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D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1

構造体
サイズx64: 56 バイト / x86: 56 バイト

サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。

フィールド

フィールドサイズx64x86説明
MaxSubregionsNumberDWORD4+0+01フレームを分割可能なサブリージョンの最大数を返す。
MaxIntraRefreshFrameDurationDWORD4+4+4サポートされるイントラリフレッシュ周期の最大フレーム数を返す。
SubregionBlockPixelsSizeDWORD4+8+8サブリージョン境界の整列単位となるブロックのピクセルサイズを返す。
QPMapRegionPixelsSizeDWORD4+12+12QPマップ1要素が対応する領域のピクセルサイズを返す。
QPMapD3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP4+16+16当該解像度でのQPマップサポート上限情報を格納する。
DirtyRegionsD3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS8+20+20当該解像度でのダーティ領域サポート上限情報を格納する。
MotionSearchD3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH24+28+28当該解像度での動き探索サポート上限情報を格納する。
FrameAnalysisD3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS4+52+52当該解像度でのフレーム解析サポート上限情報を格納する。

各言語での定義

#include <windows.h>

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP  (x64 4 / x86 4 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {
    DWORD MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP;

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS  (x64 8 / x86 8 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {
    D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS DirtyRegionsSupportFlags;
    DWORD MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS;

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH  (x64 24 / x86 24 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {
    DWORD MaxMotionHints;
    DWORD MinDeviation;
    DWORD MaxDeviation;
    DWORD MapSourcePreferenceRanking;
    D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupportFlags;
    D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH;

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS  (x64 4 / x86 4 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {
    D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS;

// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1  (x64 56 / x86 56 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {
    DWORD MaxSubregionsNumber;
    DWORD MaxIntraRefreshFrameDuration;
    DWORD SubregionBlockPixelsSize;
    DWORD QPMapRegionPixelsSize;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1;
using System;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
{
    public uint MapSourcePreferenceRanking;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
{
    public int DirtyRegionsSupportFlags;
    public uint MapSourcePreferenceRanking;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
{
    public uint MaxMotionHints;
    public uint MinDeviation;
    public uint MaxDeviation;
    public uint MapSourcePreferenceRanking;
    public int MotionUnitPrecisionSupportFlags;
    public int SupportFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
{
    public int SupportFlags;
}

[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
{
    public uint MaxSubregionsNumber;
    public uint MaxIntraRefreshFrameDuration;
    public uint SubregionBlockPixelsSize;
    public uint QPMapRegionPixelsSize;
    public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
    public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
    public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
    public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
}
Imports System.Runtime.InteropServices

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
    Public MapSourcePreferenceRanking As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
    Public DirtyRegionsSupportFlags As Integer
    Public MapSourcePreferenceRanking As UInteger
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
    Public MaxMotionHints As UInteger
    Public MinDeviation As UInteger
    Public MaxDeviation As UInteger
    Public MapSourcePreferenceRanking As UInteger
    Public MotionUnitPrecisionSupportFlags As Integer
    Public SupportFlags As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
    Public SupportFlags As Integer
End Structure

<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
    Public MaxSubregionsNumber As UInteger
    Public MaxIntraRefreshFrameDuration As UInteger
    Public SubregionBlockPixelsSize As UInteger
    Public QPMapRegionPixelsSize As UInteger
    Public QPMap As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
    Public DirtyRegions As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
    Public MotionSearch As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
    Public FrameAnalysis As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
End Structure
import ctypes
from ctypes import wintypes

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP(ctypes.Structure):
    _fields_ = [
        ("MapSourcePreferenceRanking", wintypes.DWORD),
    ]

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS(ctypes.Structure):
    _fields_ = [
        ("DirtyRegionsSupportFlags", ctypes.c_int),
        ("MapSourcePreferenceRanking", wintypes.DWORD),
    ]

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH(ctypes.Structure):
    _fields_ = [
        ("MaxMotionHints", wintypes.DWORD),
        ("MinDeviation", wintypes.DWORD),
        ("MaxDeviation", wintypes.DWORD),
        ("MapSourcePreferenceRanking", wintypes.DWORD),
        ("MotionUnitPrecisionSupportFlags", ctypes.c_int),
        ("SupportFlags", ctypes.c_int),
    ]

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS(ctypes.Structure):
    _fields_ = [
        ("SupportFlags", ctypes.c_int),
    ]

class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1(ctypes.Structure):
    _fields_ = [
        ("MaxSubregionsNumber", wintypes.DWORD),
        ("MaxIntraRefreshFrameDuration", wintypes.DWORD),
        ("SubregionBlockPixelsSize", wintypes.DWORD),
        ("QPMapRegionPixelsSize", wintypes.DWORD),
        ("QPMap", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP),
        ("DirtyRegions", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS),
        ("MotionSearch", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH),
        ("FrameAnalysis", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS),
    ]
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {
    pub MapSourcePreferenceRanking: u32,
}

#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {
    pub DirtyRegionsSupportFlags: i32,
    pub MapSourcePreferenceRanking: u32,
}

#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {
    pub MaxMotionHints: u32,
    pub MinDeviation: u32,
    pub MaxDeviation: u32,
    pub MapSourcePreferenceRanking: u32,
    pub MotionUnitPrecisionSupportFlags: i32,
    pub SupportFlags: i32,
}

#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {
    pub SupportFlags: i32,
}

#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {
    pub MaxSubregionsNumber: u32,
    pub MaxIntraRefreshFrameDuration: u32,
    pub SubregionBlockPixelsSize: u32,
    pub QPMapRegionPixelsSize: u32,
    pub QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP,
    pub DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS,
    pub MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH,
    pub FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS,
}
import "golang.org/x/sys/windows"

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP struct {
	MapSourcePreferenceRanking uint32
}

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS struct {
	DirtyRegionsSupportFlags int32
	MapSourcePreferenceRanking uint32
}

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH struct {
	MaxMotionHints uint32
	MinDeviation uint32
	MaxDeviation uint32
	MapSourcePreferenceRanking uint32
	MotionUnitPrecisionSupportFlags int32
	SupportFlags int32
}

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS struct {
	SupportFlags int32
}

type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 struct {
	MaxSubregionsNumber uint32
	MaxIntraRefreshFrameDuration uint32
	SubregionBlockPixelsSize uint32
	QPMapRegionPixelsSize uint32
	QPMap D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
	DirtyRegions D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
	MotionSearch D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
	FrameAnalysis D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
}
type
  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP = record
    MapSourcePreferenceRanking: DWORD;
  end;

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS = record
    DirtyRegionsSupportFlags: Integer;
    MapSourcePreferenceRanking: DWORD;
  end;

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH = record
    MaxMotionHints: DWORD;
    MinDeviation: DWORD;
    MaxDeviation: DWORD;
    MapSourcePreferenceRanking: DWORD;
    MotionUnitPrecisionSupportFlags: Integer;
    SupportFlags: Integer;
  end;

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS = record
    SupportFlags: Integer;
  end;

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 = record
    MaxSubregionsNumber: DWORD;
    MaxIntraRefreshFrameDuration: DWORD;
    SubregionBlockPixelsSize: DWORD;
    QPMapRegionPixelsSize: DWORD;
    QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP;
    DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS;
    MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH;
    FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS;
  end;
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP = extern struct {
    MapSourcePreferenceRanking: u32,
};

const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS = extern struct {
    DirtyRegionsSupportFlags: i32,
    MapSourcePreferenceRanking: u32,
};

const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH = extern struct {
    MaxMotionHints: u32,
    MinDeviation: u32,
    MaxDeviation: u32,
    MapSourcePreferenceRanking: u32,
    MotionUnitPrecisionSupportFlags: i32,
    SupportFlags: i32,
};

const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS = extern struct {
    SupportFlags: i32,
};

const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 = extern struct {
    MaxSubregionsNumber: u32,
    MaxIntraRefreshFrameDuration: u32,
    SubregionBlockPixelsSize: u32,
    QPMapRegionPixelsSize: u32,
    QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP,
    DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS,
    MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH,
    FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS,
};
type
  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {.bycopy.} = object
    MapSourcePreferenceRanking: uint32

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {.bycopy.} = object
    DirtyRegionsSupportFlags: int32
    MapSourcePreferenceRanking: uint32

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {.bycopy.} = object
    MaxMotionHints: uint32
    MinDeviation: uint32
    MaxDeviation: uint32
    MapSourcePreferenceRanking: uint32
    MotionUnitPrecisionSupportFlags: int32
    SupportFlags: int32

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {.bycopy.} = object
    SupportFlags: int32

  D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {.bycopy.} = object
    MaxSubregionsNumber: uint32
    MaxIntraRefreshFrameDuration: uint32
    SubregionBlockPixelsSize: uint32
    QPMapRegionPixelsSize: uint32
    QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
    DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
    MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
    FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
{
    uint MapSourcePreferenceRanking;
}

struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
{
    int DirtyRegionsSupportFlags;
    uint MapSourcePreferenceRanking;
}

struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
{
    uint MaxMotionHints;
    uint MinDeviation;
    uint MaxDeviation;
    uint MapSourcePreferenceRanking;
    int MotionUnitPrecisionSupportFlags;
    int SupportFlags;
}

struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
{
    int SupportFlags;
}

struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
{
    uint MaxSubregionsNumber;
    uint MaxIntraRefreshFrameDuration;
    uint SubregionBlockPixelsSize;
    uint QPMapRegionPixelsSize;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
    D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
}

HSP用 定義

HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。

; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 サイズ: 56 バイト(x64)
dim st, 14    ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; MaxSubregionsNumber : DWORD (+0, 4byte)  st.0 = 値  /  値 = st.0   (lpoke/lpeek も可)
; MaxIntraRefreshFrameDuration : DWORD (+4, 4byte)  st.1 = 値  /  値 = st.1   (lpoke/lpeek も可)
; SubregionBlockPixelsSize : DWORD (+8, 4byte)  st.2 = 値  /  値 = st.2   (lpoke/lpeek も可)
; QPMapRegionPixelsSize : DWORD (+12, 4byte)  st.3 = 値  /  値 = st.3   (lpoke/lpeek も可)
; QPMap : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP (+16, 4byte)  varptr(st)+16 を基点に操作(4byte:入れ子/配列)
; DirtyRegions : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS (+20, 8byte)  varptr(st)+20 を基点に操作(8byte:入れ子/配列)
; MotionSearch : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH (+28, 24byte)  varptr(st)+28 を基点に操作(24byte:入れ子/配列)
; FrameAnalysis : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS (+52, 4byte)  varptr(st)+52 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。
; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
    #field int MapSourcePreferenceRanking
#endstruct

#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
    #field int DirtyRegionsSupportFlags
    #field int MapSourcePreferenceRanking
#endstruct

#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
    #field int MaxMotionHints
    #field int MinDeviation
    #field int MaxDeviation
    #field int MapSourcePreferenceRanking
    #field int MotionUnitPrecisionSupportFlags
    #field int SupportFlags
#endstruct

#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
    #field int SupportFlags
#endstruct

#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
    #field int MaxSubregionsNumber
    #field int MaxIntraRefreshFrameDuration
    #field int SubregionBlockPixelsSize
    #field int QPMapRegionPixelsSize
    #field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap
    #field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions
    #field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch
    #field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis
#endstruct

stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1        ; NSTRUCT 変数を確保
st->MaxSubregionsNumber = 100
mes "MaxSubregionsNumber=" + st->MaxSubregionsNumber