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D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| MaxSubregionsNumber | DWORD | 4 | +0 | +0 | 1フレームを分割可能なサブリージョンの最大数を返す。 |
| MaxIntraRefreshFrameDuration | DWORD | 4 | +4 | +4 | サポートされるイントラリフレッシュ周期の最大フレーム数を返す。 |
| SubregionBlockPixelsSize | DWORD | 4 | +8 | +8 | サブリージョン境界の整列単位となるブロックのピクセルサイズを返す。 |
| QPMapRegionPixelsSize | DWORD | 4 | +12 | +12 | QPマップ1要素が対応する領域のピクセルサイズを返す。 |
| QPMap | D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP | 4 | +16 | +16 | 当該解像度でのQPマップサポート上限情報を格納する。 |
| DirtyRegions | D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS | 8 | +20 | +20 | 当該解像度でのダーティ領域サポート上限情報を格納する。 |
| MotionSearch | D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH | 24 | +28 | +28 | 当該解像度での動き探索サポート上限情報を格納する。 |
| FrameAnalysis | D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS | 4 | +52 | +52 | 当該解像度でのフレーム解析サポート上限情報を格納する。 |
各言語での定義
#include <windows.h>
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP (x64 4 / x86 4 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {
DWORD MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS (x64 8 / x86 8 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {
D3D12_VIDEO_ENCODER_DIRTY_REGIONS_SUPPORT_FLAGS DirtyRegionsSupportFlags;
DWORD MapSourcePreferenceRanking;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH (x64 24 / x86 24 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {
DWORD MaxMotionHints;
DWORD MinDeviation;
DWORD MaxDeviation;
DWORD MapSourcePreferenceRanking;
D3D12_VIDEO_ENCODER_FRAME_INPUT_MOTION_UNIT_PRECISION_SUPPORT_FLAGS MotionUnitPrecisionSupportFlags;
D3D12_VIDEO_ENCODER_MOTION_SEARCH_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS (x64 4 / x86 4 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {
D3D12_VIDEO_ENCODER_RATE_CONTROL_FRAME_ANALYSIS_SUPPORT_FLAGS SupportFlags;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS;
// D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 (x64 56 / x86 56 バイト)
typedef struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {
DWORD MaxSubregionsNumber;
DWORD MaxIntraRefreshFrameDuration;
DWORD SubregionBlockPixelsSize;
DWORD QPMapRegionPixelsSize;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
} D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
{
public uint MapSourcePreferenceRanking;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
{
public int DirtyRegionsSupportFlags;
public uint MapSourcePreferenceRanking;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
{
public uint MaxMotionHints;
public uint MinDeviation;
public uint MaxDeviation;
public uint MapSourcePreferenceRanking;
public int MotionUnitPrecisionSupportFlags;
public int SupportFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
{
public int SupportFlags;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
{
public uint MaxSubregionsNumber;
public uint MaxIntraRefreshFrameDuration;
public uint SubregionBlockPixelsSize;
public uint QPMapRegionPixelsSize;
public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
public D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
Public MapSourcePreferenceRanking As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
Public DirtyRegionsSupportFlags As Integer
Public MapSourcePreferenceRanking As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
Public MaxMotionHints As UInteger
Public MinDeviation As UInteger
Public MaxDeviation As UInteger
Public MapSourcePreferenceRanking As UInteger
Public MotionUnitPrecisionSupportFlags As Integer
Public SupportFlags As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
Public SupportFlags As Integer
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
Public MaxSubregionsNumber As UInteger
Public MaxIntraRefreshFrameDuration As UInteger
Public SubregionBlockPixelsSize As UInteger
Public QPMapRegionPixelsSize As UInteger
Public QPMap As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
Public DirtyRegions As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
Public MotionSearch As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
Public FrameAnalysis As D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
End Structureimport ctypes
from ctypes import wintypes
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP(ctypes.Structure):
_fields_ = [
("MapSourcePreferenceRanking", wintypes.DWORD),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS(ctypes.Structure):
_fields_ = [
("DirtyRegionsSupportFlags", ctypes.c_int),
("MapSourcePreferenceRanking", wintypes.DWORD),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH(ctypes.Structure):
_fields_ = [
("MaxMotionHints", wintypes.DWORD),
("MinDeviation", wintypes.DWORD),
("MaxDeviation", wintypes.DWORD),
("MapSourcePreferenceRanking", wintypes.DWORD),
("MotionUnitPrecisionSupportFlags", ctypes.c_int),
("SupportFlags", ctypes.c_int),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS(ctypes.Structure):
_fields_ = [
("SupportFlags", ctypes.c_int),
]
class D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1(ctypes.Structure):
_fields_ = [
("MaxSubregionsNumber", wintypes.DWORD),
("MaxIntraRefreshFrameDuration", wintypes.DWORD),
("SubregionBlockPixelsSize", wintypes.DWORD),
("QPMapRegionPixelsSize", wintypes.DWORD),
("QPMap", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP),
("DirtyRegions", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS),
("MotionSearch", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH),
("FrameAnalysis", D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS),
]#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {
pub MapSourcePreferenceRanking: u32,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {
pub DirtyRegionsSupportFlags: i32,
pub MapSourcePreferenceRanking: u32,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {
pub MaxMotionHints: u32,
pub MinDeviation: u32,
pub MaxDeviation: u32,
pub MapSourcePreferenceRanking: u32,
pub MotionUnitPrecisionSupportFlags: i32,
pub SupportFlags: i32,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {
pub SupportFlags: i32,
}
#[repr(C)]
pub struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {
pub MaxSubregionsNumber: u32,
pub MaxIntraRefreshFrameDuration: u32,
pub SubregionBlockPixelsSize: u32,
pub QPMapRegionPixelsSize: u32,
pub QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP,
pub DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS,
pub MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH,
pub FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS,
}import "golang.org/x/sys/windows"
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP struct {
MapSourcePreferenceRanking uint32
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS struct {
DirtyRegionsSupportFlags int32
MapSourcePreferenceRanking uint32
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH struct {
MaxMotionHints uint32
MinDeviation uint32
MaxDeviation uint32
MapSourcePreferenceRanking uint32
MotionUnitPrecisionSupportFlags int32
SupportFlags int32
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS struct {
SupportFlags int32
}
type D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 struct {
MaxSubregionsNumber uint32
MaxIntraRefreshFrameDuration uint32
SubregionBlockPixelsSize uint32
QPMapRegionPixelsSize uint32
QPMap D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
DirtyRegions D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
MotionSearch D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
FrameAnalysis D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
}type
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP = record
MapSourcePreferenceRanking: DWORD;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS = record
DirtyRegionsSupportFlags: Integer;
MapSourcePreferenceRanking: DWORD;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH = record
MaxMotionHints: DWORD;
MinDeviation: DWORD;
MaxDeviation: DWORD;
MapSourcePreferenceRanking: DWORD;
MotionUnitPrecisionSupportFlags: Integer;
SupportFlags: Integer;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS = record
SupportFlags: Integer;
end;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 = record
MaxSubregionsNumber: DWORD;
MaxIntraRefreshFrameDuration: DWORD;
SubregionBlockPixelsSize: DWORD;
QPMapRegionPixelsSize: DWORD;
QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP;
DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS;
MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH;
FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS;
end;const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP = extern struct {
MapSourcePreferenceRanking: u32,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS = extern struct {
DirtyRegionsSupportFlags: i32,
MapSourcePreferenceRanking: u32,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH = extern struct {
MaxMotionHints: u32,
MinDeviation: u32,
MaxDeviation: u32,
MapSourcePreferenceRanking: u32,
MotionUnitPrecisionSupportFlags: i32,
SupportFlags: i32,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS = extern struct {
SupportFlags: i32,
};
const D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 = extern struct {
MaxSubregionsNumber: u32,
MaxIntraRefreshFrameDuration: u32,
SubregionBlockPixelsSize: u32,
QPMapRegionPixelsSize: u32,
QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP,
DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS,
MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH,
FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS,
};type
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP {.bycopy.} = object
MapSourcePreferenceRanking: uint32
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS {.bycopy.} = object
DirtyRegionsSupportFlags: int32
MapSourcePreferenceRanking: uint32
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH {.bycopy.} = object
MaxMotionHints: uint32
MinDeviation: uint32
MaxDeviation: uint32
MapSourcePreferenceRanking: uint32
MotionUnitPrecisionSupportFlags: int32
SupportFlags: int32
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS {.bycopy.} = object
SupportFlags: int32
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 {.bycopy.} = object
MaxSubregionsNumber: uint32
MaxIntraRefreshFrameDuration: uint32
SubregionBlockPixelsSize: uint32
QPMapRegionPixelsSize: uint32
QPMap: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
DirtyRegions: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
MotionSearch: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
FrameAnalysis: D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSISstruct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
{
uint MapSourcePreferenceRanking;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
{
int DirtyRegionsSupportFlags;
uint MapSourcePreferenceRanking;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
{
uint MaxMotionHints;
uint MinDeviation;
uint MaxDeviation;
uint MapSourcePreferenceRanking;
int MotionUnitPrecisionSupportFlags;
int SupportFlags;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
{
int SupportFlags;
}
struct D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
{
uint MaxSubregionsNumber;
uint MaxIntraRefreshFrameDuration;
uint SubregionBlockPixelsSize;
uint QPMapRegionPixelsSize;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch;
D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 サイズ: 56 バイト(x64)
dim st, 14 ; 4byte整数×14(構造体サイズ 56 / 4 切り上げ)
; MaxSubregionsNumber : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; MaxIntraRefreshFrameDuration : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; SubregionBlockPixelsSize : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; QPMapRegionPixelsSize : DWORD (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; QPMap : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP (+16, 4byte) varptr(st)+16 を基点に操作(4byte:入れ子/配列)
; DirtyRegions : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS (+20, 8byte) varptr(st)+20 を基点に操作(8byte:入れ子/配列)
; MotionSearch : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH (+28, 24byte) varptr(st)+28 を基点に操作(24byte:入れ子/配列)
; FrameAnalysis : D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS (+52, 4byte) varptr(st)+52 を基点に操作(4byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP
#field int MapSourcePreferenceRanking
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS
#field int DirtyRegionsSupportFlags
#field int MapSourcePreferenceRanking
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH
#field int MaxMotionHints
#field int MinDeviation
#field int MaxDeviation
#field int MapSourcePreferenceRanking
#field int MotionUnitPrecisionSupportFlags
#field int SupportFlags
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS
#field int SupportFlags
#endstruct
#defstruct global D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1
#field int MaxSubregionsNumber
#field int MaxIntraRefreshFrameDuration
#field int SubregionBlockPixelsSize
#field int QPMapRegionPixelsSize
#field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_QPMAP QPMap
#field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_DIRTY_REGIONS DirtyRegions
#field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_MOTION_SEARCH MotionSearch
#field D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_FRAME_ANALYSIS FrameAnalysis
#endstruct
stdim st, D3D12_FEATURE_DATA_VIDEO_ENCODER_RESOLUTION_SUPPORT_LIMITS1 ; NSTRUCT 変数を確保
st->MaxSubregionsNumber = 100
mes "MaxSubregionsNumber=" + st->MaxSubregionsNumber