
    TransferBufferLength: u32,
    TransferBuffer: ?*anyopaque,
    TransferBufferMDL: ?*anyopaque,
    Timeout: u32,
    hca: _URB_HCD_AREA,
    SetupPacket: [8]u8,
};
type
  _URB_HEADER {.bycopy.} = object
    Length: uint16
    Function: uint16
    Status: int32
    UsbdDeviceHandle: pointer
    UsbdFlags: uint32

  _URB_HCD_AREA {.bycopy.} = object
    Reserved8: array[8, pointer]

  _URB_CONTROL_TRANSFER_EX {.bycopy.} = object
    Hdr: _URB_HEADER
    PipeHandle: pointer
    TransferFlags: uint32
    TransferBufferLength: uint32
    TransferBuffer: pointer
    TransferBufferMDL: pointer
    Timeout: uint32
    hca: _URB_HCD_AREA
    SetupPacket: array[8, uint8]
struct _URB_HEADER
{
    ushort Length;
    ushort Function;
    int Status;
    void* UsbdDeviceHandle;
    uint UsbdFlags;
}

struct _URB_HCD_AREA
{
    void*[8] Reserved8;
}

struct _URB_CONTROL_TRANSFER_EX
{
    _URB_HEADER Hdr;
    void* PipeHandle;
    uint TransferFlags;
    uint TransferBufferLength;
    void* TransferBuffer;
    void* TransferBufferMDL;
    uint Timeout;
    _URB_HCD_AREA hca;
    ubyte[8] SetupPacket;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; _URB_CONTROL_TRANSFER_EX サイズ: 80 バイト(x86)
dim st, 20    ; 4byte整数×20(構造体サイズ 80 / 4 切り上げ)
; Hdr : _URB_HEADER (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; PipeHandle : void* (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; TransferFlags : DWORD (+20, 4byte)  st.5 = 値  /  値 = st.5   (lpoke/lpeek も可)
; TransferBufferLength : DWORD (+24, 4byte)  st.6 = 値  /  値 = st.6   (lpoke/lpeek も可)
; TransferBuffer : void* (+28, 4byte)  st.7 = 値  /  値 = st.7   (lpoke/lpeek も可)
; TransferBufferMDL : void* (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; Timeout : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; hca : _URB_HCD_AREA (+40, 32byte)  varptr(st)+40 を基点に操作(32byte:入れ子/配列)
; SetupPacket : BYTE (+72, 8byte)  varptr(st)+72 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; _URB_CONTROL_TRANSFER_EX サイズ: 136 バイト(x64)
dim st, 34    ; 4byte整数×34(構造体サイズ 136 / 4 切り上げ)
; Hdr : _URB_HEADER (+0, 24byte)  varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; PipeHandle : void* (+24, 8byte)  qpoke st,24,値 / qpeek(st,24)  ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; TransferFlags : DWORD (+32, 4byte)  st.8 = 値  /  値 = st.8   (lpoke/lpeek も可)
; TransferBufferLength : DWORD (+36, 4byte)  st.9 = 値  /  値 = st.9   (lpoke/lpeek も可)
; TransferBuffer : void* (+40, 8byte)  qpoke st,40,値 / qpeek(st,40)  ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; TransferBufferMDL : void* (+48, 8byte)  qpoke st,48,値 / qpeek(st,48)  ※IronHSPのみ。3.7/3.8は lpoke st,48,下位 : lpoke st,52,上位
; Timeout : DWORD (+56, 4byte)  st.14 = 値  /  値 = st.14   (lpoke/lpeek も可)
; hca : _URB_HCD_AREA (+64, 64byte)  varptr(st)+64 を基点に操作(64byte:入れ子/配列)
; SetupPacket : BYTE (+128, 8byte)  varptr(st)+128 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global _URB_HEADER
    #field short Length
    #field short Function
    #field int Status
    #field intptr UsbdDeviceHandle
    #field int UsbdFlags
#endstruct

#defstruct global _URB_HCD_AREA
    #field intptr Reserved8 8
#endstruct

#defstruct global _URB_CONTROL_TRANSFER_EX
    #field _URB_HEADER Hdr
    #field intptr PipeHandle
    #field int TransferFlags
    #field int TransferBufferLength
    #field intptr TransferBuffer
    #field intptr TransferBufferMDL
    #field int Timeout
    #field _URB_HCD_AREA hca
    #field byte SetupPacket 8
#endstruct

stdim st, _URB_CONTROL_TRANSFER_EX        ; NSTRUCT 変数を確保
st->TransferFlags = 100
mes "TransferFlags=" + st->TransferFlags