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EMRANGLEARC
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| emr | EMR | 8 | +0 | +0 | 共通レコードヘッダを表すEMR構造体。 |
| ptlCenter | POINTL | 8 | +8 | +8 | 円弧の中心座標を表すPOINTL構造体。 |
| nRadius | DWORD | 4 | +16 | +16 | 円弧の半径を論理単位で表す。 |
| eStartAngle | FLOAT | 4 | +20 | +20 | 円弧の開始角度を度単位の浮動小数点で表す。 |
| eSweepAngle | FLOAT | 4 | +24 | +24 | 円弧の掃引角度を度単位の浮動小数点で表す。 |
各言語での定義
#include <windows.h>
// EMR (x64 8 / x86 8 バイト)
typedef struct EMR {
ENHANCED_METAFILE_RECORD_TYPE iType;
DWORD nSize;
} EMR;
// POINTL (x64 8 / x86 8 バイト)
typedef struct POINTL {
INT x;
INT y;
} POINTL;
// EMRANGLEARC (x64 28 / x86 28 バイト)
typedef struct EMRANGLEARC {
EMR emr;
POINTL ptlCenter;
DWORD nRadius;
FLOAT eStartAngle;
FLOAT eSweepAngle;
} EMRANGLEARC;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct EMR
{
public uint iType;
public uint nSize;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct POINTL
{
public int x;
public int y;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct EMRANGLEARC
{
public EMR emr;
public POINTL ptlCenter;
public uint nRadius;
public float eStartAngle;
public float eSweepAngle;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure EMR
Public iType As UInteger
Public nSize As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure POINTL
Public x As Integer
Public y As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure EMRANGLEARC
Public emr As EMR
Public ptlCenter As POINTL
Public nRadius As UInteger
Public eStartAngle As Single
Public eSweepAngle As Single
End Structureimport ctypes
from ctypes import wintypes
class EMR(ctypes.Structure):
_fields_ = [
("iType", wintypes.DWORD),
("nSize", wintypes.DWORD),
]
class POINTL(ctypes.Structure):
_fields_ = [
("x", ctypes.c_int),
("y", ctypes.c_int),
]
class EMRANGLEARC(ctypes.Structure):
_fields_ = [
("emr", EMR),
("ptlCenter", POINTL),
("nRadius", wintypes.DWORD),
("eStartAngle", ctypes.c_float),
("eSweepAngle", ctypes.c_float),
]#[repr(C)]
pub struct EMR {
pub iType: u32,
pub nSize: u32,
}
#[repr(C)]
pub struct POINTL {
pub x: i32,
pub y: i32,
}
#[repr(C)]
pub struct EMRANGLEARC {
pub emr: EMR,
pub ptlCenter: POINTL,
pub nRadius: u32,
pub eStartAngle: f32,
pub eSweepAngle: f32,
}import "golang.org/x/sys/windows"
type EMR struct {
iType uint32
nSize uint32
}
type POINTL struct {
x int32
y int32
}
type EMRANGLEARC struct {
emr EMR
ptlCenter POINTL
nRadius uint32
eStartAngle float32
eSweepAngle float32
}type
EMR = record
iType: DWORD;
nSize: DWORD;
end;
POINTL = record
x: Integer;
y: Integer;
end;
EMRANGLEARC = record
emr: EMR;
ptlCenter: POINTL;
nRadius: DWORD;
eStartAngle: Single;
eSweepAngle: Single;
end;const EMR = extern struct {
iType: u32,
nSize: u32,
};
const POINTL = extern struct {
x: i32,
y: i32,
};
const EMRANGLEARC = extern struct {
emr: EMR,
ptlCenter: POINTL,
nRadius: u32,
eStartAngle: f32,
eSweepAngle: f32,
};type
EMR {.bycopy.} = object
iType: uint32
nSize: uint32
POINTL {.bycopy.} = object
x: int32
y: int32
EMRANGLEARC {.bycopy.} = object
emr: EMR
ptlCenter: POINTL
nRadius: uint32
eStartAngle: float32
eSweepAngle: float32struct EMR
{
uint iType;
uint nSize;
}
struct POINTL
{
int x;
int y;
}
struct EMRANGLEARC
{
EMR emr;
POINTL ptlCenter;
uint nRadius;
float eStartAngle;
float eSweepAngle;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; EMRANGLEARC サイズ: 28 バイト(x64)
dim st, 7 ; 4byte整数×7(構造体サイズ 28 / 4 切り上げ)
; emr : EMR (+0, 8byte) varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; ptlCenter : POINTL (+8, 8byte) varptr(st)+8 を基点に操作(8byte:入れ子/配列)
; nRadius : DWORD (+16, 4byte) st.4 = 値 / 値 = st.4 (lpoke/lpeek も可)
; eStartAngle : FLOAT (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; eSweepAngle : FLOAT (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global EMR
#field int iType
#field int nSize
#endstruct
#defstruct global POINTL
#field int x
#field int y
#endstruct
#defstruct global EMRANGLEARC
#field EMR emr
#field POINTL ptlCenter
#field int nRadius
#field float eStartAngle
#field float eSweepAngle
#endstruct
stdim st, EMRANGLEARC ; NSTRUCT 変数を確保
st->nRadius = 100
mes "nRadius=" + st->nRadius