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D3D12_FEATURE_DATA_D3D12_OPTIONS3

構造体
サイズx64: 20 バイト / x86: 20 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
CopyQueueTimestampQueriesSupportedBOOL4+0+0コピーキューでのタイムスタンプクエリに対応するか。
CastingFullyTypedFormatSupportedBOOL4+4+4完全型付きフォーマットのキャストに対応するか。
WriteBufferImmediateSupportFlagsD3D12_COMMAND_LIST_SUPPORT_FLAGS4+8+8WriteBufferImmediate対応コマンドリスト種別のフラグ群。
ViewInstancingTierD3D12_VIEW_INSTANCING_TIER4+12+12ビューインスタンシングのサポート階層。
BarycentricsSupportedBOOL4+16+16シェーダー内のバリセントリック座標取得に対応するか。

各言語での定義

#include <windows.h>

// D3D12_FEATURE_DATA_D3D12_OPTIONS3  (x64 20 / x86 20 バイト)
typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 {
    BOOL CopyQueueTimestampQueriesSupported;
    BOOL CastingFullyTypedFormatSupported;
    D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags;
    D3D12_VIEW_INSTANCING_TIER ViewInstancingTier;
    BOOL BarycentricsSupported;
} D3D12_FEATURE_DATA_D3D12_OPTIONS3;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
{
    [MarshalAs(UnmanagedType.Bool)] public bool CopyQueueTimestampQueriesSupported;
    [MarshalAs(UnmanagedType.Bool)] public bool CastingFullyTypedFormatSupported;
    public int WriteBufferImmediateSupportFlags;
    public int ViewInstancingTier;
    [MarshalAs(UnmanagedType.Bool)] public bool BarycentricsSupported;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_D3D12_OPTIONS3
    <MarshalAs(UnmanagedType.Bool)> Public CopyQueueTimestampQueriesSupported As Boolean
    <MarshalAs(UnmanagedType.Bool)> Public CastingFullyTypedFormatSupported As Boolean
    Public WriteBufferImmediateSupportFlags As Integer
    Public ViewInstancingTier As Integer
    <MarshalAs(UnmanagedType.Bool)> Public BarycentricsSupported As Boolean
End Structure
import ctypes
from ctypes import wintypes

class D3D12_FEATURE_DATA_D3D12_OPTIONS3(ctypes.Structure):
    _fields_ = [
        ("CopyQueueTimestampQueriesSupported", wintypes.BOOL),
        ("CastingFullyTypedFormatSupported", wintypes.BOOL),
        ("WriteBufferImmediateSupportFlags", ctypes.c_int),
        ("ViewInstancingTier", ctypes.c_int),
        ("BarycentricsSupported", wintypes.BOOL),
    ]
#[repr(C)]
pub struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 {
    pub CopyQueueTimestampQueriesSupported: i32,
    pub CastingFullyTypedFormatSupported: i32,
    pub WriteBufferImmediateSupportFlags: i32,
    pub ViewInstancingTier: i32,
    pub BarycentricsSupported: i32,
}
import "golang.org/x/sys/windows"

type D3D12_FEATURE_DATA_D3D12_OPTIONS3 struct {
	CopyQueueTimestampQueriesSupported int32
	CastingFullyTypedFormatSupported int32
	WriteBufferImmediateSupportFlags int32
	ViewInstancingTier int32
	BarycentricsSupported int32
}
type
  D3D12_FEATURE_DATA_D3D12_OPTIONS3 = record
    CopyQueueTimestampQueriesSupported: BOOL;
    CastingFullyTypedFormatSupported: BOOL;
    WriteBufferImmediateSupportFlags: Integer;
    ViewInstancingTier: Integer;
    BarycentricsSupported: BOOL;
  end;
const D3D12_FEATURE_DATA_D3D12_OPTIONS3 = extern struct {
    CopyQueueTimestampQueriesSupported: i32,
    CastingFullyTypedFormatSupported: i32,
    WriteBufferImmediateSupportFlags: i32,
    ViewInstancingTier: i32,
    BarycentricsSupported: i32,
};
type
  D3D12_FEATURE_DATA_D3D12_OPTIONS3 {.bycopy.} = object
    CopyQueueTimestampQueriesSupported: int32
    CastingFullyTypedFormatSupported: int32
    WriteBufferImmediateSupportFlags: int32
    ViewInstancingTier: int32
    BarycentricsSupported: int32
struct D3D12_FEATURE_DATA_D3D12_OPTIONS3
{
    int CopyQueueTimestampQueriesSupported;
    int CastingFullyTypedFormatSupported;
    int WriteBufferImmediateSupportFlags;
    int ViewInstancingTier;
    int BarycentricsSupported;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_D3D12_OPTIONS3 サイズ: 20 バイト(x64)
dim st, 5    ; 4byte整数×5(構造体サイズ 20 / 4 切り上げ)
; CopyQueueTimestampQueriesSupported : BOOL (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; CastingFullyTypedFormatSupported : BOOL (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; WriteBufferImmediateSupportFlags : D3D12_COMMAND_LIST_SUPPORT_FLAGS (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; ViewInstancingTier : D3D12_VIEW_INSTANCING_TIER (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; BarycentricsSupported : BOOL (+16, 4byte)  st.4 = 値  /  値 = st.4   (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
#defstruct global D3D12_FEATURE_DATA_D3D12_OPTIONS3
    #field bool CopyQueueTimestampQueriesSupported
    #field bool CastingFullyTypedFormatSupported
    #field int WriteBufferImmediateSupportFlags
    #field int ViewInstancingTier
    #field bool BarycentricsSupported
#endstruct

stdim st, D3D12_FEATURE_DATA_D3D12_OPTIONS3        ; NSTRUCT 変数を確保
st->CopyQueueTimestampQueriesSupported = 100
mes "CopyQueueTimestampQueriesSupported=" + st->CopyQueueTimestampQueriesSupported