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_URB_PIPE_REQUEST
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 |
|---|---|---|---|---|
| Hdr | _URB_HEADER | 24/16 | +0 | +0 |
| PipeHandle | void* | 8/4 | +24 | +16 |
| Reserved | DWORD | 4 | +32 | +20 |
各言語での定義
#include <windows.h>
// _URB_HEADER (x64 24 / x86 16 バイト)
typedef struct _URB_HEADER {
WORD Length;
WORD Function;
INT Status;
void* UsbdDeviceHandle;
DWORD UsbdFlags;
} _URB_HEADER;
// _URB_PIPE_REQUEST (x64 40 / x86 24 バイト)
typedef struct _URB_PIPE_REQUEST {
_URB_HEADER Hdr;
void* PipeHandle;
DWORD Reserved;
} _URB_PIPE_REQUEST;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _URB_HEADER
{
public ushort Length;
public ushort Function;
public int Status;
public IntPtr UsbdDeviceHandle;
public uint UsbdFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct _URB_PIPE_REQUEST
{
public _URB_HEADER Hdr;
public IntPtr PipeHandle;
public uint Reserved;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _URB_HEADER
Public Length As UShort
Public Function As UShort
Public Status As Integer
Public UsbdDeviceHandle As IntPtr
Public UsbdFlags As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure _URB_PIPE_REQUEST
Public Hdr As _URB_HEADER
Public PipeHandle As IntPtr
Public Reserved As UInteger
End Structureimport ctypes
from ctypes import wintypes
class _URB_HEADER(ctypes.Structure):
_fields_ = [
("Length", ctypes.c_ushort),
("Function", ctypes.c_ushort),
("Status", ctypes.c_int),
("UsbdDeviceHandle", ctypes.c_void_p),
("UsbdFlags", wintypes.DWORD),
]
class _URB_PIPE_REQUEST(ctypes.Structure):
_fields_ = [
("Hdr", _URB_HEADER),
("PipeHandle", ctypes.c_void_p),
("Reserved", wintypes.DWORD),
]#[repr(C)]
pub struct _URB_HEADER {
pub Length: u16,
pub Function: u16,
pub Status: i32,
pub UsbdDeviceHandle: *mut core::ffi::c_void,
pub UsbdFlags: u32,
}
#[repr(C)]
pub struct _URB_PIPE_REQUEST {
pub Hdr: _URB_HEADER,
pub PipeHandle: *mut core::ffi::c_void,
pub Reserved: u32,
}import "golang.org/x/sys/windows"
type _URB_HEADER struct {
Length uint16
Function uint16
Status int32
UsbdDeviceHandle uintptr
UsbdFlags uint32
}
type _URB_PIPE_REQUEST struct {
Hdr _URB_HEADER
PipeHandle uintptr
Reserved uint32
}type
_URB_HEADER = record
Length: Word;
Function: Word;
Status: Integer;
UsbdDeviceHandle: Pointer;
UsbdFlags: DWORD;
end;
_URB_PIPE_REQUEST = record
Hdr: _URB_HEADER;
PipeHandle: Pointer;
Reserved: DWORD;
end;const _URB_HEADER = extern struct {
Length: u16,
Function: u16,
Status: i32,
UsbdDeviceHandle: ?*anyopaque,
UsbdFlags: u32,
};
const _URB_PIPE_REQUEST = extern struct {
Hdr: _URB_HEADER,
PipeHandle: ?*anyopaque,
Reserved: u32,
};type
_URB_HEADER {.bycopy.} = object
Length: uint16
Function: uint16
Status: int32
UsbdDeviceHandle: pointer
UsbdFlags: uint32
_URB_PIPE_REQUEST {.bycopy.} = object
Hdr: _URB_HEADER
PipeHandle: pointer
Reserved: uint32struct _URB_HEADER
{
ushort Length;
ushort Function;
int Status;
void* UsbdDeviceHandle;
uint UsbdFlags;
}
struct _URB_PIPE_REQUEST
{
_URB_HEADER Hdr;
void* PipeHandle;
uint Reserved;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; _URB_PIPE_REQUEST サイズ: 24 バイト(x86)
dim st, 6 ; 4byte整数×6(構造体サイズ 24 / 4 切り上げ)
; Hdr : _URB_HEADER (+0, 16byte) varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; PipeHandle : void* (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; Reserved : DWORD (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; _URB_PIPE_REQUEST サイズ: 40 バイト(x64)
dim st, 10 ; 4byte整数×10(構造体サイズ 40 / 4 切り上げ)
; Hdr : _URB_HEADER (+0, 24byte) varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; PipeHandle : void* (+24, 8byte) qpoke st,24,値 / qpeek(st,24) ※IronHSPのみ。3.7/3.8は lpoke st,24,下位 : lpoke st,28,上位
; Reserved : DWORD (+32, 4byte) st.8 = 値 / 値 = st.8 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global _URB_HEADER
#field short Length
#field short Function
#field int Status
#field intptr UsbdDeviceHandle
#field int UsbdFlags
#endstruct
#defstruct global _URB_PIPE_REQUEST
#field _URB_HEADER Hdr
#field intptr PipeHandle
#field int Reserved
#endstruct
stdim st, _URB_PIPE_REQUEST ; NSTRUCT 変数を確保
st->Reserved = 100
mes "Reserved=" + st->Reserved