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SpatialAudioHrtfDirectivityUnion

共用体
サイズx64: 16 バイト / x86: 16 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
ConeSpatialAudioHrtfDirectivityCone16+0+0コーン型指向性パラメータ(SpatialAudioHrtfDirectivityCone)。
CardiodSpatialAudioHrtfDirectivityCardioid12+0+0カーディオイド型指向性パラメータ(SpatialAudioHrtfDirectivityCardioid)。
OmniSpatialAudioHrtfDirectivity8+0+0全方向(無指向性)パラメータ(SpatialAudioHrtfDirectivity)。

各言語での定義

#include <windows.h>

// SpatialAudioHrtfDirectivity  (x64 8 / x86 8 バイト)
#pragma pack(push, 1)
typedef struct SpatialAudioHrtfDirectivity {
    SpatialAudioHrtfDirectivityType Type;
    FLOAT Scaling;
} SpatialAudioHrtfDirectivity;
#pragma pack(pop)

// SpatialAudioHrtfDirectivityCone  (x64 16 / x86 16 バイト)
#pragma pack(push, 1)
typedef struct SpatialAudioHrtfDirectivityCone {
    SpatialAudioHrtfDirectivity directivity;
    FLOAT InnerAngle;
    FLOAT OuterAngle;
} SpatialAudioHrtfDirectivityCone;
#pragma pack(pop)

// SpatialAudioHrtfDirectivityCardioid  (x64 12 / x86 12 バイト)
#pragma pack(push, 1)
typedef struct SpatialAudioHrtfDirectivityCardioid {
    SpatialAudioHrtfDirectivity directivity;
    FLOAT Order;
} SpatialAudioHrtfDirectivityCardioid;
#pragma pack(pop)

// SpatialAudioHrtfDirectivityUnion  (x64 16 / x86 16 バイト)
typedef struct SpatialAudioHrtfDirectivityUnion {
    SpatialAudioHrtfDirectivityCone Cone;
    SpatialAudioHrtfDirectivityCardioid Cardiod;
    SpatialAudioHrtfDirectivity Omni;
} SpatialAudioHrtfDirectivityUnion;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct SpatialAudioHrtfDirectivity
{
    public int Type;
    public float Scaling;
}

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct SpatialAudioHrtfDirectivityCone
{
    public SpatialAudioHrtfDirectivity directivity;
    public float InnerAngle;
    public float OuterAngle;
}

[StructLayout(LayoutKind.Sequential, Pack = 1, CharSet = CharSet.Unicode)]
public struct SpatialAudioHrtfDirectivityCardioid
{
    public SpatialAudioHrtfDirectivity directivity;
    public float Order;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct SpatialAudioHrtfDirectivityUnion
{
    public SpatialAudioHrtfDirectivityCone Cone;
    public SpatialAudioHrtfDirectivityCardioid Cardiod;
    public SpatialAudioHrtfDirectivity Omni;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure SpatialAudioHrtfDirectivity
    Public Type As Integer
    Public Scaling As Single
End Structure

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure SpatialAudioHrtfDirectivityCone
    Public directivity As SpatialAudioHrtfDirectivity
    Public InnerAngle As Single
    Public OuterAngle As Single
End Structure

<StructLayout(LayoutKind.Sequential, Pack:=1, CharSet:=CharSet.Unicode)>
Public Structure SpatialAudioHrtfDirectivityCardioid
    Public directivity As SpatialAudioHrtfDirectivity
    Public Order As Single
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure SpatialAudioHrtfDirectivityUnion
    Public Cone As SpatialAudioHrtfDirectivityCone
    Public Cardiod As SpatialAudioHrtfDirectivityCardioid
    Public Omni As SpatialAudioHrtfDirectivity
End Structure
import ctypes
from ctypes import wintypes

class SpatialAudioHrtfDirectivity(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("Type", ctypes.c_int),
        ("Scaling", ctypes.c_float),
    ]

class SpatialAudioHrtfDirectivityCone(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("directivity", SpatialAudioHrtfDirectivity),
        ("InnerAngle", ctypes.c_float),
        ("OuterAngle", ctypes.c_float),
    ]

class SpatialAudioHrtfDirectivityCardioid(ctypes.Structure):
    _pack_ = 1
    _fields_ = [
        ("directivity", SpatialAudioHrtfDirectivity),
        ("Order", ctypes.c_float),
    ]

class SpatialAudioHrtfDirectivityUnion(ctypes.Structure):
    _fields_ = [
        ("Cone", SpatialAudioHrtfDirectivityCone),
        ("Cardiod", SpatialAudioHrtfDirectivityCardioid),
        ("Omni", SpatialAudioHrtfDirectivity),
    ]
#[repr(C, packed(1))]
pub struct SpatialAudioHrtfDirectivity {
    pub Type: i32,
    pub Scaling: f32,
}

#[repr(C, packed(1))]
pub struct SpatialAudioHrtfDirectivityCone {
    pub directivity: SpatialAudioHrtfDirectivity,
    pub InnerAngle: f32,
    pub OuterAngle: f32,
}

#[repr(C, packed(1))]
pub struct SpatialAudioHrtfDirectivityCardioid {
    pub directivity: SpatialAudioHrtfDirectivity,
    pub Order: f32,
}

#[repr(C)]
pub struct SpatialAudioHrtfDirectivityUnion {
    pub Cone: SpatialAudioHrtfDirectivityCone,
    pub Cardiod: SpatialAudioHrtfDirectivityCardioid,
    pub Omni: SpatialAudioHrtfDirectivity,
}
import "golang.org/x/sys/windows"

type SpatialAudioHrtfDirectivity struct {
	Type int32
	Scaling float32
}

type SpatialAudioHrtfDirectivityCone struct {
	directivity SpatialAudioHrtfDirectivity
	InnerAngle float32
	OuterAngle float32
}

type SpatialAudioHrtfDirectivityCardioid struct {
	directivity SpatialAudioHrtfDirectivity
	Order float32
}

type SpatialAudioHrtfDirectivityUnion struct {
	Cone SpatialAudioHrtfDirectivityCone
	Cardiod SpatialAudioHrtfDirectivityCardioid
	Omni SpatialAudioHrtfDirectivity
}
type
  SpatialAudioHrtfDirectivity = packed record
    Type: Integer;
    Scaling: Single;
  end;

  SpatialAudioHrtfDirectivityCone = packed record
    directivity: SpatialAudioHrtfDirectivity;
    InnerAngle: Single;
    OuterAngle: Single;
  end;

  SpatialAudioHrtfDirectivityCardioid = packed record
    directivity: SpatialAudioHrtfDirectivity;
    Order: Single;
  end;

  SpatialAudioHrtfDirectivityUnion = record
    Cone: SpatialAudioHrtfDirectivityCone;
    Cardiod: SpatialAudioHrtfDirectivityCardioid;
    Omni: SpatialAudioHrtfDirectivity;
  end;
const SpatialAudioHrtfDirectivity = extern struct {
    Type: i32,
    Scaling: f32,
};

const SpatialAudioHrtfDirectivityCone = extern struct {
    directivity: SpatialAudioHrtfDirectivity,
    InnerAngle: f32,
    OuterAngle: f32,
};

const SpatialAudioHrtfDirectivityCardioid = extern struct {
    directivity: SpatialAudioHrtfDirectivity,
    Order: f32,
};

const SpatialAudioHrtfDirectivityUnion = extern struct {
    Cone: SpatialAudioHrtfDirectivityCone,
    Cardiod: SpatialAudioHrtfDirectivityCardioid,
    Omni: SpatialAudioHrtfDirectivity,
};
type
  SpatialAudioHrtfDirectivity {.packed.} = object
    Type: int32
    Scaling: float32

  SpatialAudioHrtfDirectivityCone {.packed.} = object
    directivity: SpatialAudioHrtfDirectivity
    InnerAngle: float32
    OuterAngle: float32

  SpatialAudioHrtfDirectivityCardioid {.packed.} = object
    directivity: SpatialAudioHrtfDirectivity
    Order: float32

  SpatialAudioHrtfDirectivityUnion {.bycopy.} = object
    Cone: SpatialAudioHrtfDirectivityCone
    Cardiod: SpatialAudioHrtfDirectivityCardioid
    Omni: SpatialAudioHrtfDirectivity
align(1)
struct SpatialAudioHrtfDirectivity
{
    int Type;
    float Scaling;
}

align(1)
struct SpatialAudioHrtfDirectivityCone
{
    SpatialAudioHrtfDirectivity directivity;
    float InnerAngle;
    float OuterAngle;
}

align(1)
struct SpatialAudioHrtfDirectivityCardioid
{
    SpatialAudioHrtfDirectivity directivity;
    float Order;
}

struct SpatialAudioHrtfDirectivityUnion
{
    SpatialAudioHrtfDirectivityCone Cone;
    SpatialAudioHrtfDirectivityCardioid Cardiod;
    SpatialAudioHrtfDirectivity Omni;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; SpatialAudioHrtfDirectivityUnion サイズ: 16 バイト(x64)
dim st, 4    ; 4byte整数×4(構造体サイズ 16 / 4 切り上げ)
; Cone : SpatialAudioHrtfDirectivityCone (+0, 16byte)  varptr(st)+0 を基点に操作(16byte:入れ子/配列)
; Cardiod : SpatialAudioHrtfDirectivityCardioid (+0, 12byte)  varptr(st)+0 を基点に操作(12byte:入れ子/配列)
; Omni : SpatialAudioHrtfDirectivity (+0, 8byte)  varptr(st)+0 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global SpatialAudioHrtfDirectivity, pack=1
    #field int Type
    #field float Scaling
#endstruct

#defstruct global SpatialAudioHrtfDirectivityCone, pack=1
    #field SpatialAudioHrtfDirectivity directivity
    #field float InnerAngle
    #field float OuterAngle
#endstruct

#defstruct global SpatialAudioHrtfDirectivityCardioid, pack=1
    #field SpatialAudioHrtfDirectivity directivity
    #field float Order
#endstruct

#defstruct global SpatialAudioHrtfDirectivityUnion
    #field SpatialAudioHrtfDirectivityCone Cone
    #field SpatialAudioHrtfDirectivityCardioid Cardiod
    #field SpatialAudioHrtfDirectivity Omni
#endstruct

stdim st, SpatialAudioHrtfDirectivityUnion        ; NSTRUCT 変数を確保