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KSSTREAMALLOCATOR_STATUS
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Framing | KSALLOCATOR_FRAMING | 24 | +0 | +0 | アロケータのフレーミング情報(KSALLOCATOR_FRAMING)。確保仕様を示す。 |
| AllocatedFrames | DWORD | 4 | +24 | +24 | 実際に確保済みのフレーム数を示す。 |
| Reserved | DWORD | 4 | +28 | +28 | 予約領域。将来拡張用で通常は0とする。 |
各言語での定義
#include <windows.h>
// KSALLOCATOR_FRAMING (x64 24 / x86 24 バイト)
typedef struct KSALLOCATOR_FRAMING {
_Anonymous1_e__Union Anonymous1;
DWORD PoolType;
DWORD Frames;
DWORD FrameSize;
_Anonymous2_e__Union Anonymous2;
DWORD Reserved;
} KSALLOCATOR_FRAMING;
// KSSTREAMALLOCATOR_STATUS (x64 32 / x86 32 バイト)
typedef struct KSSTREAMALLOCATOR_STATUS {
KSALLOCATOR_FRAMING Framing;
DWORD AllocatedFrames;
DWORD Reserved;
} KSSTREAMALLOCATOR_STATUS;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KSALLOCATOR_FRAMING
{
public _Anonymous1_e__Union Anonymous1;
public uint PoolType;
public uint Frames;
public uint FrameSize;
public _Anonymous2_e__Union Anonymous2;
public uint Reserved;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct KSSTREAMALLOCATOR_STATUS
{
public KSALLOCATOR_FRAMING Framing;
public uint AllocatedFrames;
public uint Reserved;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KSALLOCATOR_FRAMING
Public Anonymous1 As _Anonymous1_e__Union
Public PoolType As UInteger
Public Frames As UInteger
Public FrameSize As UInteger
Public Anonymous2 As _Anonymous2_e__Union
Public Reserved As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure KSSTREAMALLOCATOR_STATUS
Public Framing As KSALLOCATOR_FRAMING
Public AllocatedFrames As UInteger
Public Reserved As UInteger
End Structureimport ctypes
from ctypes import wintypes
class KSALLOCATOR_FRAMING(ctypes.Structure):
_fields_ = [
("Anonymous1", _Anonymous1_e__Union),
("PoolType", wintypes.DWORD),
("Frames", wintypes.DWORD),
("FrameSize", wintypes.DWORD),
("Anonymous2", _Anonymous2_e__Union),
("Reserved", wintypes.DWORD),
]
class KSSTREAMALLOCATOR_STATUS(ctypes.Structure):
_fields_ = [
("Framing", KSALLOCATOR_FRAMING),
("AllocatedFrames", wintypes.DWORD),
("Reserved", wintypes.DWORD),
]#[repr(C)]
pub struct KSALLOCATOR_FRAMING {
pub Anonymous1: _Anonymous1_e__Union,
pub PoolType: u32,
pub Frames: u32,
pub FrameSize: u32,
pub Anonymous2: _Anonymous2_e__Union,
pub Reserved: u32,
}
#[repr(C)]
pub struct KSSTREAMALLOCATOR_STATUS {
pub Framing: KSALLOCATOR_FRAMING,
pub AllocatedFrames: u32,
pub Reserved: u32,
}import "golang.org/x/sys/windows"
type KSALLOCATOR_FRAMING struct {
Anonymous1 _Anonymous1_e__Union
PoolType uint32
Frames uint32
FrameSize uint32
Anonymous2 _Anonymous2_e__Union
Reserved uint32
}
type KSSTREAMALLOCATOR_STATUS struct {
Framing KSALLOCATOR_FRAMING
AllocatedFrames uint32
Reserved uint32
}type
KSALLOCATOR_FRAMING = record
Anonymous1: _Anonymous1_e__Union;
PoolType: DWORD;
Frames: DWORD;
FrameSize: DWORD;
Anonymous2: _Anonymous2_e__Union;
Reserved: DWORD;
end;
KSSTREAMALLOCATOR_STATUS = record
Framing: KSALLOCATOR_FRAMING;
AllocatedFrames: DWORD;
Reserved: DWORD;
end;const KSALLOCATOR_FRAMING = extern struct {
Anonymous1: _Anonymous1_e__Union,
PoolType: u32,
Frames: u32,
FrameSize: u32,
Anonymous2: _Anonymous2_e__Union,
Reserved: u32,
};
const KSSTREAMALLOCATOR_STATUS = extern struct {
Framing: KSALLOCATOR_FRAMING,
AllocatedFrames: u32,
Reserved: u32,
};type
KSALLOCATOR_FRAMING {.bycopy.} = object
Anonymous1: _Anonymous1_e__Union
PoolType: uint32
Frames: uint32
FrameSize: uint32
Anonymous2: _Anonymous2_e__Union
Reserved: uint32
KSSTREAMALLOCATOR_STATUS {.bycopy.} = object
Framing: KSALLOCATOR_FRAMING
AllocatedFrames: uint32
Reserved: uint32struct KSALLOCATOR_FRAMING
{
_Anonymous1_e__Union Anonymous1;
uint PoolType;
uint Frames;
uint FrameSize;
_Anonymous2_e__Union Anonymous2;
uint Reserved;
}
struct KSSTREAMALLOCATOR_STATUS
{
KSALLOCATOR_FRAMING Framing;
uint AllocatedFrames;
uint Reserved;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; KSSTREAMALLOCATOR_STATUS サイズ: 32 バイト(x64)
dim st, 8 ; 4byte整数×8(構造体サイズ 32 / 4 切り上げ)
; Framing : KSALLOCATOR_FRAMING (+0, 24byte) varptr(st)+0 を基点に操作(24byte:入れ子/配列)
; AllocatedFrames : DWORD (+24, 4byte) st.6 = 値 / 値 = st.6 (lpoke/lpeek も可)
; Reserved : DWORD (+28, 4byte) st.7 = 値 / 値 = st.7 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global KSALLOCATOR_FRAMING
#field byte Anonymous1 4
#field int PoolType
#field int Frames
#field int FrameSize
#field byte Anonymous2 4
#field int Reserved
#endstruct
#defstruct global KSSTREAMALLOCATOR_STATUS
#field KSALLOCATOR_FRAMING Framing
#field int AllocatedFrames
#field int Reserved
#endstruct
stdim st, KSSTREAMALLOCATOR_STATUS ; NSTRUCT 変数を確保
st->AllocatedFrames = 100
mes "AllocatedFrames=" + st->AllocatedFrames