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D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| DriverMatchingIdentifier | D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER | 32 | +0 | +0 | デシリアライズ可否判定に用いるドライバー照合識別子。 |
| SerializedSizeInBytesIncludingHeader | ULONGLONG | 8 | +32 | +32 | ヘッダーを含むシリアライズデータの総サイズ(バイト単位)。 |
| DeserializedSizeInBytes | ULONGLONG | 8 | +40 | +40 | デシリアライズ後の加速構造サイズ(バイト単位)。 |
| Anonymous | _Anonymous_e__Union | 4 | +48 | +48 | ヘッダー後のポインター数などを保持する無名共用体。 |
| HeaderPostambleType | D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_POSTAMBLE_TYPE | 4 | +52 | +52 | ヘッダー後置部の種類を示す列挙値。 |
共用体: _Anonymous_e__Union x64 4B / x86 4B
| フィールド | 型 | サイズ | x64 | x86 |
|---|---|---|---|---|
| NumBottomLevelAccelerationStructurePointersAfterHeader | DWORD | 4 | +0 | +0 |
| NumBlocks | DWORD | 4 | +0 | +0 |
各言語での定義
#include <windows.h>
// D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER (x64 32 / x86 32 バイト)
typedef struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER {
GUID DriverOpaqueGUID;
BYTE DriverOpaqueVersioningData[16];
} D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER;
// D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 (x64 56 / x86 56 バイト)
typedef struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 {
D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier;
ULONGLONG SerializedSizeInBytesIncludingHeader;
ULONGLONG DeserializedSizeInBytes;
_Anonymous_e__Union Anonymous;
D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_POSTAMBLE_TYPE HeaderPostambleType;
} D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
{
public Guid DriverOpaqueGUID;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)] public byte[] DriverOpaqueVersioningData;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1
{
public D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier;
public ulong SerializedSizeInBytesIncludingHeader;
public ulong DeserializedSizeInBytes;
public _Anonymous_e__Union Anonymous;
public int HeaderPostambleType;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
Public DriverOpaqueGUID As Guid
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=16)> Public DriverOpaqueVersioningData() As Byte
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1
Public DriverMatchingIdentifier As D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
Public SerializedSizeInBytesIncludingHeader As ULong
Public DeserializedSizeInBytes As ULong
Public Anonymous As _Anonymous_e__Union
Public HeaderPostambleType As Integer
End Structureimport ctypes
from ctypes import wintypes
class D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER(ctypes.Structure):
_fields_ = [
("DriverOpaqueGUID", GUID),
("DriverOpaqueVersioningData", ctypes.c_ubyte * 16),
]
class D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1(ctypes.Structure):
_fields_ = [
("DriverMatchingIdentifier", D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER),
("SerializedSizeInBytesIncludingHeader", ctypes.c_ulonglong),
("DeserializedSizeInBytes", ctypes.c_ulonglong),
("Anonymous", _Anonymous_e__Union),
("HeaderPostambleType", ctypes.c_int),
]#[repr(C)]
pub struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER {
pub DriverOpaqueGUID: GUID,
pub DriverOpaqueVersioningData: [u8; 16],
}
#[repr(C)]
pub struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 {
pub DriverMatchingIdentifier: D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER,
pub SerializedSizeInBytesIncludingHeader: u64,
pub DeserializedSizeInBytes: u64,
pub Anonymous: _Anonymous_e__Union,
pub HeaderPostambleType: i32,
}import "golang.org/x/sys/windows"
type D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER struct {
DriverOpaqueGUID windows.GUID
DriverOpaqueVersioningData [16]byte
}
type D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 struct {
DriverMatchingIdentifier D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
SerializedSizeInBytesIncludingHeader uint64
DeserializedSizeInBytes uint64
Anonymous _Anonymous_e__Union
HeaderPostambleType int32
}type
D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER = record
DriverOpaqueGUID: TGUID;
DriverOpaqueVersioningData: array[0..15] of Byte;
end;
D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 = record
DriverMatchingIdentifier: D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER;
SerializedSizeInBytesIncludingHeader: UInt64;
DeserializedSizeInBytes: UInt64;
Anonymous: _Anonymous_e__Union;
HeaderPostambleType: Integer;
end;const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER = extern struct {
DriverOpaqueGUID: GUID,
DriverOpaqueVersioningData: [16]u8,
};
const D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 = extern struct {
DriverMatchingIdentifier: D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER,
SerializedSizeInBytesIncludingHeader: u64,
DeserializedSizeInBytes: u64,
Anonymous: _Anonymous_e__Union,
HeaderPostambleType: i32,
};type
D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER {.bycopy.} = object
DriverOpaqueGUID: GUID
DriverOpaqueVersioningData: array[16, uint8]
D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 {.bycopy.} = object
DriverMatchingIdentifier: D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
SerializedSizeInBytesIncludingHeader: uint64
DeserializedSizeInBytes: uint64
Anonymous: _Anonymous_e__Union
HeaderPostambleType: int32struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
{
GUID DriverOpaqueGUID;
ubyte[16] DriverOpaqueVersioningData;
}
struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1
{
D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier;
ulong SerializedSizeInBytesIncludingHeader;
ulong DeserializedSizeInBytes;
_Anonymous_e__Union Anonymous;
int HeaderPostambleType;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 サイズ: 56 バイト(x64)
dim st, 14 ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; DriverMatchingIdentifier : D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER (+0, 32byte) varptr(st)+0 を基点に操作(32byte:入れ子/配列)
; SerializedSizeInBytesIncludingHeader : ULONGLONG (+32, 8byte) qpoke st,32,値 / qpeek(st,32) ※IronHSPのみ。3.7/3.8は lpoke st,32,下位 : lpoke st,36,上位
; DeserializedSizeInBytes : ULONGLONG (+40, 8byte) qpoke st,40,値 / qpeek(st,40) ※IronHSPのみ。3.7/3.8は lpoke st,40,下位 : lpoke st,44,上位
; Anonymous : _Anonymous_e__Union (+48, 4byte) varptr(st)+48 を基点に操作(4byte:入れ子/配列)
; HeaderPostambleType : D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER_POSTAMBLE_TYPE (+52, 4byte) st.13 = 値 / 値 = st.13 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global GUID, pack=1
#field int Data1
#field short Data2
#field short Data3
#field byte Data4 8
#endstruct
#defstruct global D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER
#field GUID DriverOpaqueGUID
#field byte DriverOpaqueVersioningData 16
#endstruct
#defstruct global D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1
#field D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier
#field int64 SerializedSizeInBytesIncludingHeader
#field int64 DeserializedSizeInBytes
#field byte Anonymous 4
#field int HeaderPostambleType
#endstruct
stdim st, D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER1 ; NSTRUCT 変数を確保
st->SerializedSizeInBytesIncludingHeader = 100
mes "SerializedSizeInBytesIncludingHeader=" + st->SerializedSizeInBytesIncludingHeader
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。