Win32 API 日本語リファレンス
ホームMedia.DirectShow.Tv › KS_DATARANGE_BDA_TRANSPORT

KS_DATARANGE_BDA_TRANSPORT

構造体
サイズx64: 88 バイト / x86: 88 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
DataRangeKSDATAFORMAT64+0+0BDAトランスポート用のデータフォーマット範囲(KSDATAFORMAT)。対応形式を記述する。
BdaTransportInfoBDA_TRANSPORT_INFO24+64+64トランスポートの物理パラメータ(BDA_TRANSPORT_INFO)。パケット長等を含む。

各言語での定義

#include <windows.h>

// KSDATAFORMAT  (x64 64 / x86 64 バイト)
typedef struct KSDATAFORMAT {
    _Anonymous_e__Struct Anonymous;
    LONGLONG Alignment;
} KSDATAFORMAT;

// BDA_TRANSPORT_INFO  (x64 24 / x86 24 バイト)
typedef struct BDA_TRANSPORT_INFO {
    DWORD ulcbPhyiscalPacket;
    DWORD ulcbPhyiscalFrame;
    DWORD ulcbPhyiscalFrameAlignment;
    LONGLONG AvgTimePerFrame;
} BDA_TRANSPORT_INFO;

// KS_DATARANGE_BDA_TRANSPORT  (x64 88 / x86 88 バイト)
typedef struct KS_DATARANGE_BDA_TRANSPORT {
    KSDATAFORMAT DataRange;
    BDA_TRANSPORT_INFO BdaTransportInfo;
} KS_DATARANGE_BDA_TRANSPORT;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KSDATAFORMAT
{
    public _Anonymous_e__Struct Anonymous;
    public long Alignment;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct BDA_TRANSPORT_INFO
{
    public uint ulcbPhyiscalPacket;
    public uint ulcbPhyiscalFrame;
    public uint ulcbPhyiscalFrameAlignment;
    public long AvgTimePerFrame;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KS_DATARANGE_BDA_TRANSPORT
{
    public KSDATAFORMAT DataRange;
    public BDA_TRANSPORT_INFO BdaTransportInfo;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KSDATAFORMAT
    Public Anonymous As _Anonymous_e__Struct
    Public Alignment As Long
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure BDA_TRANSPORT_INFO
    Public ulcbPhyiscalPacket As UInteger
    Public ulcbPhyiscalFrame As UInteger
    Public ulcbPhyiscalFrameAlignment As UInteger
    Public AvgTimePerFrame As Long
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KS_DATARANGE_BDA_TRANSPORT
    Public DataRange As KSDATAFORMAT
    Public BdaTransportInfo As BDA_TRANSPORT_INFO
End Structure
import ctypes
from ctypes import wintypes

class KSDATAFORMAT(ctypes.Structure):
    _fields_ = [
        ("Anonymous", _Anonymous_e__Struct),
        ("Alignment", ctypes.c_longlong),
    ]

class BDA_TRANSPORT_INFO(ctypes.Structure):
    _fields_ = [
        ("ulcbPhyiscalPacket", wintypes.DWORD),
        ("ulcbPhyiscalFrame", wintypes.DWORD),
        ("ulcbPhyiscalFrameAlignment", wintypes.DWORD),
        ("AvgTimePerFrame", ctypes.c_longlong),
    ]

class KS_DATARANGE_BDA_TRANSPORT(ctypes.Structure):
    _fields_ = [
        ("DataRange", KSDATAFORMAT),
        ("BdaTransportInfo", BDA_TRANSPORT_INFO),
    ]
#[repr(C)]
pub struct KSDATAFORMAT {
    pub Anonymous: _Anonymous_e__Struct,
    pub Alignment: i64,
}

#[repr(C)]
pub struct BDA_TRANSPORT_INFO {
    pub ulcbPhyiscalPacket: u32,
    pub ulcbPhyiscalFrame: u32,
    pub ulcbPhyiscalFrameAlignment: u32,
    pub AvgTimePerFrame: i64,
}

#[repr(C)]
pub struct KS_DATARANGE_BDA_TRANSPORT {
    pub DataRange: KSDATAFORMAT,
    pub BdaTransportInfo: BDA_TRANSPORT_INFO,
}
import "golang.org/x/sys/windows"

type KSDATAFORMAT struct {
	Anonymous _Anonymous_e__Struct
	Alignment int64
}

type BDA_TRANSPORT_INFO struct {
	ulcbPhyiscalPacket uint32
	ulcbPhyiscalFrame uint32
	ulcbPhyiscalFrameAlignment uint32
	AvgTimePerFrame int64
}

type KS_DATARANGE_BDA_TRANSPORT struct {
	DataRange KSDATAFORMAT
	BdaTransportInfo BDA_TRANSPORT_INFO
}
type
  KSDATAFORMAT = record
    Anonymous: _Anonymous_e__Struct;
    Alignment: Int64;
  end;

  BDA_TRANSPORT_INFO = record
    ulcbPhyiscalPacket: DWORD;
    ulcbPhyiscalFrame: DWORD;
    ulcbPhyiscalFrameAlignment: DWORD;
    AvgTimePerFrame: Int64;
  end;

  KS_DATARANGE_BDA_TRANSPORT = record
    DataRange: KSDATAFORMAT;
    BdaTransportInfo: BDA_TRANSPORT_INFO;
  end;
const KSDATAFORMAT = extern struct {
    Anonymous: _Anonymous_e__Struct,
    Alignment: i64,
};

const BDA_TRANSPORT_INFO = extern struct {
    ulcbPhyiscalPacket: u32,
    ulcbPhyiscalFrame: u32,
    ulcbPhyiscalFrameAlignment: u32,
    AvgTimePerFrame: i64,
};

const KS_DATARANGE_BDA_TRANSPORT = extern struct {
    DataRange: KSDATAFORMAT,
    BdaTransportInfo: BDA_TRANSPORT_INFO,
};
type
  KSDATAFORMAT {.bycopy.} = object
    Anonymous: _Anonymous_e__Struct
    Alignment: int64

  BDA_TRANSPORT_INFO {.bycopy.} = object
    ulcbPhyiscalPacket: uint32
    ulcbPhyiscalFrame: uint32
    ulcbPhyiscalFrameAlignment: uint32
    AvgTimePerFrame: int64

  KS_DATARANGE_BDA_TRANSPORT {.bycopy.} = object
    DataRange: KSDATAFORMAT
    BdaTransportInfo: BDA_TRANSPORT_INFO
struct KSDATAFORMAT
{
    _Anonymous_e__Struct Anonymous;
    long Alignment;
}

struct BDA_TRANSPORT_INFO
{
    uint ulcbPhyiscalPacket;
    uint ulcbPhyiscalFrame;
    uint ulcbPhyiscalFrameAlignment;
    long AvgTimePerFrame;
}

struct KS_DATARANGE_BDA_TRANSPORT
{
    KSDATAFORMAT DataRange;
    BDA_TRANSPORT_INFO BdaTransportInfo;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KS_DATARANGE_BDA_TRANSPORT サイズ: 88 バイト(x64)
dim st, 22    ; 4byte整数×22(構造体サイズ 88 / 4 切り上げ)
; DataRange : KSDATAFORMAT (+0, 64byte)  varptr(st)+0 を基点に操作(64byte:入れ子/配列)
; BdaTransportInfo : BDA_TRANSPORT_INFO (+64, 24byte)  varptr(st)+64 を基点に操作(24byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global BDA_TRANSPORT_INFO
    #field int ulcbPhyiscalPacket
    #field int ulcbPhyiscalFrame
    #field int ulcbPhyiscalFrameAlignment
    #field int64 AvgTimePerFrame
#endstruct

#defstruct global KS_DATARANGE_BDA_TRANSPORT
    #field byte DataRange 64
    #field BDA_TRANSPORT_INFO BdaTransportInfo
#endstruct

stdim st, KS_DATARANGE_BDA_TRANSPORT        ; NSTRUCT 変数を確保
; ※union フィールドは byte 列で確保(NSTRUCT は union 非対応)。必要に応じ手動でアクセス。