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D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
構造体サイズ=各フィールドのバイト数(x64/x86 で異なる場合は x64/x86 と併記)。x64/x86 列=フィールドのバイトオフセット(HSPで dupptr / lpoke / wpoke 等に使用)。
フィールド
| フィールド | 型 | サイズ | x64 | x86 | 説明 |
|---|---|---|---|---|---|
| Codec | D3D12_VIDEO_ENCODER_CODEC | 4 | +0 | +0 | 入力マップが対応するエンコードコーデックを指定する。 |
| Profile | D3D12_VIDEO_ENCODER_PROFILE_DESC | 16/8 | +8 | +4 | 入力マップが対応するプロファイル記述子を指定する。 |
| Level | D3D12_VIDEO_ENCODER_LEVEL_SETTING | 16/8 | +24 | +12 | 入力マップが対応するコーデックレベル設定を指定する。 |
| InputFormat | DXGI_FORMAT | 4 | +40 | +20 | 入力フレームのDXGIピクセルフォーマットを指定する。 |
| InputResolution | D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC | 8 | +44 | +24 | 入力フレームの解像度を指定する。 |
| CodecConfiguration | D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION | 16/8 | +56 | +32 | 入力マップが対応するコーデック構成を指定する。 |
| SubregionFrameEncoding | D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE | 4 | +72 | +40 | 入力マップが対応するサブリージョン分割モードを指定する。 |
| SubregionFrameEncodingData | D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA | 16/8 | +80 | +44 | 選択した分割モードに対応するサブリージョンレイアウトデータを指定する。 |
各言語での定義
#include <windows.h>
// D3D12_VIDEO_ENCODER_PROFILE_DESC (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PROFILE_DESC;
// D3D12_VIDEO_ENCODER_LEVEL_SETTING (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_LEVEL_SETTING;
// D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (x64 8 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
DWORD Width;
DWORD Height;
} D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
// D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
// D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (x64 16 / x86 8 バイト)
typedef struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
DWORD DataSize;
_Anonymous_e__Union Anonymous;
} D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
// D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO (x64 96 / x86 52 バイト)
typedef struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {
D3D12_VIDEO_ENCODER_CODEC Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
DXGI_FORMAT InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
} D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO;using System;
using System.Runtime.InteropServices;
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
public uint Width;
public uint Height;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
public uint DataSize;
public _Anonymous_e__Union Anonymous;
}
[StructLayout(LayoutKind.Sequential, CharSet = CharSet.Unicode)]
public struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
{
public int Codec;
public D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
public D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
public int InputFormat;
public D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
public D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
public int SubregionFrameEncoding;
public D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
}Imports System.Runtime.InteropServices
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PROFILE_DESC
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_LEVEL_SETTING
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public Width As UInteger
Public Height As UInteger
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
Public DataSize As UInteger
Public Anonymous As _Anonymous_e__Union
End Structure
<StructLayout(LayoutKind.Sequential, CharSet:=CharSet.Unicode)>
Public Structure D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
Public Codec As Integer
Public Profile As D3D12_VIDEO_ENCODER_PROFILE_DESC
Public Level As D3D12_VIDEO_ENCODER_LEVEL_SETTING
Public InputFormat As Integer
Public InputResolution As D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
Public CodecConfiguration As D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
Public SubregionFrameEncoding As Integer
Public SubregionFrameEncodingData As D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
End Structureimport ctypes
from ctypes import wintypes
class D3D12_VIDEO_ENCODER_PROFILE_DESC(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_LEVEL_SETTING(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC(ctypes.Structure):
_fields_ = [
("Width", wintypes.DWORD),
("Height", wintypes.DWORD),
]
class D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA(ctypes.Structure):
_fields_ = [
("DataSize", wintypes.DWORD),
("Anonymous", _Anonymous_e__Union),
]
class D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO(ctypes.Structure):
_fields_ = [
("Codec", ctypes.c_int),
("Profile", D3D12_VIDEO_ENCODER_PROFILE_DESC),
("Level", D3D12_VIDEO_ENCODER_LEVEL_SETTING),
("InputFormat", ctypes.c_int),
("InputResolution", D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC),
("CodecConfiguration", D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION),
("SubregionFrameEncoding", ctypes.c_int),
("SubregionFrameEncodingData", D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA),
]#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PROFILE_DESC {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_LEVEL_SETTING {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {
pub Width: u32,
pub Height: u32,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {
pub DataSize: u32,
pub Anonymous: _Anonymous_e__Union,
}
#[repr(C)]
pub struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {
pub Codec: i32,
pub Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
pub Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
pub InputFormat: i32,
pub InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
pub CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
pub SubregionFrameEncoding: i32,
pub SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
}import "golang.org/x/sys/windows"
type D3D12_VIDEO_ENCODER_PROFILE_DESC struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_LEVEL_SETTING struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC struct {
Width uint32
Height uint32
}
type D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA struct {
DataSize uint32
Anonymous _Anonymous_e__Union
}
type D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO struct {
Codec int32
Profile D3D12_VIDEO_ENCODER_PROFILE_DESC
Level D3D12_VIDEO_ENCODER_LEVEL_SETTING
InputFormat int32
InputResolution D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
CodecConfiguration D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
SubregionFrameEncoding int32
SubregionFrameEncodingData D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
}type
D3D12_VIDEO_ENCODER_PROFILE_DESC = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_LEVEL_SETTING = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = record
Width: DWORD;
Height: DWORD;
end;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = record
DataSize: DWORD;
Anonymous: _Anonymous_e__Union;
end;
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO = record
Codec: Integer;
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC;
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING;
InputFormat: Integer;
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC;
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION;
SubregionFrameEncoding: Integer;
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA;
end;const D3D12_VIDEO_ENCODER_PROFILE_DESC = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_LEVEL_SETTING = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC = extern struct {
Width: u32,
Height: u32,
};
const D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA = extern struct {
DataSize: u32,
Anonymous: _Anonymous_e__Union,
};
const D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO = extern struct {
Codec: i32,
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC,
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING,
InputFormat: i32,
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC,
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION,
SubregionFrameEncoding: i32,
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA,
};type
D3D12_VIDEO_ENCODER_PROFILE_DESC {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_LEVEL_SETTING {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC {.bycopy.} = object
Width: uint32
Height: uint32
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA {.bycopy.} = object
DataSize: uint32
Anonymous: _Anonymous_e__Union
D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO {.bycopy.} = object
Codec: int32
Profile: D3D12_VIDEO_ENCODER_PROFILE_DESC
Level: D3D12_VIDEO_ENCODER_LEVEL_SETTING
InputFormat: int32
InputResolution: D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
CodecConfiguration: D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
SubregionFrameEncoding: int32
SubregionFrameEncodingData: D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATAstruct D3D12_VIDEO_ENCODER_PROFILE_DESC
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_LEVEL_SETTING
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
{
uint Width;
uint Height;
}
struct D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
{
uint DataSize;
_Anonymous_e__Union Anonymous;
}
struct D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
{
int Codec;
D3D12_VIDEO_ENCODER_PROFILE_DESC Profile;
D3D12_VIDEO_ENCODER_LEVEL_SETTING Level;
int InputFormat;
D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution;
D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration;
int SubregionFrameEncoding;
D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData;
}HSP用 定義
HSP3.7/3.8 は構造体機能が無いため4byte整数配列(dim)+peek/poke で操作(32/64bitでサイズ・位置が異なる場合はタブで分割)。IronHSP は NSTRUCT(#defstruct/stdim/->)で32/64bit共通。
; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x86 レイアウト)
; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO サイズ: 52 バイト(x86)
dim st, 13 ; 4byte整数×13(構造体サイズ 52 / 4 切り上げ)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+4, 8byte) varptr(st)+4 を基点に操作(8byte:入れ子/配列)
; Level : D3D12_VIDEO_ENCODER_LEVEL_SETTING (+12, 8byte) varptr(st)+12 を基点に操作(8byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+20, 4byte) st.5 = 値 / 値 = st.5 (lpoke/lpeek も可)
; InputResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+24, 8byte) varptr(st)+24 を基点に操作(8byte:入れ子/配列)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+32, 8byte) varptr(st)+32 を基点に操作(8byte:入れ子/配列)
; SubregionFrameEncoding : D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; SubregionFrameEncodingData : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (+44, 8byte) varptr(st)+44 を基点に操作(8byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; HSP3.7/3.8 は構造体機能が無いため、4byte整数の配列変数で操作します。(x64 レイアウト)
; D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO サイズ: 96 バイト(x64)
dim st, 24 ; 4byte整数×24(構造体サイズ 96 / 4 切り上げ)
; Codec : D3D12_VIDEO_ENCODER_CODEC (+0, 4byte) st.0 = 値 / 値 = st.0 (lpoke/lpeek も可)
; Profile : D3D12_VIDEO_ENCODER_PROFILE_DESC (+8, 16byte) varptr(st)+8 を基点に操作(16byte:入れ子/配列)
; Level : D3D12_VIDEO_ENCODER_LEVEL_SETTING (+24, 16byte) varptr(st)+24 を基点に操作(16byte:入れ子/配列)
; InputFormat : DXGI_FORMAT (+40, 4byte) st.10 = 値 / 値 = st.10 (lpoke/lpeek も可)
; InputResolution : D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC (+44, 8byte) varptr(st)+44 を基点に操作(8byte:入れ子/配列)
; CodecConfiguration : D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION (+56, 16byte) varptr(st)+56 を基点に操作(16byte:入れ子/配列)
; SubregionFrameEncoding : D3D12_VIDEO_ENCODER_FRAME_SUBREGION_LAYOUT_MODE (+72, 4byte) st.18 = 値 / 値 = st.18 (lpoke/lpeek も可)
; SubregionFrameEncodingData : D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA (+80, 16byte) varptr(st)+80 を基点に操作(16byte:入れ子/配列)
; ※4byte境界の整数は添字 st.N(N=オフセット/4)で読み書き可。それ以外は peek/poke 系を使用。; IronHSP は NSTRUCT(構造体)をサポート。32bit/64bit どちらでも同じコードで動作します。
; ※GUID・入れ子構造体はデフォルト型でないため、依存する #defstruct を先に定義(下記に同梱)。
#defstruct global D3D12_VIDEO_ENCODER_PROFILE_DESC
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_LEVEL_SETTING
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC
#field int Width
#field int Height
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA
#field int DataSize
#field byte Anonymous 8
#endstruct
#defstruct global D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO
#field int Codec
#field D3D12_VIDEO_ENCODER_PROFILE_DESC Profile
#field D3D12_VIDEO_ENCODER_LEVEL_SETTING Level
#field int InputFormat
#field D3D12_VIDEO_ENCODER_PICTURE_RESOLUTION_DESC InputResolution
#field D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION CodecConfiguration
#field int SubregionFrameEncoding
#field D3D12_VIDEO_ENCODER_PICTURE_CONTROL_SUBREGIONS_LAYOUT_DATA SubregionFrameEncodingData
#endstruct
stdim st, D3D12_VIDEO_ENCODER_INPUT_MAP_SESSION_INFO ; NSTRUCT 変数を確保
st->Codec = 100
mes "Codec=" + st->Codec