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DXGI_OUTDUPL_FRAME_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| LastPresentTime | LONGLONG | 8 | +0 | +0 | 直近にデスクトップが更新された時刻(QPC値)。 |
| LastMouseUpdateTime | LONGLONG | 8 | +8 | +8 | 直近にマウスが更新された時刻(QPC値)。 |
| AccumulatedFrames | DWORD | 4 | +16 | +16 | 前回取得以降に蓄積されたフレーム数。 |
| RectsCoalesced | BOOL | 4 | +20 | +20 | ダーティ矩形が結合されたかを示すブール値。 |
| ProtectedContentMaskedOut | BOOL | 4 | +24 | +24 | 保護コンテンツがマスクされたかを示すブール値。 |
| PointerPosition | DXGI_OUTDUPL_POINTER_POSITION | 12 | +28 | +28 | マウスポインターの位置情報を表すDXGI_OUTDUPL_POINTER_POSITION。 |
| TotalMetadataBufferSize | DWORD | 4 | +40 | +40 | ムーブ矩形とダーティ矩形のメタデータ合計バイト数。 |
| PointerShapeBufferSize | DWORD | 4 | +44 | +44 | ポインター形状データのバイト数。 |
各言語での定義
#include <windows.h>
// POINT (x64 8 / x86 8 バイト)
typedef struct POINT {
INT x;
INT y;
} POINT;
// DXGI_OUTDUPL_POINTER_POSITION (x64 12 / x86 12 バイト)
typedef struct DXGI_OUTDUPL_POINTER_POSITION {
POINT Position;
BOOL Visible;
} DXGI_OUTDUPL_POINTER_POSITION;
// DXGI_OUTDUPL_FRAME_INFO (x64 48 / x86 48 バイト)
typedef struct DXGI_OUTDUPL_FRAME_INFO {
LONGLONG LastPresentTime;
LONGLONG LastMouseUpdateTime;
DWORD AccumulatedFrames;
BOOL RectsCoalesced;
BOOL ProtectedContentMaskedOut;
DXGI_OUTDUPL_POINTER_POSITION PointerPosition;
DWORD TotalMetadataBufferSize;
DWORD PointerShapeBufferSize;
} DXGI_OUTDUPL_FRAME_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POINT
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXGI_OUTDUPL_POINTER_POSITION
{
public POINT Position;
[MarshalAs(UnmanagedType.Bool)] public bool Visible;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct DXGI_OUTDUPL_FRAME_INFO
{
public long LastPresentTime;
public long LastMouseUpdateTime;
public uint AccumulatedFrames;
[MarshalAs(UnmanagedType.Bool)] public bool RectsCoalesced;
[MarshalAs(UnmanagedType.Bool)] public bool ProtectedContentMaskedOut;
public DXGI_OUTDUPL_POINTER_POSITION PointerPosition;
public uint TotalMetadataBufferSize;
public uint PointerShapeBufferSize;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POINT
Public x As Integer
Public y As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXGI_OUTDUPL_POINTER_POSITION
Public Position As POINT
<MarshalAs(UnmanagedType.Bool)> Public Visible As Boolean
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure DXGI_OUTDUPL_FRAME_INFO
Public LastPresentTime As Long
Public LastMouseUpdateTime As Long
Public AccumulatedFrames As UInteger
<MarshalAs(UnmanagedType.Bool)> Public RectsCoalesced As Boolean
<MarshalAs(UnmanagedType.Bool)> Public ProtectedContentMaskedOut As Boolean
Public PointerPosition As DXGI_OUTDUPL_POINTER_POSITION
Public TotalMetadataBufferSize As UInteger
Public PointerShapeBufferSize As UInteger
End Structureimport ctypes
from ctypes import wintypes
class POINT(ctypes.Structure):
_fields_ = [
("x", ctypes.c_int),
("y", ctypes.c_int),
]
class DXGI_OUTDUPL_POINTER_POSITION(ctypes.Structure):
_fields_ = [
("Position", POINT),
("Visible", wintypes.BOOL),
]
class DXGI_OUTDUPL_FRAME_INFO(ctypes.Structure):
_fields_ = [
("LastPresentTime", ctypes.c_longlong),
("LastMouseUpdateTime", ctypes.c_longlong),
("AccumulatedFrames", wintypes.DWORD),
("RectsCoalesced", wintypes.BOOL),
("ProtectedContentMaskedOut", wintypes.BOOL),
("PointerPosition", DXGI_OUTDUPL_POINTER_POSITION),
("TotalMetadataBufferSize", wintypes.DWORD),
("PointerShapeBufferSize", wintypes.DWORD),
]#[repr(C)]
pub struct POINT {
pub x: i32,
pub y: i32,
}
#[repr(C)]
pub struct DXGI_OUTDUPL_POINTER_POSITION {
pub Position: POINT,
pub Visible: i32,
}
#[repr(C)]
pub struct DXGI_OUTDUPL_FRAME_INFO {
pub LastPresentTime: i64,
pub LastMouseUpdateTime: i64,
pub AccumulatedFrames: u32,
pub RectsCoalesced: i32,
pub ProtectedContentMaskedOut: i32,
pub PointerPosition: DXGI_OUTDUPL_POINTER_POSITION,
pub TotalMetadataBufferSize: u32,
pub PointerShapeBufferSize: u32,
}import "golang.org/x/sys/windows"
type POINT struct {
x int32
y int32
}
type DXGI_OUTDUPL_POINTER_POSITION struct {
Position POINT
Visible int32
}
type DXGI_OUTDUPL_FRAME_INFO struct {
LastPresentTime int64
LastMouseUpdateTime int64
AccumulatedFrames uint32
RectsCoalesced int32
ProtectedContentMaskedOut int32
PointerPosition DXGI_OUTDUPL_POINTER_POSITION
TotalMetadataBufferSize uint32
PointerShapeBufferSize uint32
}type
POINT = record
x: Integer;
y: Integer;
end;
DXGI_OUTDUPL_POINTER_POSITION = record
Position: POINT;
Visible: BOOL;
end;
DXGI_OUTDUPL_FRAME_INFO = record
LastPresentTime: Int64;
LastMouseUpdateTime: Int64;
AccumulatedFrames: DWORD;
RectsCoalesced: BOOL;
ProtectedContentMaskedOut: BOOL;
PointerPosition: DXGI_OUTDUPL_POINTER_POSITION;
TotalMetadataBufferSize: DWORD;
PointerShapeBufferSize: DWORD;
end;const POINT = extern struct {
x: i32,
y: i32,
};
const DXGI_OUTDUPL_POINTER_POSITION = extern struct {
Position: POINT,
Visible: i32,
};
const DXGI_OUTDUPL_FRAME_INFO = extern struct {
LastPresentTime: i64,
LastMouseUpdateTime: i64,
AccumulatedFrames: u32,
RectsCoalesced: i32,
ProtectedContentMaskedOut: i32,
PointerPosition: DXGI_OUTDUPL_POINTER_POSITION,
TotalMetadataBufferSize: u32,
PointerShapeBufferSize: u32,
};type
POINT {.bycopy.} = object
x: int32
y: int32
DXGI_OUTDUPL_POINTER_POSITION {.bycopy.} = object
Position: POINT
Visible: int32
DXGI_OUTDUPL_FRAME_INFO {.bycopy.} = object
LastPresentTime: int64
LastMouseUpdateTime: int64
AccumulatedFrames: uint32
RectsCoalesced: int32
ProtectedContentMaskedOut: int32
PointerPosition: DXGI_OUTDUPL_POINTER_POSITION
TotalMetadataBufferSize: uint32
PointerShapeBufferSize: uint32struct POINT
{
int x;
int y;
}
struct DXGI_OUTDUPL_POINTER_POSITION
{
POINT Position;
int Visible;
}
struct DXGI_OUTDUPL_FRAME_INFO
{
long LastPresentTime;
long LastMouseUpdateTime;
uint AccumulatedFrames;
int RectsCoalesced;
int ProtectedContentMaskedOut;
DXGI_OUTDUPL_POINTER_POSITION PointerPosition;
uint TotalMetadataBufferSize;
uint PointerShapeBufferSize;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; DXGI_OUTDUPL_FRAME_INFO サイズ: 48 バイト(x64)
dim st, 12 ; 4byte整数×12(構造体サイズ 48 / 4 切り上げ)
; LastPresentTime : LONGLONG (+0, 8byte) qpoke st,0,値 / qpeek(st,0) ※IronHSPのみ。3.7/3.8は lpoke st,0,下位 : lpoke st,4,上位
; LastMouseUpdateTime : LONGLONG (+8, 8byte) qpoke st,8,値 / qpeek(st,8) ※IronHSPのみ。3.7/3.8は lpoke st,8,下位 : lpoke st,12,上位
; AccumulatedFrames : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; RectsCoalesced : BOOL (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; ProtectedContentMaskedOut : BOOL (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; PointerPosition : DXGI_OUTDUPL_POINTER_POSITION (+28, 12byte) varptr(st)+28 を基点に操作(12byte:入れ子/配列)
; TotalMetadataBufferSize : DWORD (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; PointerShapeBufferSize : DWORD (+44, 4byte) st.11 = 値 / 値 = st.11 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global POINT
#field int x
#field int y
#endstruct
#defstruct global DXGI_OUTDUPL_POINTER_POSITION
#field POINT Position
#field bool Visible
#endstruct
#defstruct global DXGI_OUTDUPL_FRAME_INFO
#field int64 LastPresentTime
#field int64 LastMouseUpdateTime
#field int AccumulatedFrames
#field bool RectsCoalesced
#field bool ProtectedContentMaskedOut
#field DXGI_OUTDUPL_POINTER_POSITION PointerPosition
#field int TotalMetadataBufferSize
#field int PointerShapeBufferSize
#endstruct
stdim st, DXGI_OUTDUPL_FRAME_INFO ; NSTRUCT 変数を確保
st->LastPresentTime = 100
mes "LastPresentTime=" + st->LastPresentTime