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D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| ReconstructedPictureResourceIndex | DWORD | 4 | +0 | +0 | 再構成ピクチャを保持するリソースのインデックス。 |
| TemporalLayerIndexPlus1 | DWORD | 4 | +4 | +4 | 時間レイヤーインデックスに1を加えた値。0は未指定を表す。 |
| SpatialLayerIndexPlus1 | DWORD | 4 | +8 | +8 | 空間レイヤーインデックスに1を加えた値。0は未指定を表す。 |
| FrameType | D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE | 4 | +12 | +12 | この参照ピクチャのフレーム種別を示すD3D12_VIDEO_ENCODER_AV1_FRAME_TYPE。 |
| WarpedMotionInfo | D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO | 40 | +16 | +16 | この参照のワープ動き情報を示すD3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO。 |
| OrderHint | DWORD | 4 | +56 | +56 | この参照ピクチャの順序ヒント値。 |
| PictureIndex | DWORD | 4 | +60 | +60 | この参照ピクチャの識別インデックス。 |
各言語での定義
#include <windows.h>
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO (x64 40 / x86 40 バイト)
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO {
D3D12_VIDEO_ENCODER_AV1_REFERENCE_WARPED_MOTION_TRANSFORMATION TransformationType;
INT TransformationMatrix[8];
BOOL InvalidAffineSet;
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO;
// D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR (x64 64 / x86 64 バイト)
typedef struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR {
DWORD ReconstructedPictureResourceIndex;
DWORD TemporalLayerIndexPlus1;
DWORD SpatialLayerIndexPlus1;
D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE FrameType;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
DWORD OrderHint;
DWORD PictureIndex;
} D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
{
public int TransformationType;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8)] public int[] TransformationMatrix;
[MarshalAs(UnmanagedType.Bool)] public bool InvalidAffineSet;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
{
public uint ReconstructedPictureResourceIndex;
public uint TemporalLayerIndexPlus1;
public uint SpatialLayerIndexPlus1;
public int FrameType;
public D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
public uint OrderHint;
public uint PictureIndex;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
Public TransformationType As Integer
<MarshalAs(UnmanagedType.ByValArray, SizeConst:=8)> Public TransformationMatrix() As Integer
<MarshalAs(UnmanagedType.Bool)> Public InvalidAffineSet As Boolean
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
Public ReconstructedPictureResourceIndex As UInteger
Public TemporalLayerIndexPlus1 As UInteger
Public SpatialLayerIndexPlus1 As UInteger
Public FrameType As Integer
Public WarpedMotionInfo As D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
Public OrderHint As UInteger
Public PictureIndex As UInteger
End Structureimport ctypes
from ctypes import wintypes
class D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO(ctypes.Structure):
_fields_ = [
("TransformationType", ctypes.c_int),
("TransformationMatrix", ctypes.c_int * 8),
("InvalidAffineSet", wintypes.BOOL),
]
class D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR(ctypes.Structure):
_fields_ = [
("ReconstructedPictureResourceIndex", wintypes.DWORD),
("TemporalLayerIndexPlus1", wintypes.DWORD),
("SpatialLayerIndexPlus1", wintypes.DWORD),
("FrameType", ctypes.c_int),
("WarpedMotionInfo", D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO),
("OrderHint", wintypes.DWORD),
("PictureIndex", wintypes.DWORD),
]#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO {
pub TransformationType: i32,
pub TransformationMatrix: [i32; 8],
pub InvalidAffineSet: i32,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR {
pub ReconstructedPictureResourceIndex: u32,
pub TemporalLayerIndexPlus1: u32,
pub SpatialLayerIndexPlus1: u32,
pub FrameType: i32,
pub WarpedMotionInfo: D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO,
pub OrderHint: u32,
pub PictureIndex: u32,
}import "golang.org/x/sys/windows"
type D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO struct {
TransformationType int32
TransformationMatrix [8]int32
InvalidAffineSet int32
}
type D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR struct {
ReconstructedPictureResourceIndex uint32
TemporalLayerIndexPlus1 uint32
SpatialLayerIndexPlus1 uint32
FrameType int32
WarpedMotionInfo D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
OrderHint uint32
PictureIndex uint32
}type
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO = record
TransformationType: Integer;
TransformationMatrix: array[0..7] of Integer;
InvalidAffineSet: BOOL;
end;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR = record
ReconstructedPictureResourceIndex: DWORD;
TemporalLayerIndexPlus1: DWORD;
SpatialLayerIndexPlus1: DWORD;
FrameType: Integer;
WarpedMotionInfo: D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO;
OrderHint: DWORD;
PictureIndex: DWORD;
end;const D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO = extern struct {
TransformationType: i32,
TransformationMatrix: [8]i32,
InvalidAffineSet: i32,
};
const D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR = extern struct {
ReconstructedPictureResourceIndex: u32,
TemporalLayerIndexPlus1: u32,
SpatialLayerIndexPlus1: u32,
FrameType: i32,
WarpedMotionInfo: D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO,
OrderHint: u32,
PictureIndex: u32,
};type
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO {.bycopy.} = object
TransformationType: int32
TransformationMatrix: array[8, int32]
InvalidAffineSet: int32
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR {.bycopy.} = object
ReconstructedPictureResourceIndex: uint32
TemporalLayerIndexPlus1: uint32
SpatialLayerIndexPlus1: uint32
FrameType: int32
WarpedMotionInfo: D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
OrderHint: uint32
PictureIndex: uint32struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
{
int TransformationType;
int[8] TransformationMatrix;
int InvalidAffineSet;
}
struct D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
{
uint ReconstructedPictureResourceIndex;
uint TemporalLayerIndexPlus1;
uint SpatialLayerIndexPlus1;
int FrameType;
D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo;
uint OrderHint;
uint PictureIndex;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR サイズ: 64 バイト(x64)
dim st, 16 ; 4byte整数×16(構造体サイズ 64 / 4 切り上げ)
; ReconstructedPictureResourceIndex : DWORD (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; TemporalLayerIndexPlus1 : DWORD (+4, 4byte) st.1 = 値 / 値 = st.1 (lpoke/lpeek も可)
; SpatialLayerIndexPlus1 : DWORD (+8, 4byte) st.2 = 値 / 値 = st.2 (lpoke/lpeek も可)
; FrameType : D3D12_VIDEO_ENCODER_AV1_FRAME_TYPE (+12, 4byte) st.3 = 値 / 値 = st.3 (lpoke/lpeek も可)
; WarpedMotionInfo : D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO (+16, 40byte) varptr(st)+16 を基点に操作(40byte:入れ子/配列)
; OrderHint : DWORD (+56, 4byte) st.14 = 値 / 値 = st.14 (lpoke/lpeek も可)
; PictureIndex : DWORD (+60, 4byte) st.15 = 値 / 値 = st.15 (lpoke/lpeek も可)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO
#field int TransformationType
#field int TransformationMatrix 8
#field bool InvalidAffineSet
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR
#field int ReconstructedPictureResourceIndex
#field int TemporalLayerIndexPlus1
#field int SpatialLayerIndexPlus1
#field int FrameType
#field D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_WARPED_MOTION_INFO WarpedMotionInfo
#field int OrderHint
#field int PictureIndex
#endstruct
stdim st, D3D12_VIDEO_ENCODER_AV1_REFERENCE_PICTURE_DESCRIPTOR ; NSTRUCT 変数を確保
st->ReconstructedPictureResourceIndex = 100
mes "ReconstructedPictureResourceIndex=" + st->ReconstructedPictureResourceIndex