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RGNDATA
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| rdh | RGNDATAHEADER | 32 | +0 | +0 | リージョンデータのヘッダ情報を表すRGNDATAHEADER構造体。 |
| Buffer | CHAR | 1 | +32 | +32 | リージョンを構成するRECT矩形配列を格納する可変長バッファの先頭。 |
各言語での定義
#include <windows.h>
// RECT (x64 16 / x86 16 バイト)
typedef struct RECT {
INT left;
INT top;
INT right;
INT bottom;
} RECT;
// RGNDATAHEADER (x64 32 / x86 32 バイト)
typedef struct RGNDATAHEADER {
DWORD dwSize;
DWORD iType;
DWORD nCount;
DWORD nRgnSize;
RECT rcBound;
} RGNDATAHEADER;
// RGNDATA (x64 36 / x86 36 バイト)
typedef struct RGNDATA {
RGNDATAHEADER rdh;
CHAR Buffer[1];
} RGNDATA;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RECT
{
public int left;
public int top;
public int right;
public int bottom;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RGNDATAHEADER
{
public uint dwSize;
public uint iType;
public uint nCount;
public uint nRgnSize;
public RECT rcBound;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct RGNDATA
{
public RGNDATAHEADER rdh;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 1)] public sbyte[] Buffer;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RECT
Public left As Integer
Public top As Integer
Public right As Integer
Public bottom As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RGNDATAHEADER
Public dwSize As UInteger
Public iType As UInteger
Public nCount As UInteger
Public nRgnSize As UInteger
Public rcBound As RECT
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure RGNDATA
Public rdh As RGNDATAHEADER
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=1)> Public Buffer() As SByte
End Structureimport ctypes
from ctypes import wintypes
class RECT(ctypes.Structure):
_fields_ = [
("left", ctypes.c_int),
("top", ctypes.c_int),
("right", ctypes.c_int),
("bottom", ctypes.c_int),
]
class RGNDATAHEADER(ctypes.Structure):
_fields_ = [
("dwSize", wintypes.DWORD),
("iType", wintypes.DWORD),
("nCount", wintypes.DWORD),
("nRgnSize", wintypes.DWORD),
("rcBound", RECT),
]
class RGNDATA(ctypes.Structure):
_fields_ = [
("rdh", RGNDATAHEADER),
("Buffer", ctypes.c_byte * 1),
]#[repr(C)]
pub struct RECT {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct RGNDATAHEADER {
pub dwSize: u32,
pub iType: u32,
pub nCount: u32,
pub nRgnSize: u32,
pub rcBound: RECT,
}
#[repr(C)]
pub struct RGNDATA {
pub rdh: RGNDATAHEADER,
pub Buffer: [i8; 1],
}import "golang.org/x/sys/windows"
type RECT struct {
left int32
top int32
right int32
bottom int32
}
type RGNDATAHEADER struct {
dwSize uint32
iType uint32
nCount uint32
nRgnSize uint32
rcBound RECT
}
type RGNDATA struct {
rdh RGNDATAHEADER
Buffer [1]int8
}type
RECT = record
left: Integer;
top: Integer;
right: Integer;
bottom: Integer;
end;
RGNDATAHEADER = record
dwSize: DWORD;
iType: DWORD;
nCount: DWORD;
nRgnSize: DWORD;
rcBound: RECT;
end;
RGNDATA = record
rdh: RGNDATAHEADER;
Buffer: array[0..0] of Shortint;
end;const RECT = extern struct {
left: i32,
top: i32,
right: i32,
bottom: i32,
};
const RGNDATAHEADER = extern struct {
dwSize: u32,
iType: u32,
nCount: u32,
nRgnSize: u32,
rcBound: RECT,
};
const RGNDATA = extern struct {
rdh: RGNDATAHEADER,
Buffer: [1]i8,
};type
RECT {.bycopy.} = object
left: int32
top: int32
right: int32
bottom: int32
RGNDATAHEADER {.bycopy.} = object
dwSize: uint32
iType: uint32
nCount: uint32
nRgnSize: uint32
rcBound: RECT
RGNDATA {.bycopy.} = object
rdh: RGNDATAHEADER
Buffer: array[1, int8]struct RECT
{
int left;
int top;
int right;
int bottom;
}
struct RGNDATAHEADER
{
uint dwSize;
uint iType;
uint nCount;
uint nRgnSize;
RECT rcBound;
}
struct RGNDATA
{
RGNDATAHEADER rdh;
byte[1] Buffer;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; RGNDATA サイズ: 36 バイト(x64)
dim st, 9 ; 4byte整数×9(構造体サイズ 36 / 4 切り上げ)
; rdh : RGNDATAHEADER (+0, 32byte) varptr(st)+0 を基点に操作(32byte:入れ子/配列)
; Buffer : CHAR (+32, 1byte) varptr(st)+32 を基点に操作(1byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global RECT
#field int left
#field int top
#field int right
#field int bottom
#endstruct
#defstruct global RGNDATAHEADER
#field int dwSize
#field int iType
#field int nCount
#field int nRgnSize
#field RECT rcBound
#endstruct
#defstruct global RGNDATA
#field RGNDATAHEADER rdh
#field byte Buffer 1
#endstruct
stdim st, RGNDATA ; NSTRUCT 変数を確保